Player Matchup

Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
ET3R10N
Thanatos
Diamond III
Level 92
God Stats
75W - 65L
1,648 SR
Queue Stats
475W - 483L
2,265 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
GokuX3
Zhong Kui
Diamond I
Level 159
God Stats
4W - 3L
1,776 SR
Queue Stats
637W - 630L
2,294 MMR
Solo
Hachiman
Hachiman
Diamond II
Recruta01
Hachiman
Diamond II
Level 150
God Stats
1W - 2L
1,565 SR
Queue Stats
168W - 149L
2,208 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,598 SR
1,953 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,554 SR
2,131 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
FrancoThea01
Loki
Diamond V
Level 122
God Stats
3W - 1L
1,627 SR
Queue Stats
224W - 210L
2,020 MMR
Party 1
Yemoja
Yemoja
Platinum III
Hwäsa
Yemoja
Platinum III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
2,151 MMR
Solo
Awilix
Awilix
Diamond III
Mądara
Awilix
Diamond III
Level 146
God Stats
11W - 13L
1,474 SR
Queue Stats
215W - 202L
2,231 MMR
Party 1
Persephone
Persephone
Masters
Ópalo
Persephone
Masters
Level 159
God Stats
24W - 24L
1,668 SR
Queue Stats
877W - 798L
2,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
1 / 7 / 2
12,729
509
13,277
22,398
15,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
 
Ganesha
14
0 / 7 / 2
10,035
401
5,348
27,620
33,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ET3R10N
Thanatos
17
3 / 10 / 2
11,377
455
15,202
28,127
11,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
GokuX3
Zhong Kui
19
0 / 5 / 1
11,643
466
13,093
20,899
15,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Recruta01
Hachiman
20
5 / 5 / 1
12,810
512
16,034
27,349
10,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GebThorSusanoAthena

VS

Bans
TiamatHadesSylvanusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 4 / 6
14,671
587
16,020
24,408
10,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 9
14,115
565
16,371
20,655
16,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Hwäsa
Yemoja
19
2 / 1 / 22
14,096
564
17,510
27,545
24,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Mądara
Awilix
20
11 / 2 / 6
15,547
622
17,710
20,781
10,428
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Ópalo
Persephone
20
9 / 1 / 11
15,706
628
24,401
14,235
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
9
Kills
34
34
Deaths
9
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
7
2
0.29
L
Ganesha
 
Ganesha
0
7
2
0.14
W
Chiron
 
Chiron
6
4
6
2.25
L
Thanatos
ET3R10N
Thanatos
3
10
2
0.4
W
6
1
9
10.5
L
Zhong Kui
GokuX3
Zhong Kui
0
5
1
0.1
W
Yemoja
Hwäsa
Yemoja
2
1
22
13
W
Awilix
Mądara
Awilix
11
2
6
7
L
Hachiman
Recruta01
Hachiman
5
5
1
1.1
W
Persephone
Ópalo
Persephone
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,954
Damage
92,012
126,393
Taken
107,624
86,699
Mitigated
68,206
48,684
Healing
33,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,277
1,907
0
10,901
22,398
15,093
0
7,303
15,095
0
116,814
L
Ganesha
 
Ganesha
5,348
452
653
3,162
27,620
33,546
0
12,839
14,781
33,641
0
W
Chiron
 
Chiron
16,020
5,968
1,427
7,364
24,408
10,177
4,697
3,432
20,901
0
130,715
L
Thanatos
ET3R10N
Thanatos
15,202
4,582
0
13,319
28,127
11,628
56
9,123
19,004
0
97,700
W
16,371
4,413
0
5,076
20,655
16,496
642
4,378
16,277
0
94,543
L
Zhong Kui
GokuX3
Zhong Kui
13,093
828
0
7,142
20,899
15,907
101
7,519
13,313
115,877
0
W
Yemoja
Hwäsa
Yemoja
17,510
4,388
8,446
7,443
27,545
24,867
291
5,214
22,331
66,336
4,445
W
Awilix
Mądara
Awilix
17,710
8,753
0
1,938
20,781
10,428
1,240
3,906
16,875
0
154,397
L
Hachiman
Recruta01
Hachiman
16,034
10,774
0
13,507
27,349
10,525
1,042
6,529
20,820
0
131,851
W
Persephone
Ópalo
Persephone
24,401
1,682
0
2,252
14,235
6,238
3,089
3,217
11,017
161,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
74,135
766
Minions Killed
795
0
Camps Cleared
0
2,212,894
Distance Traveled
2,549,725
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,729
509
211
8
0
474,743
3
L
Ganesha
10,035
401
18
1
0
437,530
8
W
Chiron
14,671
587
184
7
0
460,672
3
L
Thanatos
11,377
455
117
5
0
441,297
4
W
Loki
14,115
565
146
6
0
505,892
5
L
Zhong Kui
11,643
466
234
9
0
460,309
8
W
Yemoja
14,096
564
83
3
0
495,273
4
W
Awilix
15,547
622
180
7
0
585,055
5
L
Hachiman
12,810
512
186
7
0
399,015
5
W
Persephone
15,706
628
202
8
0
502,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role