Player Matchup

Hel
Hel
C0ldwars
Hel
Level 157
God Stats
1W - 7L
1,156 SR
Queue Stats
183W - 194L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
ChetUBetcha
Ratatoskr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Legendary Shrek
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,545 Elo+
Solo
Ishtar
Ishtar
Wojoness
Ishtar
Level 137
God Stats
0W - 2L
1,458 SR
Queue Stats
193W - 211L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
zealousgoatt
Zhong Kui
Level 105
God Stats
1W - 2L
1,611 SR
Queue Stats
111W - 118L
1,491 Elo+
Party 2
Team Averages
Level 125
1,445 SR
1,488 Elo+

VS

Team Averages
Level 102
1,433 SR
1,518 Elo+
Atlas
Atlas
ArchoVID
Atlas
Level 63
God Stats
1W - 2L
1,509 SR
Queue Stats
29W - 29L
1,466 Elo+
Solo
Artio
Artio
Dawitzito
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo
Hel
Hel
ItsDannyBoi
Hel
Level 73
God Stats
1W - 1L
1,307 SR
Queue Stats
114W - 114L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
iSlurppBeans
Erlang Shen
Level 120
God Stats
1W - 1L
1,238 SR
Queue Stats
215W - 195L
1,533 Elo+
Party 1
Hades
Hades
tengriii
Hades
Level 149
God Stats
3W - 0L
1,611 SR
Queue Stats
52W - 62L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,338
689
10,439
17,109
17,781
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ChetUBetcha
Ratatoskr
17
3 / 8 / 11
11,107
740
12,299
22,307
24,523
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Legendary Shrek
Sun Wukong
17
3 / 9 / 7
10,386
692
18,098
23,847
21,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
Wojoness
Ishtar
18
6 / 10 / 5
11,558
771
30,412
25,089
12,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
zealousgoatt
Zhong Kui
16
2 / 9 / 8
9,900
660
21,657
24,319
20,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ArchoVID
Atlas
18
6 / 4 / 25
12,137
809
17,733
31,118
34,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
Dawitzito
Artio
18
8 / 5 / 21
11,787
786
12,344
32,071
43,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 28
11,878
792
19,003
19,815
15,113
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
iSlurppBeans
Erlang Shen
19
10 / 4 / 19
12,316
821
18,286
27,254
34,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
tengriii
Hades
19
10 / 4 / 26
12,304
820
30,994
25,458
19,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
160
16
Kills
41
41
Deaths
19
39
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Atlas
ArchoVID
Atlas
6
4
25
4.63
L
2
5
8
1.2
L
Ratatoskr
ChetUBetcha
Ratatoskr
3
8
11
1.06
W
Artio
Dawitzito
Artio
8
5
21
3.7
W
7
2
28
10.5
L
Sun Wukong
Legendary Shrek
Sun Wukong
3
9
7
0.72
L
Ishtar
Wojoness
Ishtar
6
10
5
0.85
W
Erlang Shen
iSlurppBeans
Erlang Shen
10
4
19
4.88
W
Hades
tengriii
Hades
10
4
26
5.75
L
Zhong Kui
zealousgoatt
Zhong Kui
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,905
Damage
98,360
112,671
Taken
135,716
96,367
Mitigated
147,069
37,588
Healing
70,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ArchoVID
Atlas
17,733
7,503
4,860
7,416
31,118
34,076
308
5,859
25,259
30,085
0
L
10,439
72
10,813
6,664
17,109
17,781
235
13,817
3,292
21,149
0
L
Ratatoskr
ChetUBetcha
Ratatoskr
12,299
4,653
2,991
3,155
22,307
24,523
300
13,097
9,210
589
17,628
W
Artio
Dawitzito
Artio
12,344
2,164
4,198
7,579
32,071
43,987
281
9,298
22,773
25,639
0
W
19,003
2,575
12,944
9,782
19,815
15,113
2,027
4,239
15,576
33,144
0
L
Sun Wukong
Legendary Shrek
Sun Wukong
18,098
2,991
1,997
4,179
23,847
21,014
1,479
18,144
5,703
44
24,872
L
Ishtar
Wojoness
Ishtar
30,412
17,096
723
2,847
25,089
12,269
2,187
20,060
5,029
0
49,675
W
Erlang Shen
iSlurppBeans
Erlang Shen
18,286
8,950
4,909
6,088
27,254
34,603
2,429
7,788
19,466
1,750
24,832
W
Hades
tengriii
Hades
30,994
2,084
4,602
8,018
25,458
19,290
2,947
5,535
19,923
58,556
0
L
Zhong Kui
zealousgoatt
Zhong Kui
21,657
2,702
614
3,605
24,319
20,780
708
16,040
8,279
33,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
60,422
101
Minions Killed
143
0
Camps Cleared
0
1,113,177
Distance Traveled
1,295,825
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,137
809
12
1
0
253,263
1
L
Hel
10,338
689
28
2
0
270,146
0
L
Ratatoskr
11,107
740
9
1
0
204,635
0
W
Artio
11,787
786
24
2
0
258,107
0
W
Hel
11,878
792
43
3
0
268,505
2
L
Sun Wukong
10,386
692
17
1
0
227,999
0
L
Ishtar
11,558
771
32
2
0
205,382
2
W
Erlang Shen
12,316
821
15
1
0
275,222
1
W
Hades
12,304
820
49
3
0
240,728
0
L
Zhong Kui
9,900
660
15
1
0
205,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role