Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Jevpz
Ishtar
Level 67
God Stats
0W - 2L
1,084 SR
Queue Stats
39W - 43L
1,425 Elo+
Solo
Anhur
Anhur
Red_Ghost90_
Anhur
Level 148
God Stats
3W - 5L
1,201 SR
Queue Stats
367W - 416L
1,396 Elo+
Solo
Ne Zha
Ne Zha
leisense
Ne Zha
Level 68
God Stats
1W - 2L
1,305 SR
Queue Stats
28W - 42L
1,343 Elo+
Solo
Team Averages
Level 111
1,318 SR
1,433 Elo+

VS

Team Averages
Level 95
1,608 SR
1,391 Elo+
Eset
Eset
Assassin W3R0
Eset
Level 141
God Stats
9W - 4L
1,629 SR
Queue Stats
265W - 288L
1,438 Elo+
Party 1
Skadi
Skadi
Evilestspace773
Skadi
Level 90
God Stats
16W - 9L
1,709 SR
Queue Stats
143W - 146L
1,433 Elo+
Solo
Cthulhu
Cthulhu
OUPieceOfCANDY5
Cthulhu
Level 76
God Stats
22W - 24L
1,462 SR
Queue Stats
103W - 114L
1,360 Elo+
Party 2
Bastet
Bastet
Quetzalcoatl60
Bastet
Level 67
God Stats
4W - 1L
1,809 SR
Queue Stats
60W - 75L
1,383 Elo+
Party 1
Shiva
Shiva
WHEELIEROD336
Shiva
Level 101
God Stats
15W - 16L
1,434 SR
Queue Stats
46W - 44L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 0
5,877
588
5,218
5,083
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
 
Cthulhu
8
1 / 1 / 1
5,199
520
3,541
7,105
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Jevpz
Ishtar
6
0 / 3 / 0
4,165
417
3,966
7,304
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
6,176
618
2,174
4,009
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
leisense
Ne Zha
8
0 / 2 / 2
4,978
498
2,857
8,923
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,714
571
3,742
5,314
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,692
569
5,352
5,909
1,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 4
6,199
620
4,555
8,246
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,174
517
2,562
7,584
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 0
5,915
592
2,840
6,141
2,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
6
6
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
1
0
1
1.5
W
2
0
3
3.5
L
Ishtar
Jevpz
Ishtar
0
3
0
0
W
2
1
4
4
W
1
1
0
1
L
1
0
0
1
W
0
1
0
0
L
Ne Zha
leisense
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
19,051
32,424
Taken
33,194
12,029
Mitigated
13,427
9,121
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,218
2,486
0
1,316
5,083
1,935
1,404
2,260
2,823
44,415
0
L
Cthulhu
 
Cthulhu
3,541
334
219
1,405
7,105
3,694
0
2,069
5,036
16,713
0
W
3,742
313
240
1,139
5,314
1,611
270
2,610
2,704
50,892
0
W
5,352
1,716
68
1,348
5,909
1,988
2,111
2,013
3,896
0
37,523
L
Ishtar
Jevpz
Ishtar
3,966
2,880
0
3,368
7,304
2,209
0
3,039
4,265
0
14,839
W
4,555
559
447
3,123
8,246
4,448
418
1,508
6,738
25,631
0
W
2,562
718
374
3,571
7,584
2,575
189
2,251
5,333
0
24,993
L
2,174
1,363
0
1,746
4,009
1,298
0
0
4,009
0
35,950
W
2,840
288
0
1,190
6,141
2,805
301
377
5,764
0
35,428
L
Ne Zha
leisense
Ne Zha
2,857
1,080
0
1,067
8,923
2,893
0
929
7,994
0
26,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
28,694
261
Minions Killed
304
0
Camps Cleared
0
932,181
Distance Traveled
991,136
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,877
588
80
8
0
206,819
4
L
Cthulhu
5,199
520
35
4
0
193,837
1
W
Eset
5,714
571
86
9
0
200,924
3
W
Skadi
5,692
569
61
6
0
182,807
2
L
Ishtar
4,165
417
16
2
0
132,234
0
W
Cthulhu
6,199
620
38
4
0
198,285
1
W
Bastet
5,174
517
54
5
0
214,645
1
L
Anhur
6,176
618
86
9
0
160,809
0
W
Shiva
5,915
592
65
7
0
194,475
2
L
Ne Zha
4,978
498
44
4
0
238,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role