Player Matchup

Maui
Maui
Bookworm135
Maui
Level 102
God Stats
0W - 2L
1,223 SR
Queue Stats
36W - 42L
1,464 Elo+
Party 1
Vamana
Vamana
Deadman_Xero_II
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,391 Elo+
Party 1
Set
Set
Sic-em-Daddy
Set
Level 159
God Stats
2W - 3L
1,607 SR
Queue Stats
273W - 237L
1,502 Elo+
Solo
Tyr
Tyr
TheKinglySparrow
Tyr
Level 135
God Stats
4W - 3L
1,753 SR
Queue Stats
61W - 69L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
oz_man_22
Aphrodite
Level 155
God Stats
0W - 2L
1,335 SR
Queue Stats
114W - 139L
1,457 Elo+
Party 1
Team Averages
Level 120
1,484 SR
1,459 Elo+

VS

Team Averages
Level 120
1,518 SR
1,426 Elo+
Kuzenbo
Kuzenbo
DiscoLettuce684
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
471W - 469L
1,473 Elo+
Solo
Kali
Kali
Fuzkie
Kali
Level 128
God Stats
1W - 0L
1,270 SR
Queue Stats
18W - 28L
1,385 Elo+
Solo
Ah Puch
Ah Puch
Glimmerdark
Ah Puch
Level 97
God Stats
2W - 0L
1,713 SR
Queue Stats
188W - 212L
1,439 Elo+
Solo
Aphrodite
Aphrodite
HerbHigh_
Aphrodite
Level 105
God Stats
4W - 4L
1,459 SR
Queue Stats
165W - 207L
1,385 Elo+
Solo
Hercules
Hercules
jamaicanownage
Hercules
Level 152
God Stats
37W - 22L
1,648 SR
Queue Stats
1,018W - 1,038L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
8,683
579
10,592
19,068
22,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 6
9,850
657
14,506
22,327
26,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 6
8,860
591
14,547
19,222
31,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 4 / 4
8,932
595
15,623
21,346
28,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
oz_man_22
Aphrodite
18
2 / 3 / 4
9,655
644
12,813
14,928
17,725
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
11,117
741
9,879
28,094
38,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Fuzkie
Kali
19
8 / 2 / 10
12,353
824
32,438
23,214
13,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Glimmerdark
Ah Puch
17
1 / 2 / 13
10,340
689
20,684
13,525
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
HerbHigh_
Aphrodite
17
1 / 1 / 12
10,036
669
8,833
13,287
9,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
5 / 1 / 10
10,587
706
15,373
18,882
16,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
8
Kills
18
18
Deaths
8
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
L
2
5
6
1
W
3
2
12
4.5
W
Kali
Fuzkie
Kali
8
2
10
6.5
W
Ah Puch
Glimmerdark
Ah Puch
1
2
13
3.75
W
Aphrodite
HerbHigh_
Aphrodite
1
1
12
7
L
1
4
6
1
L
3
4
4
1.25
W
Hercules
5
1
10
10
L
Aphrodite
oz_man_22
Aphrodite
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,081
Damage
87,207
96,891
Taken
97,002
127,641
Mitigated
84,857
34,314
Healing
63,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
998
473
3,908
19,068
22,930
0
7,437
11,212
17,790
0
L
14,506
5,369
224
4,743
22,327
26,612
0
9,512
12,589
0
27,633
W
9,879
3,061
891
11,632
28,094
38,661
660
7,006
21,088
16,124
0
W
Kali
Fuzkie
Kali
32,438
11,088
5,738
10,373
23,214
13,286
460
6,445
16,769
0
53,848
W
Ah Puch
Glimmerdark
Ah Puch
20,684
690
1,627
4,173
13,525
7,101
1,324
2,105
11,420
39,454
0
W
Aphrodite
HerbHigh_
Aphrodite
8,833
911
12,006
8,291
13,287
9,557
1,180
3,181
10,106
24,760
0
L
14,547
6,302
1,674
2,549
19,222
31,481
0
7,421
11,195
0
30,929
L
15,623
894
1,908
3,277
21,346
28,893
0
8,904
12,109
0
21,749
W
Hercules
15,373
1,405
601
7,973
18,882
16,252
971
4,668
14,214
0
16,535
L
Aphrodite
oz_man_22
Aphrodite
12,813
221
10,164
5,394
14,928
17,725
0
6,122
8,439
36,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
54,433
183
Minions Killed
152
0
Camps Cleared
0
1,464,684
Distance Traveled
1,562,582
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,683
579
21
1
0
286,962
0
L
Vamana
9,850
657
48
3
0
279,345
0
W
Kuzenbo
11,117
741
20
1
0
327,753
0
W
Kali
12,353
824
39
3
0
320,564
1
W
Ah Puch
10,340
689
40
3
0
301,825
1
W
Aphrodite
10,036
669
47
3
0
272,902
0
L
Set
8,860
591
37
2
0
293,507
0
L
Tyr
8,932
595
8
1
0
310,008
0
W
Hercules
10,587
706
6
0
0
339,538
3
L
Aphrodite
9,655
644
69
5
0
294,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role