Player Matchup

Hun Batz
Hun Batz
Brahgee
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,290 Elo+
Party 1
King Arthur
King Arthur
BrandyBoy1994
King Arthur
Level 160
God Stats
19W - 21L
1,478 SR
Queue Stats
676W - 655L
1,541 Elo+
Solo
Loki
Loki
HEYO Ares
Loki
Level 146
God Stats
6W - 3L
1,683 SR
Queue Stats
414W - 432L
1,545 Elo+
Solo
Artemis
Artemis
Jaza64
Artemis
Level 126
God Stats
6W - 5L
1,542 SR
Queue Stats
162W - 166L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Stinger408
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 137
1,541 SR
1,478 Elo+

VS

Team Averages
Level 141
1,540 SR
1,527 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EpicNuke99
Yemoja
Level 142
God Stats
3W - 1L
1,780 SR
Queue Stats
63W - 49L
1,562 Elo+
Solo
Vulcan
Vulcan
jalkiller
Vulcan
Level 160
God Stats
22W - 12L
1,539 SR
Queue Stats
855W - 876L
1,602 Elo+
Solo
Neith
Neith
kronozBlack
Neith
Level 117
God Stats
5W - 6L
1,384 SR
Queue Stats
509W - 522L
1,547 Elo+
Solo
Sol
Sol
theaftermath95
Sol
Level 156
God Stats
10W - 4L
1,500 SR
Queue Stats
207W - 217L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brahgee
Hun Batz
18
1 / 4 / 7
11,190
658
10,951
21,486
22,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BrandyBoy1994
King Arthur
18
3 / 5 / 4
10,930
643
15,068
30,408
37,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
18
3 / 6 / 5
11,235
661
12,577
18,677
9,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Jaza64
Artemis
18
1 / 5 / 6
10,730
631
21,454
18,003
10,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Stinger408
Aphrodite
19
3 / 4 / 5
11,114
654
11,986
22,434
16,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
2 / 5 / 18
11,172
657
13,627
25,233
34,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
EpicNuke99
Yemoja
18
1 / 2 / 19
11,862
698
5,453
18,384
24,479
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
jalkiller
Vulcan
19
2 / 1 / 19
11,939
702
19,448
10,197
11,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 2 / 10
13,194
776
29,786
21,361
14,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 14
12,805
753
34,159
20,657
12,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
11
Kills
24
24
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
5
18
2.2
L
Hun Batz
Brahgee
Hun Batz
1
4
7
1.13
L
King Arthur
BrandyBoy1994
King Arthur
3
5
4
1
W
Yemoja
EpicNuke99
Yemoja
1
2
19
5.25
L
Loki
3
6
5
0.92
L
Artemis
Jaza64
Artemis
1
5
6
0.8
L
Aphrodite
Stinger408
Aphrodite
3
4
5
1.38
W
Vulcan
jalkiller
Vulcan
2
1
19
11.5
W
11
2
10
8
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
102,473
111,008
Taken
95,832
97,047
Mitigated
97,520
52,588
Healing
48,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,627
462
1,763
4,311
25,233
34,802
256
4,416
20,817
27,253
0
L
Hun Batz
Brahgee
Hun Batz
10,951
1,493
1,902
3,660
21,486
22,984
1,346
14,054
7,432
0
25,995
L
King Arthur
BrandyBoy1994
King Arthur
15,068
1,153
3,543
5,700
30,408
37,009
246
14,628
15,780
0
32,601
W
Yemoja
EpicNuke99
Yemoja
5,453
1,751
20,512
6,107
18,384
24,479
1,665
1,761
16,623
11,068
0
L
Loki
12,577
964
2,140
4,694
18,677
9,717
1,501
13,289
5,388
0
32,701
L
Artemis
Jaza64
Artemis
21,454
11,908
459
715
18,003
10,426
1,102
13,031
4,972
0
51,078
L
Aphrodite
Stinger408
Aphrodite
11,986
2,345
17,326
12,449
22,434
16,911
695
17,685
4,749
27,128
0
W
Vulcan
jalkiller
Vulcan
19,448
7,462
970
971
10,197
11,167
381
2,351
7,846
40,788
0
W
29,786
11,239
2,611
5,560
21,361
14,385
3,101
1,303
20,058
0
55,974
W
34,159
5,859
1,353
4,706
20,657
12,687
2,509
2,155
18,502
62,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,199
Gold Earned
60,972
215
Minions Killed
182
0
Camps Cleared
0
1,483,889
Distance Traveled
1,579,332
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,172
657
27
2
0
315,256
0
L
Hun Batz
11,190
658
29
2
0
323,608
0
L
King Arthur
10,930
643
33
2
0
287,107
1
W
Yemoja
11,862
698
11
1
0
281,822
0
L
Loki
11,235
661
39
2
0
312,584
0
L
Artemis
10,730
631
77
5
0
237,183
0
L
Aphrodite
11,114
654
37
2
0
323,407
1
W
Vulcan
11,939
702
34
2
0
368,844
7
W
Neith
13,194
776
49
3
0
300,464
4
W
Sol
12,805
753
61
4
0
312,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role