Player Matchup

Chaac
Chaac
Badfurioso23530
Chaac
Level 108
God Stats
1W - 2L
1,497 SR
Queue Stats
262W - 249L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jpove99
Morgan Le Fay
Level 146
God Stats
8W - 7L
1,639 SR
Queue Stats
289W - 276L
1,544 Elo+
Party 1
Thor
Thor
PlanetMustafar
Thor
Level 106
God Stats
5W - 3L
1,717 SR
Queue Stats
49W - 57L
1,479 Elo+
Solo
Cthulhu
Cthulhu
SargentMeat
Cthulhu
Level 86
God Stats
1W - 2L
1,346 SR
Queue Stats
67W - 58L
1,547 Elo+
Party 2
Artemis
Artemis
WoolyTheWalrus
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,532 Elo+
Party 2
Team Averages
Level 103
1,540 SR
1,527 Elo+

VS

Team Averages
Level 95
1,552 SR
1,518 Elo+
Ne Zha
Ne Zha
Darkarmaxuwu
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 165L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
Edukarma
Danzaburou
Level 108
God Stats
10W - 19L
1,368 SR
Queue Stats
313W - 306L
1,473 Elo+
Party 3
Ishtar
Ishtar
HawkTwelve
Ishtar
Level 144
God Stats
21W - 9L
1,773 SR
Queue Stats
80W - 66L
1,597 Elo+
Solo
Pele
Pele
Natedawg44
Pele
Level 68
God Stats
32W - 16L
1,618 SR
Queue Stats
53W - 46L
1,529 Elo+
Solo
Fafnir
Fafnir
Viniluck
Fafnir
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
577W - 702L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,300
489
7,281
18,291
21,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Jpove99
Morgan Le Fay
15
2 / 4 / 0
9,171
483
14,308
14,921
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 2
8,502
447
4,400
15,663
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SargentMeat
Cthulhu
14
3 / 2 / 0
8,073
425
7,486
15,127
17,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 2
8,599
453
7,306
17,102
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 0 / 2
8,364
440
1,954
7,413
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Edukarma
Danzaburou
19
2 / 0 / 5
12,008
632
18,054
13,926
6,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
HawkTwelve
Ishtar
16
0 / 4 / 2
10,080
531
12,461
16,680
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 2
11,375
599
18,693
19,508
9,673
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Viniluck
Fafnir
14
1 / 0 / 6
9,432
496
6,131
10,148
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ne Zha
1
0
2
2
W
Danzaburou
Edukarma
Danzaburou
2
0
5
4.5
W
Ishtar
HawkTwelve
Ishtar
0
4
2
0.25
L
Morgan Le Fay
Jpove99
Morgan Le Fay
2
4
0
0.5
W
10
1
2
11
L
0
4
2
0.25
L
Cthulhu
SargentMeat
Cthulhu
3
2
0
1.5
W
Fafnir
Viniluck
Fafnir
1
0
6
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,781
Damage
57,293
81,104
Taken
67,675
59,974
Mitigated
38,665
21,649
Healing
24,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,281
1,612
0
6,750
18,291
21,241
0
717
17,574
0
70,570
W
Ne Zha
1,954
697
0
990
7,413
2,879
0
827
6,586
0
47,510
W
Danzaburou
Edukarma
Danzaburou
18,054
7,610
0
4,665
13,926
6,532
366
2,068
11,858
0
127,539
W
Ishtar
HawkTwelve
Ishtar
12,461
8,412
0
7,764
16,680
7,133
152
5,780
10,900
0
99,489
L
Morgan Le Fay
Jpove99
Morgan Le Fay
14,308
1,361
0
3,732
14,921
6,939
280
1,449
13,472
77,140
0
W
18,693
4,299
0
7,308
19,508
9,673
0
8,801
10,707
0
124,165
L
4,400
1,430
0
250
15,663
6,791
105
1,130
14,533
0
75,399
L
Cthulhu
SargentMeat
Cthulhu
7,486
833
399
1,209
15,127
17,443
372
2,065
13,062
40,581
0
W
Fafnir
Viniluck
Fafnir
6,131
1,859
341
3,913
10,148
12,448
88
4,619
5,529
16,811
2,397
L
7,306
3,804
0
9,309
17,102
7,560
1,056
541
16,561
0
82,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
51,259
558
Minions Killed
633
0
Camps Cleared
0
1,784,221
Distance Traveled
1,711,744
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,300
489
138
7
0
362,782
2
W
Ne Zha
8,364
440
74
4
0
254,755
1
W
Danzaburou
12,008
632
201
11
0
366,359
5
W
Ishtar
10,080
531
170
9
0
314,798
4
L
Morgan Le Fay
9,171
483
115
6
0
366,035
4
W
Pele
11,375
599
173
9
0
416,565
5
L
Thor
8,502
447
113
6
0
372,990
2
L
Cthulhu
8,073
425
60
3
0
374,890
2
W
Fafnir
9,432
496
15
1
0
359,267
5
L
Artemis
8,599
453
132
7
0
307,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role