Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Douzepack
Baron Samedi
Diamond I
Level 160
God Stats
6W - 3L
1,695 SR
Queue Stats
281W - 266L
2,312 MMR
Party 2
Ra
Ra
Diamond I
InZaNe2K
Ra
Diamond I
Level 160
God Stats
23W - 19L
1,655 SR
Queue Stats
155W - 126L
2,457 MMR
Solo
Bastet
Bastet
Diamond II
NicoLThug
Bastet
Diamond II
Level 87
God Stats
7W - 4L
1,626 SR
Queue Stats
69W - 53L
2,225 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
SeparteCus
Guan Yu
Diamond III
Level 77
God Stats
1W - 0L
1,765 SR
Queue Stats
75W - 52L
2,229 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,648 SR
2,145 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,530 SR
2,256 MMR
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
MythFreaker
Hun Batz
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 28L
2,236 MMR
Solo
King Arthur
King Arthur
Diamond I
NiñoPie
King Arthur
Diamond I
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 120L
2,673 MMR
Solo
Thanatos
Thanatos
Diamond III
Phillоw
Thanatos
Diamond III
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 31L
2,403 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Vaizoku
Kukulkan
Diamond I
Level 160
God Stats
10W - 9L
1,649 SR
Queue Stats
352W - 322L
2,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
10 / 1 / 3
12,657
745
16,550
16,694
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Douzepack
Baron Samedi
14
2 / 0 / 9
9,807
577
5,903
10,002
10,602
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 0 / 5
11,667
686
6,519
8,188
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
NicoLThug
Bastet
18
14 / 0 / 2
11,700
688
15,905
14,799
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SeparteCus
Guan Yu
16
1 / 2 / 2
10,304
606
10,119
14,135
15,711
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThorTyrMauiNe Zha

VS

Bans
LancelotIshtarHorusDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 7 / 1
8,236
484
5,242
16,080
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
MythFreaker
Hun Batz
12
3 / 7 / 0
7,791
458
6,311
15,011
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NiñoPie
King Arthur
14
0 / 2 / 2
8,727
513
8,938
17,627
16,663
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Phillоw
Thanatos
12
0 / 8 / 1
7,412
436
4,267
15,937
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Vaizoku
Kukulkan
12
0 / 7 / 0
7,823
460
5,451
10,732
3,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
31
Kills
3
3
Deaths
31
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
1
3
11.5
L
Ullr
 
Ullr
0
7
1
0.07
W
Baron Samedi
Douzepack
Baron Samedi
2
0
9
6.5
W
4
0
5
6.5
L
Hun Batz
MythFreaker
Hun Batz
3
7
0
0.43
W
Bastet
NicoLThug
Bastet
14
0
2
15
L
King Arthur
NiñoPie
King Arthur
0
2
2
0.5
L
Thanatos
Phillоw
Thanatos
0
8
1
0.06
W
Guan Yu
SeparteCus
Guan Yu
1
2
2
1
L
Kukulkan
Vaizoku
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
30,209
63,818
Taken
75,387
43,349
Mitigated
37,885
36,388
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,550
13,251
0
11,755
16,694
6,190
3,207
1,504
15,190
0
136,443
L
Ullr
 
Ullr
5,242
1,152
0
681
16,080
5,460
0
563
15,517
0
64,046
W
Baron Samedi
Douzepack
Baron Samedi
5,903
735
1,003
3,416
10,002
10,602
513
344
9,658
24,256
0
W
6,519
476
3,013
5,156
8,188
4,043
2,167
1,861
6,327
117,691
0
L
Hun Batz
MythFreaker
Hun Batz
6,311
2,459
0
1,145
15,011
4,508
0
3,072
11,939
0
45,003
W
Bastet
NicoLThug
Bastet
15,905
4,360
0
8,136
14,799
6,803
40
2,667
12,132
0
84,757
L
King Arthur
NiñoPie
King Arthur
8,938
1,096
0
3,036
17,627
16,663
0
2,430
15,197
0
78,070
L
Thanatos
Phillоw
Thanatos
4,267
1,009
0
9,463
15,937
7,256
0
2,553
13,384
0
60,384
W
Guan Yu
SeparteCus
Guan Yu
10,119
1,169
0
3,909
14,135
15,711
564
988
13,147
0
82,798
L
Kukulkan
Vaizoku
Kukulkan
5,451
384
0
382
10,732
3,998
0
3,804
6,928
65,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
39,989
714
Minions Killed
545
0
Camps Cleared
0
1,902,352
Distance Traveled
1,626,862
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,657
745
201
12
0
331,788
4
L
Ullr
8,236
484
119
7
0
280,059
4
W
Baron Samedi
9,807
577
22
1
0
377,895
7
W
Ra
11,667
686
215
13
0
396,225
3
L
Hun Batz
7,791
458
77
5
0
331,722
2
W
Bastet
11,700
688
122
7
0
441,144
2
L
King Arthur
8,727
513
129
8
0
361,158
4
L
Thanatos
7,412
436
98
6
0
335,153
1
W
Guan Yu
10,304
606
154
9
0
355,300
6
L
Kukulkan
7,823
460
122
7
0
318,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role