Player Matchup

Atlas
Atlas
EUG0LYz
Atlas
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 70L
1,339 Elo+
Party 1
Pele
Pele
G0DSentGamer
Pele
Level 157
God Stats
1W - 1L
1,268 SR
Queue Stats
154W - 150L
1,524 Elo+
Solo
Arachne
Arachne
Tenra_Suisho
Arachne
Level 106
God Stats
3W - 1L
1,591 SR
Queue Stats
162W - 169L
1,486 Elo+
Solo
Heimdallr
Heimdallr
amstang
Heimdallr
Level 129
God Stats
1W - 1L
1,126 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 1
Scylla
Scylla
beefimus
Scylla
Level 159
God Stats
8W - 3L
1,683 SR
Queue Stats
711W - 753L
1,487 Elo+
Solo
Team Averages
Level 134
1,390 SR
1,470 Elo+

VS

Team Averages
Level 113
1,470 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BatallusHulk
Hou Yi
Level 85
God Stats
0W - 1L
1,319 SR
Queue Stats
21W - 27L
1,352 Elo+
Solo
Susano
Susano
Hurushihara
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,535 Elo+
Solo
Bellona
Bellona
LILQUA
Bellona
Level 126
God Stats
0W - 2L
1,661 SR
Queue Stats
88W - 105L
1,465 Elo+
Solo
Raijin
Raijin
SUPER RUCO
Raijin
Level 157
God Stats
2W - 4L
1,368 SR
Queue Stats
124W - 146L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EUG0LYz
Atlas
18
1 / 5 / 21
11,526
678
16,868
27,188
37,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 6 / 12
11,186
658
14,807
19,455
10,533
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Arachne
Tenra_Suisho
Arachne
20
17 / 7 / 8
14,677
863
21,882
28,053
30,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
amstang
Heimdallr
20
2 / 3 / 20
12,097
712
19,545
18,565
12,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
beefimus
Scylla
20
7 / 5 / 14
12,563
739
20,848
15,597
9,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
2 / 5 / 16
11,974
704
18,336
32,148
31,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
20
5 / 4 / 14
12,421
731
15,930
18,980
10,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
17
3 / 7 / 10
10,953
644
12,088
18,927
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
LILQUA
Bellona
20
9 / 7 / 7
12,593
741
14,788
22,274
19,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
SUPER RUCO
Raijin
17
4 / 7 / 13
10,815
636
24,829
18,423
9,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
83
30
Kills
23
26
Deaths
30
75
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
16
2
L
Hou Yi
5
4
14
3
W
Atlas
EUG0LYz
Atlas
1
5
21
2.3
W
3
6
12
1.5
L
Susano
3
7
10
1.14
L
Bellona
LILQUA
Bellona
9
7
7
1.79
L
Raijin
SUPER RUCO
Raijin
4
7
13
1.5
W
Arachne
Tenra_Suisho
Arachne
17
7
8
3
W
Heimdallr
amstang
Heimdallr
2
3
20
4
W
Scylla
beefimus
Scylla
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,950
Damage
85,971
108,858
Taken
110,752
100,437
Mitigated
81,270
34,611
Healing
35,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
18,336
2,580
1,792
10,847
32,148
31,691
375
10,906
21,242
0
31,384
L
Hou Yi
15,930
6,037
3,062
2,967
18,980
10,155
706
7,067
11,913
0
47,491
W
Atlas
EUG0LYz
Atlas
16,868
6,154
5,173
5,481
27,188
37,864
458
8,935
18,253
30,600
0
W
14,807
1,790
1,366
1,398
19,455
10,533
1,655
5,001
14,454
0
32,440
L
Susano
12,088
965
2,352
3,954
18,927
10,497
320
6,948
11,979
0
23,971
L
Bellona
LILQUA
Bellona
14,788
4,122
3,308
2,985
22,274
19,130
961
6,973
15,301
129
27,837
L
Raijin
SUPER RUCO
Raijin
24,829
3,164
2,067
2,521
18,423
9,797
1,288
6,309
12,114
47,075
0
W
Arachne
Tenra_Suisho
Arachne
21,882
11,698
3,605
8,426
28,053
30,292
1,143
4,981
23,072
1,809
31,922
W
Heimdallr
amstang
Heimdallr
19,545
7,915
758
5,439
18,565
12,461
4,279
4,398
14,167
0
42,768
W
Scylla
beefimus
Scylla
20,848
957
1,749
1,216
15,597
9,287
1,617
1,643
13,954
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,049
Gold Earned
58,756
179
Minions Killed
210
0
Camps Cleared
0
1,439,410
Distance Traveled
1,453,725
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,974
704
27
2
0
303,297
0
L
Hou Yi
12,421
731
64
4
0
304,705
0
W
Atlas
11,526
678
18
1
0
294,066
2
W
Pele
11,186
658
27
2
0
301,395
1
L
Susano
10,953
644
32
2
0
317,528
0
L
Bellona
12,593
741
28
2
0
299,220
0
L
Raijin
10,815
636
59
3
0
228,975
0
W
Arachne
14,677
863
15
1
0
313,681
0
W
Heimdallr
12,097
712
63
4
0
269,622
0
W
Scylla
12,563
739
56
3
0
260,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role