Player Matchup

Medusa
Medusa
Homicidal_Bread2
Medusa
Level 96
God Stats
1W - 0L
1,782 SR
Queue Stats
27W - 26L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Jackford
Baron Samedi
Level 44
God Stats
1W - 1L
1,344 SR
Queue Stats
22W - 29L
1,406 Elo+
Solo
Nemesis
Nemesis
LagrimitaH9
Nemesis
Level 119
God Stats
11W - 10L
1,498 SR
Queue Stats
107W - 106L
1,519 Elo+
Solo
King Arthur
King Arthur
NeonPilot1016
King Arthur
Level 54
God Stats
1W - 1L
1,649 SR
Queue Stats
16W - 21L
1,355 Elo+
Party 2
Hercules
Hercules
Omori_Sunny-
Hercules
Level 47
God Stats
2W - 2L
1,689 SR
Queue Stats
29W - 19L
1,602 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,477 Elo+

VS

Team Averages
Level 49
1,557 SR
1,530 Elo+
Cthulhu
Cthulhu
DawgSheet
Cthulhu
Level 51
God Stats
0W - 3L
1,325 SR
Queue Stats
135W - 137L
1,536 Elo+
Party 1
Anubis
Anubis
EarlScruggs
Anubis
Level 15
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 6L
1,680 Elo+
Party 1
Eset
Eset
Mehecan64
Eset
Level 47
God Stats
6W - 6L
1,605 SR
Queue Stats
125W - 121L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
WilmaDiikFit420
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 1
Tiamat
Tiamat
zTompy_
Tiamat
Level 116
God Stats
1W - 4L
1,628 SR
Queue Stats
210W - 187L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 17
15,419
812
30,511
18,567
8,795
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Jackford
Baron Samedi
20
8 / 4 / 17
14,976
788
24,020
20,973
9,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
LagrimitaH9
Nemesis
20
6 / 2 / 10
15,155
798
15,177
21,910
12,136
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
NeonPilot1016
King Arthur
19
5 / 4 / 18
13,092
689
13,932
25,761
30,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Omori_Sunny-
Hercules
20
5 / 3 / 21
13,570
714
16,308
36,863
47,047
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DawgSheet
Cthulhu
18
1 / 8 / 7
11,632
612
18,354
31,271
28,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
20
8 / 9 / 2
14,269
751
33,489
25,684
17,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
19
2 / 11 / 4
12,935
681
19,296
24,815
12,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
WilmaDiikFit420
Erlang Shen
19
3 / 7 / 8
12,198
642
12,831
26,339
34,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
zTompy_
Tiamat
15
0 / 3 / 2
10,106
532
4,630
7,565
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
38
Kills
14
14
Deaths
38
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DawgSheet
Cthulhu
1
8
7
0.56
L
Anubis
8
9
2
1
W
14
1
17
22.5
W
Baron Samedi
Jackford
Baron Samedi
8
4
17
4.13
W
Nemesis
LagrimitaH9
Nemesis
6
2
10
5.5
L
Eset
2
11
4
0.36
W
King Arthur
NeonPilot1016
King Arthur
5
4
18
3.5
W
Hercules
Omori_Sunny-
Hercules
5
3
21
5.17
L
Erlang Shen
WilmaDiikFit420
Erlang Shen
3
7
8
1
L
Tiamat
zTompy_
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,948
Damage
88,600
124,074
Taken
115,674
108,556
Mitigated
97,103
32,730
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DawgSheet
Cthulhu
18,354
1,062
16
811
31,271
28,597
0
6,513
24,758
38,294
0
L
Anubis
33,489
676
0
9,481
25,684
17,035
0
4,949
20,735
84,291
0
W
30,511
14,418
0
3,597
18,567
8,795
6,379
12,629
5,740
0
70,948
W
Baron Samedi
Jackford
Baron Samedi
24,020
2,739
4,181
5,730
20,973
9,732
2,199
16,206
4,598
66,752
0
W
Nemesis
LagrimitaH9
Nemesis
15,177
7,632
0
6,322
21,910
12,136
4,013
11,967
9,815
0
92,267
L
Eset
19,296
1,655
1,296
2,733
24,815
12,876
0
3,634
21,181
52,289
0
W
King Arthur
NeonPilot1016
King Arthur
13,932
1,960
0
703
25,761
30,846
150
14,482
10,977
358
31,255
W
Hercules
Omori_Sunny-
Hercules
16,308
3,442
0
12,197
36,863
47,047
248
19,115
16,916
626
34,747
L
Erlang Shen
WilmaDiikFit420
Erlang Shen
12,831
6,676
0
3,664
26,339
34,411
0
8,465
17,874
0
28,131
L
Tiamat
zTompy_
Tiamat
4,630
72
0
1,046
7,565
4,184
0
1,431
6,134
14,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,212
Gold Earned
61,140
372
Minions Killed
273
0
Camps Cleared
0
2,019,476
Distance Traveled
1,377,008
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,632
612
35
2
0
331,372
1
L
Anubis
14,269
751
115
6
0
276,777
3
W
Medusa
15,419
812
93
5
0
404,025
1
W
Baron Samedi
14,976
788
86
5
0
382,378
2
W
Nemesis
15,155
798
126
7
0
421,072
3
L
Eset
12,935
681
74
4
0
303,437
1
W
King Arthur
13,092
689
34
2
0
386,364
0
W
Hercules
13,570
714
33
2
0
425,637
0
L
Erlang Shen
12,198
642
25
1
0
346,646
0
L
Tiamat
10,106
532
24
1
0
118,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role