Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Jinx7779
Scylla
Level 129
God Stats
3W - 5L
1,353 SR
Queue Stats
148W - 162L
1,400 Elo+
Party 2
Cerberus
Cerberus
stoneychicken420
Cerberus
Level 8
God Stats
0W - 2L
1,744 SR
Queue Stats
0W - 11L
944 Elo+
Party 2
Team Averages
Level 67
1,532 SR
1,281 Elo+

VS

Team Averages
Level 66
1,457 SR
1,370 Elo+
Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MaceMadness
Hou Yi
Level 73
God Stats
8W - 4L
1,558 SR
Queue Stats
113W - 129L
1,363 Elo+
Solo
King Arthur
King Arthur
vALCATRAZv
King Arthur
Level 14
God Stats
3W - 3L
1,313 SR
Queue Stats
24W - 11L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 8 / 0
7,050
588
6,127
14,766
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Jinx7779
Scylla
11
0 / 5 / 0
6,840
570
6,656
10,146
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 0
7,263
605
3,644
17,906
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 0 / 13
10,743
895
15,675
6,160
3,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
7 / 0 / 7
9,684
807
11,850
9,450
4,542
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
vALCATRAZv
King Arthur
15
6 / 0 / 7
9,516
793
8,377
9,235
8,031
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
20
20
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
8
0
0
W
Ra
 
Ra
7
0
13
13.5
L
Scylla
Jinx7779
Scylla
0
5
0
0
W
Hou Yi
7
0
7
10.5
L
0
7
0
0
W
King Arthur
vALCATRAZv
King Arthur
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
35,902
42,818
Taken
24,845
21,825
Mitigated
15,609
4,172
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,127
1,538
0
410
14,766
7,190
0
5,634
9,132
0
23,025
W
Ra
 
Ra
15,675
2,045
1,568
2,329
6,160
3,036
1,524
3,262
2,898
70,214
0
L
Scylla
Jinx7779
Scylla
6,656
574
0
947
10,146
3,187
0
3,315
6,831
25,503
0
W
Hou Yi
11,850
4,975
0
1,027
9,450
4,542
861
3,870
5,580
0
27,296
L
3,644
172
0
2,815
17,906
11,448
0
6,747
11,159
16,668
0
W
King Arthur
vALCATRAZv
King Arthur
8,377
1,066
0
474
9,235
8,031
255
3,196
6,039
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
29,943
111
Minions Killed
193
0
Camps Cleared
0
538,230
Distance Traveled
720,496
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,050
588
27
2
0
182,288
1
W
Ra
10,743
895
116
10
0
246,565
3
L
Scylla
6,840
570
33
3
0
184,931
0
W
Hou Yi
9,684
807
23
2
0
225,950
5
L
Cerberus
7,263
605
51
4
0
171,011
3
W
King Arthur
9,516
793
54
5
0
247,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role