Player Matchup

Ymir
Ymir
BunnyRambo
Ymir
Level 136
God Stats
7W - 3L
1,655 SR
Queue Stats
95W - 75L
1,587 Elo+
Party 2
Pele
Pele
ClickTricker
Pele
Level 104
God Stats
10W - 7L
1,671 SR
Queue Stats
87W - 73L
1,569 Elo+
Party 2
Sol
Sol
Lokrim
Sol
Level 133
God Stats
6W - 4L
1,634 SR
Queue Stats
127W - 112L
1,529 Elo+
Solo
Cliodhna
Cliodhna
Nsmv
Cliodhna
Level 129
God Stats
23W - 14L
1,599 SR
Queue Stats
151W - 136L
1,549 Elo+
Party 2
Izanami
Izanami
YaBoyGs
Izanami
Level 143
God Stats
16W - 10L
1,649 SR
Queue Stats
278W - 266L
1,572 Elo+
Party 2
Team Averages
Level 129
1,641 SR
1,561 Elo+

VS

Team Averages
Level 137
1,613 SR
1,517 Elo+
Cupid
Cupid
HydroNachos
Cupid
Level 136
God Stats
7W - 4L
1,774 SR
Queue Stats
105W - 75L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
KidClutchfrmOKC
Baron Samedi
Level 157
God Stats
18W - 19L
1,551 SR
Queue Stats
188W - 188L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
OgAlox
Kumbhakarna
Level 89
God Stats
13W - 13L
1,538 SR
Queue Stats
415W - 417L
1,477 Elo+
Party 1
Set
Set
SpaghettiDeity
Set
Level 145
God Stats
2W - 2L
1,498 SR
Queue Stats
92W - 67L
1,572 Elo+
Party 1
Chang'e
Chang'e
cubanito-mode103
Chang'e
Level 158
God Stats
4W - 3L
1,705 SR
Queue Stats
521W - 548L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 12
12,398
539
7,267
17,981
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 1 / 6
14,811
644
14,694
20,753
10,740
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Lokrim
Sol
20
10 / 5 / 8
14,759
642
28,294
24,050
12,102
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Nsmv
Cliodhna
20
11 / 2 / 5
15,137
658
21,126
23,826
23,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
YaBoyGs
Izanami
20
0 / 3 / 4
13,486
586
12,301
15,139
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,684
421
8,162
18,270
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KidClutchfrmOKC
Baron Samedi
16
2 / 9 / 3
10,175
442
10,918
21,110
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
OgAlox
Kumbhakarna
15
5 / 1 / 3
10,858
472
6,476
19,863
23,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 10 / 8
10,141
441
13,537
27,371
13,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 7 / 0
10,857
472
14,652
25,843
14,895
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
30
Kills
13
13
Deaths
30
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
9
1
6
12
L
1
3
5
1.17
L
Baron Samedi
KidClutchfrmOKC
Baron Samedi
2
9
3
0.39
W
Sol
Lokrim
Sol
10
5
8
2.8
W
Cliodhna
Nsmv
Cliodhna
11
2
5
6.75
L
Kumbhakarna
OgAlox
Kumbhakarna
5
1
3
6.5
L
3
10
8
0.7
W
Izanami
YaBoyGs
Izanami
0
3
4
0.67
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,682
Damage
53,745
101,749
Taken
112,457
75,353
Mitigated
69,796
45,364
Healing
33,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,267
1,839
0
3,873
17,981
22,094
333
4,234
13,747
25,034
2,916
W
14,694
2,855
0
9,432
20,753
10,740
2,145
3,772
16,981
0
151,089
L
8,162
3,392
902
7,327
18,270
7,299
0
3,571
14,699
0
82,663
L
Baron Samedi
KidClutchfrmOKC
Baron Samedi
10,918
918
852
3,392
21,110
10,786
0
13,276
7,834
76,953
0
W
Sol
Lokrim
Sol
28,294
11,891
0
14,767
24,050
12,102
6,227
10,395
13,655
126,639
13,075
W
Cliodhna
Nsmv
Cliodhna
21,126
2,192
0
9,098
23,826
23,309
1,640
13,434
10,392
0
128,028
L
Kumbhakarna
OgAlox
Kumbhakarna
6,476
491
210
3,693
19,863
23,404
0
6,582
13,281
22,548
0
L
13,537
5,697
0
6,781
27,371
13,412
0
6,141
21,230
0
80,415
W
Izanami
YaBoyGs
Izanami
12,301
9,486
0
8,194
15,139
7,108
8,444
3,078
12,061
0
179,428
L
14,652
1,843
389
10,032
25,843
14,895
295
2,470
23,373
95,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,591
Gold Earned
51,715
853
Minions Killed
536
0
Camps Cleared
0
2,259,692
Distance Traveled
1,964,815
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,398
539
27
1
0
433,179
4
W
Pele
14,811
644
172
7
0
523,639
3
L
Cupid
9,684
421
126
5
0
406,722
7
L
Baron Samedi
10,175
442
129
6
0
368,106
10
W
Sol
14,759
642
180
8
0
415,457
0
W
Cliodhna
15,137
658
200
9
0
476,220
0
L
Kumbhakarna
10,858
472
16
1
0
459,716
7
L
Set
10,141
441
101
4
0
401,729
3
W
Izanami
13,486
586
274
12
0
411,197
3
L
Chang'e
10,857
472
164
7
0
328,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role