Player Matchup

Medusa
Medusa
Eibh
Medusa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Chaac
Chaac
Phonii
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Ares
Ares
Quaalude714
Ares
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,153 Elo+
Party 1
Agni
Agni
RGNugatory
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,409 Elo+
Party 1
Maui
Maui
nickx827
Maui
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 5L
1,321 Elo+
Solo
Team Averages
Level 32
1,539 SR
1,337 Elo+

VS

Team Averages
Level 96
1,535 SR
1,433 Elo+
Ratatoskr
Ratatoskr
Defennder
Ratatoskr
Level 62
God Stats
1W - 2L
1,423 SR
Queue Stats
176W - 193L
1,399 Elo+
Solo
Baba Yaga
Baba Yaga
Ghostxens
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Lancelot
Lancelot
HitatDavid
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,417 Elo+
Solo
Atlas
Atlas
dracoandbowin
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Solo
Jing Wei
Jing Wei
xX5parkeyXx
Jing Wei
Level 103
God Stats
2W - 1L
1,753 SR
Queue Stats
274W - 330L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eibh
Medusa
20
16 / 4 / 9
13,920
819
36,559
18,304
13,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Phonii
Chaac
19
5 / 5 / 18
12,055
709
18,352
29,972
35,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 4 / 24
12,674
746
12,437
27,041
40,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 8 / 15
12,312
724
18,734
16,769
11,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
19
2 / 3 / 24
11,130
655
13,506
33,775
52,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Defennder
Ratatoskr
17
4 / 9 / 9
10,933
643
16,385
18,221
9,898
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Ghostxens
Baba Yaga
19
10 / 5 / 5
11,847
697
29,630
14,462
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
HitatDavid
Lancelot
15
0 / 8 / 6
9,684
570
8,120
20,053
15,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 10
13,193
776
20,036
42,622
48,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
xX5parkeyXx
Jing Wei
19
2 / 4 / 11
11,678
687
21,096
18,789
10,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
62
31
Kills
21
24
Deaths
31
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Defennder
Ratatoskr
4
9
9
0.94
W
Medusa
Eibh
Medusa
16
4
9
5.13
L
Baba Yaga
Ghostxens
Baba Yaga
10
5
5
2.5
L
Lancelot
HitatDavid
Lancelot
0
8
6
0.38
W
Chaac
Phonii
Chaac
5
5
18
2.8
W
3
4
24
3.75
W
5
8
15
1.56
L
5
5
10
2
W
Maui
2
3
24
4.67
L
Jing Wei
xX5parkeyXx
Jing Wei
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,588
Damage
95,267
125,861
Taken
114,147
154,062
Mitigated
93,517
50,005
Healing
42,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Defennder
Ratatoskr
16,385
2,200
1,731
2,301
18,221
9,898
513
8,784
9,437
0
26,698
W
Medusa
Eibh
Medusa
36,559
18,707
4,679
5,410
18,304
13,363
5,016
11,055
7,249
0
58,096
L
Baba Yaga
Ghostxens
Baba Yaga
29,630
1,286
1,364
3,705
14,462
8,656
0
5,733
8,729
47,995
0
L
Lancelot
HitatDavid
Lancelot
8,120
1,027
1,997
2,844
20,053
15,363
0
6,478
13,575
0
13,431
W
Chaac
Phonii
Chaac
18,352
3,866
3,863
12,895
29,972
35,880
1,347
9,196
20,776
0
41,940
W
12,437
793
919
3,750
27,041
40,756
791
9,449
17,592
24,316
0
W
18,734
2,048
916
789
16,769
11,461
1,110
10,165
6,604
41,455
0
L
20,036
7,834
4,354
16,387
42,622
48,999
162
15,922
26,700
42,352
0
W
Maui
13,506
3,905
3,538
13,246
33,775
52,602
688
9,801
23,974
18,719
0
L
Jing Wei
xX5parkeyXx
Jing Wei
21,096
18,769
870
6,482
18,789
10,601
553
7,760
11,029
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
57,335
154
Minions Killed
162
0
Camps Cleared
0
1,568,690
Distance Traveled
1,431,705
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,933
643
31
2
0
280,828
0
W
Medusa
13,920
819
46
3
0
337,171
0
L
Baba Yaga
11,847
697
45
3
0
253,526
3
L
Lancelot
9,684
570
15
1
0
332,433
5
W
Chaac
12,055
709
45
3
0
302,654
1
W
Ares
12,674
746
8
0
0
334,775
0
W
Agni
12,312
724
47
3
0
265,357
0
L
Atlas
13,193
776
26
2
0
255,905
0
W
Maui
11,130
655
8
0
0
328,733
0
L
Jing Wei
11,678
687
45
3
0
309,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role