Player Matchup

Bellona
Bellona
Brajcich
Bellona
Level 48
God Stats
2W - 0L
1,850 SR
Queue Stats
27W - 33L
1,431 Elo+
Solo
Neith
Neith
CallistoKatie
Neith
Level 74
God Stats
15W - 4L
1,741 SR
Queue Stats
17W - 9L
1,697 Elo+
Solo
Bakasura
Bakasura
IronicTheGr8
Bakasura
Level 78
God Stats
1W - 0L
1,496 SR
Queue Stats
4W - 5L
1,397 Elo+
Solo
Maui
Maui
Sevenre
Maui
Level 160
God Stats
28W - 35L
1,470 SR
Queue Stats
227W - 224L
1,462 Elo+
Party 1
Ishtar
Ishtar
late
Ishtar
Level 32
God Stats
82W - 62L
1,432 SR
Queue Stats
173W - 155L
1,412 Elo+
Party 1
Team Averages
Level 78
1,598 SR
1,480 Elo+

VS

Team Averages
Level 36
1,388 SR
1,393 Elo+
Chaac
Chaac
Anaxandridas72
Chaac
Level 46
God Stats
5W - 9L
1,669 SR
Queue Stats
269W - 236L
1,532 Elo+
Solo
Discordia
Discordia
HintEyeSimpai
Discordia
Level 6
God Stats
0W - 5L
1,099 SR
Queue Stats
2W - 10L
1,139 Elo+
Party 2
Cernunnos
Cernunnos
MOB_throatpunch
Cernunnos
Level 65
God Stats
15W - 28L
1,320 SR
Queue Stats
57W - 77L
1,401 Elo+
Party 2
Xing Tian
Xing Tian
PoyDaBoy
Xing Tian
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 45L
1,373 Elo+
Party 2
Mercury
Mercury
VoxCypher
Mercury
Level 46
God Stats
2W - 7L
1,351 SR
Queue Stats
35W - 33L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brajcich
Bellona
18
1 / 0 / 11
12,275
1,116
14,845
16,388
20,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 6
11,358
1,033
21,982
10,614
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
IronicTheGr8
Bakasura
17
6 / 2 / 8
11,620
1,056
21,849
16,317
13,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Sevenre
Maui
17
1 / 0 / 13
11,718
1,065
10,862
16,159
23,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ishtar
late
Ishtar
17
4 / 1 / 7
10,941
995
10,092
7,989
4,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
10,255
932
12,615
20,944
18,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
HintEyeSimpai
Discordia
15
0 / 4 / 3
9,711
883
12,668
9,703
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MOB_throatpunch
Cernunnos
16
2 / 5 / 2
10,715
974
16,137
18,777
8,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
PoyDaBoy
Xing Tian
15
0 / 4 / 3
9,571
870
7,976
20,892
24,154
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
VoxCypher
Mercury
15
0 / 6 / 3
9,752
887
10,032
17,393
8,745
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
19
Kills
4
4
Deaths
19
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
Bellona
Brajcich
Bellona
1
0
11
6.5
W
7
1
6
10
L
Discordia
HintEyeSimpai
Discordia
0
4
3
0.38
W
Bakasura
IronicTheGr8
Bakasura
6
2
8
5
L
Cernunnos
MOB_throatpunch
Cernunnos
2
5
2
0.6
L
Xing Tian
PoyDaBoy
Xing Tian
0
4
3
0.38
W
Maui
Sevenre
Maui
1
0
13
7.5
L
Mercury
VoxCypher
Mercury
0
6
3
0.25
W
Ishtar
late
Ishtar
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,630
Damage
59,428
67,467
Taken
87,709
67,692
Mitigated
64,687
13,280
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,615
1,988
0
6,016
20,944
18,693
0
1,464
18,419
61
29,298
W
Bellona
Brajcich
Bellona
14,845
4,775
2,709
2,412
16,388
20,559
0
4,272
12,116
0
33,217
W
21,982
10,611
542
2,732
10,614
5,922
0
3,615
6,999
0
42,402
L
Discordia
HintEyeSimpai
Discordia
12,668
826
0
0
9,703
4,292
0
2,641
6,516
31,220
0
W
Bakasura
IronicTheGr8
Bakasura
21,849
12,524
0
2,782
16,317
13,158
0
4,543
11,774
0
35,158
L
Cernunnos
MOB_throatpunch
Cernunnos
16,137
7,864
0
1,450
18,777
8,803
0
2,464
14,905
51
39,016
L
Xing Tian
PoyDaBoy
Xing Tian
7,976
1,199
0
360
20,892
24,154
0
2,115
17,294
13,349
0
W
Maui
Sevenre
Maui
10,862
2,787
0
1,671
16,159
23,817
0
5,172
10,987
19,380
0
L
Mercury
VoxCypher
Mercury
10,032
4,343
0
458
17,393
8,745
0
2,178
14,840
0
30,436
W
Ishtar
late
Ishtar
10,092
7,448
0
432
7,989
4,236
0
3,154
4,835
0
26,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
50,004
203
Minions Killed
202
12
Camps Cleared
3
1,055,851
Distance Traveled
1,051,317
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,255
932
39
4
1
217,591
0
W
Bellona
12,275
1,116
22
2
10
212,379
1
W
Neith
11,358
1,033
45
4
1
199,780
0
L
Discordia
9,711
883
52
5
0
186,984
1
W
Bakasura
11,620
1,056
75
7
1
230,165
0
L
Cernunnos
10,715
974
54
5
1
205,092
1
L
Xing Tian
9,571
870
16
1
0
200,930
2
W
Maui
11,718
1,065
19
2
0
217,419
1
L
Mercury
9,752
887
41
4
1
240,720
0
W
Ishtar
10,941
995
42
4
0
196,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role