Player Matchup

Hachiman
Hachiman
EnemySwine
Hachiman
Level 157
God Stats
2W - 0L
1,697 SR
Queue Stats
76W - 80L
1,571 Elo+
Party 3
King Arthur
King Arthur
JefeSko
King Arthur
Level 160
God Stats
16W - 13L
1,636 SR
Queue Stats
349W - 288L
1,699 Elo+
Party 1
Fenrir
Fenrir
McSnakealicious
Fenrir
Level 159
God Stats
2W - 2L
1,240 SR
Queue Stats
214W - 100L
1,831 Elo+
Party 1
Mercury
Mercury
NerfBeads
Mercury
Level 160
God Stats
13W - 4L
1,668 SR
Queue Stats
432W - 243L
1,809 Elo+
Party 1
Kukulkan
Kukulkan
l Wonng l
Kukulkan
Level 160
God Stats
1W - 3L
1,206 SR
Queue Stats
124W - 128L
1,478 Elo+
Party 3
Team Averages
Level 159
1,490 SR
1,678 Elo+

VS

Team Averages
Level 135
1,562 SR
1,614 Elo+
Rama
Rama
GrizlyKingSloth
Rama
Level 107
God Stats
0W - 4L
1,427 SR
Queue Stats
54W - 50L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
Luckygriffin1
Nu Wa
Level 145
God Stats
2W - 3L
1,579 SR
Queue Stats
35W - 32L
1,654 Elo+
Solo
Nemesis
Nemesis
Rαziα
Nemesis
Level 117
God Stats
18W - 16L
1,543 SR
Queue Stats
138W - 132L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
SON OF AQUAMAN
Kuzenbo
Level 145
God Stats
9W - 8L
1,654 SR
Queue Stats
41W - 39L
1,595 Elo+
Party 2
Chronos
Chronos
nC reBel
Chronos
Level 160
God Stats
4W - 3L
1,609 SR
Queue Stats
79W - 75L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EnemySwine
Hachiman
16
1 / 0 / 7
9,926
584
9,758
11,094
4,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
JefeSko
King Arthur
15
0 / 2 / 8
9,890
582
7,587
14,290
12,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 12
9,448
556
9,024
19,838
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
NerfBeads
Mercury
19
13 / 0 / 4
11,669
686
18,536
17,892
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
l Wonng l
Kukulkan
16
4 / 3 / 4
10,264
604
9,082
8,840
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,728
455
3,723
11,584
4,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 2
7,928
466
11,555
12,843
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Rαziα
Nemesis
12
1 / 5 / 3
7,651
450
11,691
17,737
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 2
7,731
455
6,202
14,758
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
nC reBel
Chronos
16
1 / 3 / 3
9,844
579
11,757
16,349
8,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EnemySwine
Hachiman
1
0
7
4.5
L
2
4
1
0.63
W
King Arthur
JefeSko
King Arthur
0
2
8
2
L
1
6
2
0.33
W
2
2
12
4
W
Mercury
NerfBeads
Mercury
13
0
4
15
L
Nemesis
Rαziα
Nemesis
1
5
3
0.5
L
2
2
2
1.5
W
Kukulkan
l Wonng l
Kukulkan
4
3
4
2
L
Chronos
nC reBel
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,987
Damage
44,928
71,954
Taken
73,271
45,824
Mitigated
44,253
22,553
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EnemySwine
Hachiman
9,758
5,645
0
8,182
11,094
4,893
2,169
2,455
8,495
0
94,022
L
3,723
2,197
0
1,781
11,584
4,473
0
438
11,146
0
51,612
W
King Arthur
JefeSko
King Arthur
7,587
603
0
3,625
14,290
12,885
88
8,461
5,670
0
75,879
L
11,555
1,972
0
1,000
12,843
4,716
0
3,242
9,601
64,847
0
W
9,024
1,879
0
7,781
19,838
15,708
0
8,382
11,172
0
39,121
W
Mercury
NerfBeads
Mercury
18,536
10,351
0
1,929
17,892
8,055
0
3,942
13,652
0
127,988
L
Nemesis
Rαziα
Nemesis
11,691
6,158
0
1,679
17,737
8,170
0
1,908
15,829
0
68,371
L
6,202
2,127
559
3,681
14,758
18,638
140
2,897
11,861
27,533
0
W
Kukulkan
l Wonng l
Kukulkan
9,082
846
0
1,036
8,840
4,283
0
5,681
2,975
82,901
0
L
Chronos
nC reBel
Chronos
11,757
6,815
0
6,877
16,349
8,256
0
597
15,752
91,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
40,882
677
Minions Killed
518
0
Camps Cleared
0
1,849,373
Distance Traveled
1,578,748
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,926
584
162
10
0
336,147
7
L
Rama
7,728
455
99
6
0
285,425
3
W
King Arthur
9,890
582
153
9
0
337,584
6
L
Nu Wa
7,928
466
138
8
0
297,667
8
W
Fenrir
9,448
556
45
3
0
371,527
7
W
Mercury
11,669
686
174
10
0
469,377
3
L
Nemesis
7,651
450
89
5
0
344,341
4
L
Kuzenbo
7,731
455
26
2
0
344,325
6
W
Kukulkan
10,264
604
143
8
0
334,738
5
L
Chronos
9,844
579
166
10
0
306,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role