Player Matchup

Fenrir
Fenrir
ArcaneTester0
Fenrir
Level 70
God Stats
2W - 5L
1,164 SR
Queue Stats
191W - 194L
1,482 Elo+
Solo
Cernunnos
Cernunnos
ChiefKeef71
Cernunnos
Level 100
God Stats
3W - 0L
1,627 SR
Queue Stats
70W - 47L
1,576 Elo+
Solo
Nu Wa
Nu Wa
FIannel
Nu Wa
Level 157
God Stats
7W - 5L
1,602 SR
Queue Stats
549W - 604L
1,443 Elo+
Solo
Artio
Artio
Wojoness
Artio
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 211L
1,459 Elo+
Party 2
Neith
Neith
zealousgoatt
Neith
Level 105
God Stats
2W - 0L
1,203 SR
Queue Stats
111W - 118L
1,481 Elo+
Party 2
Team Averages
Level 114
1,419 SR
1,488 Elo+

VS

Team Averages
Level 110
1,482 SR
1,471 Elo+
Amaterasu
Amaterasu
BeltedSundew714
Amaterasu
Level 100
God Stats
0W - 1L
1,232 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 1
Yu Huang
Yu Huang
RobbyO
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,377 Elo+
Solo
Chernobog
Chernobog
ShaneO_Mac985
Chernobog
Level 67
God Stats
6W - 8L
1,500 SR
Queue Stats
208W - 222L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Skooma Fangs
Nu Wa
Level 148
God Stats
0W - 1L
1,588 SR
Queue Stats
83W - 55L
1,610 Elo+
Party 1
Atlas
Atlas
Solshinx
Atlas
Level 129
God Stats
40W - 20L
1,588 SR
Queue Stats
627W - 601L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 15
14,527
726
15,250
26,963
24,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
ChiefKeef71
Cernunnos
20
9 / 6 / 17
16,591
830
28,213
29,869
10,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
FIannel
Nu Wa
20
5 / 6 / 17
14,014
701
23,665
17,912
6,653
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Wojoness
Artio
20
5 / 9 / 13
14,374
719
9,385
36,374
41,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 2 / 14
13,287
664
9,339
16,672
6,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeltedSundew714
Amaterasu
20
3 / 9 / 11
14,086
704
6,536
23,904
21,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
RobbyO
Yu Huang
5
0 / 1 / 0
8,678
434
0
2,851
1,027
Chernobog
ShaneO_Mac985
Chernobog
20
4 / 9 / 13
13,396
670
10,261
19,467
9,207
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 8 / 11
15,798
790
45,317
23,889
11,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Solshinx
Atlas
20
12 / 6 / 15
16,552
828
30,835
23,369
14,166
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
81
33
Kills
31
32
Deaths
33
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
9
15
1.83
L
Amaterasu
BeltedSundew714
Amaterasu
3
9
11
0.94
W
Cernunnos
ChiefKeef71
Cernunnos
9
6
17
2.92
W
Nu Wa
FIannel
Nu Wa
5
6
17
2.25
L
Yu Huang
RobbyO
Yu Huang
0
1
0
0
L
Chernobog
ShaneO_Mac985
Chernobog
4
9
13
1.17
L
12
8
11
2.19
L
Atlas
Solshinx
Atlas
12
6
15
3.25
W
Artio
Wojoness
Artio
5
9
13
1.28
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,852
Damage
92,949
127,790
Taken
93,480
88,526
Mitigated
58,134
45,595
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,250
2,533
1,222
3,074
26,963
24,012
911
12,839
13,037
1,571
24,016
L
Amaterasu
BeltedSundew714
Amaterasu
6,536
2,106
0
3,908
23,904
21,832
1,914
9,033
14,773
0
18,789
W
Cernunnos
ChiefKeef71
Cernunnos
28,213
8,884
1,141
10,088
29,869
10,243
4,687
22,513
6,964
0
100,250
W
Nu Wa
FIannel
Nu Wa
23,665
5,589
1,080
2,022
17,912
6,653
3,775
11,038
6,750
50,159
0
L
Yu Huang
RobbyO
Yu Huang
0
0
0
0
2,851
1,027
0
2,349
448
0
0
L
Chernobog
ShaneO_Mac985
Chernobog
10,261
4,692
391
610
19,467
9,207
3,786
7,297
11,766
0
37,066
L
45,317
10,077
1,595
5,482
23,889
11,902
2,432
6,019
17,552
92,970
0
L
Atlas
Solshinx
Atlas
30,835
6,190
2,518
6,569
23,369
14,166
0
8,913
14,198
67,732
0
W
Artio
Wojoness
Artio
9,385
1,066
7,464
9,730
36,374
41,221
1,465
16,759
19,014
25,103
0
W
9,339
1,442
2,860
6,914
16,672
6,397
2,446
11,779
4,705
0
30,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,793
Gold Earned
68,510
261
Minions Killed
228
0
Camps Cleared
0
1,571,866
Distance Traveled
1,184,040
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,527
726
17
1
0
338,102
2
L
Amaterasu
14,086
704
25
1
0
223,109
0
W
Cernunnos
16,591
830
131
7
0
291,861
2
W
Nu Wa
14,014
701
49
2
0
311,459
0
L
Yu Huang
8,678
434
0
0
0
367
0
L
Chernobog
13,396
670
47
2
0
295,302
0
L
Nu Wa
15,798
790
88
4
0
291,988
1
L
Atlas
16,552
828
68
3
0
373,274
0
W
Artio
14,374
719
21
1
0
340,430
1
W
Neith
13,287
664
43
2
0
290,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role