Player Matchup

Ymir
Ymir
BLUNTBARRETTS
Ymir
Level 120
God Stats
13W - 7L
1,872 SR
Queue Stats
683W - 442L
1,606 Elo+
Party 2
Hercules
Hercules
LilB0ost3d
Hercules
Level 6
God Stats
4W - 5L
1,525 SR
Queue Stats
5W - 6L
1,309 Elo+
Party 2
Awilix
Awilix
ScepticalSlayer
Awilix
Level 89
God Stats
1W - 3L
1,289 SR
Queue Stats
4W - 14L
1,246 Elo+
Party 2
Team Averages
Level 72
1,562 SR
1,387 Elo+

VS

Team Averages
Level 109
1,551 SR
1,242 Elo+
Vulcan
Vulcan
GirthQuake5840
Vulcan
Level 147
God Stats
1W - 2L
1,324 SR
Queue Stats
34W - 80L
1,167 Elo+
Party 1
Artio
Artio
KingBoBo420
Artio
Level 89
God Stats
0W - 1L
1,697 SR
Queue Stats
33W - 78L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
UNICORN SLAYUR
Danzaburou
Level 92
God Stats
4W - 1L
1,633 SR
Queue Stats
13W - 18L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,836
894
13,135
8,446
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
LilB0ost3d
Hercules
13
3 / 1 / 6
8,713
792
7,059
12,167
11,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 2 / 6
8,220
747
4,760
9,302
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,277
752
10,531
8,440
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 4
7,709
701
4,190
13,357
10,568
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UNICORN SLAYUR
Danzaburou
11
2 / 6 / 2
7,769
706
6,762
12,154
4,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
2
5
2
0.6
L
0
3
4
0.67
W
Hercules
LilB0ost3d
Hercules
3
1
6
6
W
2
2
6
2.5
L
Danzaburou
UNICORN SLAYUR
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
21,483
29,915
Taken
33,951
19,139
Mitigated
17,722
9,120
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,135
2,294
0
1,244
8,446
4,352
1,022
5,175
3,271
38,986
0
L
10,531
5,978
506
380
8,440
2,870
663
4,159
4,281
36,084
0
L
4,190
755
152
2,466
13,357
10,568
581
5,055
8,302
18,450
0
W
Hercules
LilB0ost3d
Hercules
7,059
1,954
497
6,228
12,167
11,028
460
5,745
6,422
0
17,735
W
4,760
944
0
1,151
9,302
3,759
1,950
3,918
5,384
0
32,404
L
Danzaburou
UNICORN SLAYUR
Danzaburou
6,762
3,474
754
2,384
12,154
4,284
1,869
3,963
8,191
0
15,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
23,755
111
Minions Killed
89
0
Camps Cleared
0
650,974
Distance Traveled
595,948
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,836
894
51
5
0
213,677
2
L
Vulcan
8,277
752
47
4
0
190,053
0
L
Artio
7,709
701
20
2
0
225,596
0
W
Hercules
8,713
792
18
2
0
221,591
4
W
Awilix
8,220
747
42
4
0
215,706
0
L
Danzaburou
7,769
706
22
2
0
180,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role