Player Matchup

Yemoja
Yemoja
B0 I23I
Yemoja
Level 119
God Stats
3W - 2L
1,557 SR
Queue Stats
197W - 213L
1,428 Elo+
Party 3
Vulcan
Vulcan
FookUHiRez
Vulcan
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 1
Susano
Susano
SS Radahn
Susano
Level 160
God Stats
3W - 5L
1,563 SR
Queue Stats
396W - 333L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3 Grindfather
Gilgamesh
Level 129
God Stats
10W - 9L
1,640 SR
Queue Stats
115W - 109L
1,447 Elo+
Party 3
Neith
Neith
the goochy123
Neith
Level 66
God Stats
2W - 3L
1,522 SR
Queue Stats
102W - 144L
1,393 Elo+
Party 3
Team Averages
Level 98
1,520 SR
1,472 Elo+

VS

Team Averages
Level 40
1,578 SR
1,488 Elo+
Geb
Geb
DawgSheet
Geb
Level 51
God Stats
36W - 32L
1,575 SR
Queue Stats
135W - 137L
1,523 Elo+
Party 2
Artemis
Artemis
EarlScruggs
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,601 Elo+
Party 2
Chaac
Chaac
Mehecan64
Chaac
Level 47
God Stats
5W - 4L
1,829 SR
Queue Stats
125W - 121L
1,514 Elo+
Party 2
Hel
Hel
TheSwagAlpaca
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 151L
1,459 Elo+
Solo
Cliodhna
Cliodhna
WilmaDiikFit420
Cliodhna
Level 16
God Stats
0W - 1L
1,487 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B0 I23I
Yemoja
16
0 / 2 / 17
10,564
755
6,189
15,610
14,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
FookUHiRez
Vulcan
18
7 / 2 / 14
11,271
805
21,370
15,447
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
SS Radahn
Susano
19
12 / 3 / 8
11,883
849
23,622
19,026
9,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Th3 Grindfather
Gilgamesh
18
10 / 1 / 11
11,515
823
20,492
20,781
22,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 0 / 10
10,892
778
7,961
8,555
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,868
633
8,526
19,451
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
EarlScruggs
Artemis
16
2 / 7 / 5
9,978
713
16,013
22,646
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Mehecan64
Chaac
16
4 / 7 / 1
9,888
706
12,981
21,144
13,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 3
8,563
612
6,320
13,278
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
16
2 / 5 / 2
9,569
684
9,785
18,947
8,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
30
Kills
8
8
Deaths
30
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
B0 I23I
Yemoja
0
2
17
4.25
L
0
4
5
0.63
L
Artemis
EarlScruggs
Artemis
2
7
5
0.64
W
Vulcan
FookUHiRez
Vulcan
7
2
14
7
L
Chaac
Mehecan64
Chaac
4
7
1
0.64
W
Susano
SS Radahn
Susano
12
3
8
5.33
W
Gilgamesh
Th3 Grindfather
Gilgamesh
10
1
11
15.5
L
0
7
3
0.21
L
Cliodhna
2
5
2
0.6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,634
Damage
53,625
79,419
Taken
95,466
60,394
Mitigated
54,199
25,771
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
B0 I23I
Yemoja
6,189
851
8,869
4,433
15,610
14,148
753
2,418
13,192
11,342
0
L
8,526
398
0
774
19,451
16,163
0
5,332
13,747
17,454
0
L
Artemis
EarlScruggs
Artemis
16,013
7,468
0
5,327
22,646
10,097
1,122
6,812
15,604
0
47,262
W
Vulcan
FookUHiRez
Vulcan
21,370
5,925
0
3,662
15,447
8,280
1,439
3,149
12,298
49,247
0
L
Chaac
Mehecan64
Chaac
12,981
4,032
0
3,734
21,144
13,902
0
7,446
13,280
0
33,243
W
Susano
SS Radahn
Susano
23,622
3,607
0
2,814
19,026
9,963
1,897
3,621
15,405
0
50,933
W
Gilgamesh
Th3 Grindfather
Gilgamesh
20,492
4,527
21
3,726
20,781
22,761
1,680
4,007
16,774
0
26,074
L
6,320
118
4,592
3,016
13,278
5,672
0
2,925
10,117
20,453
0
L
Cliodhna
9,785
616
0
2,613
18,947
8,365
0
5,044
13,662
0
35,358
W
7,961
2,246
0
2,246
8,555
5,242
7,232
1,651
6,904
0
50,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,125
Gold Earned
46,866
235
Minions Killed
243
0
Camps Cleared
0
1,486,661
Distance Traveled
1,337,260
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,564
755
13
1
0
297,562
0
L
Geb
8,868
633
17
1
0
284,130
0
L
Artemis
9,978
713
73
5
0
225,789
3
W
Vulcan
11,271
805
59
4
0
305,946
2
L
Chaac
9,888
706
48
3
0
279,162
1
W
Susano
11,883
849
52
4
0
316,984
0
W
Gilgamesh
11,515
823
10
1
0
324,547
5
L
Hel
8,563
612
40
3
0
259,834
0
L
Cliodhna
9,569
684
65
5
0
288,345
0
W
Neith
10,892
778
101
7
0
241,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role