Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CRANK_DAT_PAULO
Xbalanque
Level 143
God Stats
13W - 11L
1,493 SR
Queue Stats
629W - 706L
1,428 Elo+
Solo
Chaac
Chaac
Ill Alex III
Chaac
Level 64
God Stats
3W - 0L
1,799 SR
Queue Stats
195W - 230L
1,487 Elo+
Solo
Nox
Nox
Porters Mark 2
Nox
Level 99
God Stats
10W - 6L
1,567 SR
Queue Stats
505W - 513L
1,482 Elo+
Solo
Hades
Hades
ReapNewLand
Hades
Level 106
God Stats
6W - 1L
1,701 SR
Queue Stats
126W - 129L
1,488 Elo+
Solo
Team Averages
Level 109
1,612 SR
1,477 Elo+

VS

Team Averages
Level 135
1,356 SR
1,460 Elo+
Ymir
Ymir
Adriancr93
Ymir
Level 130
God Stats
2W - 3L
1,491 SR
Queue Stats
214W - 234L
1,488 Elo+
Solo
Hera
Hera
luisdiego001
Hera
Level 129
God Stats
1W - 4L
1,161 SR
Queue Stats
210W - 222L
1,467 Elo+
Solo
Cliodhna
Cliodhna
mitsuevox
Cliodhna
Level 148
God Stats
2W - 6L
1,292 SR
Queue Stats
97W - 128L
1,430 Elo+
Solo
Janus
Janus
smythe
Janus
Level 160
God Stats
3W - 9L
1,334 SR
Queue Stats
242W - 277L
1,466 Elo+
Solo
Chaac
Chaac
tomylupe
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 3
5,567
1,113
2,522
5,000
3,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
CRANK_DAT_PAULO
Xbalanque
9
0 / 1 / 5
5,348
1,070
4,392
3,922
1,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

10
0 / 1 / 4
5,574
1,115
3,400
6,364
5,882
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 3
5,805
1,161
2,672
2,686
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
4 / 1 / 1
6,147
1,229
2,426
2,547
1,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,819
1,164
1,371
6,751
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 2
5,223
1,045
2,920
3,422
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
mitsuevox
Cliodhna
10
1 / 1 / 2
5,180
1,036
1,700
2,308
843
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
smythe
Janus
11
2 / 1 / 1
5,635
1,127
3,925
3,239
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
tomylupe
Chaac
5
0 / 1 / 0
4,369
874
713
1,538
1,242

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
6
Kills
5
5
Deaths
6
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
1
1
2
2
W
Xbalanque
CRANK_DAT_PAULO
Xbalanque
0
1
5
2.5
W
0
1
4
2
W
1
1
3
2.5
W
4
1
1
4.5
L
1
2
2
1
L
Cliodhna
mitsuevox
Cliodhna
1
1
2
2
L
Janus
smythe
Janus
2
1
1
2.5
L
Chaac
tomylupe
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,412
Damage
10,629
20,519
Taken
17,258
13,400
Mitigated
10,988
9,723
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,522
0
1,217
1,488
5,000
3,131
26
1,965
3,035
4,297
0
L
1,371
414
278
1,818
6,751
5,169
0
2,877
3,874
4,889
0
W
Xbalanque
CRANK_DAT_PAULO
Xbalanque
4,392
973
1,126
1,193
3,922
1,863
917
1,672
2,250
0
9,109
W
3,400
438
693
2,305
6,364
5,882
31
3,082
3,282
0
7,359
W
2,672
234
242
176
2,686
1,225
500
596
2,090
13,533
0
W
2,426
190
607
676
2,547
1,299
171
901
1,646
4,194
0
L
2,920
421
752
523
3,422
2,426
0
1,225
2,197
7,111
0
L
Cliodhna
mitsuevox
Cliodhna
1,700
170
474
82
2,308
843
0
1,014
1,294
0
3,533
L
Janus
smythe
Janus
3,925
428
0
1,217
3,239
1,308
0
1,652
1,587
13,195
0
L
Chaac
tomylupe
Chaac
713
0
36
234
1,538
1,242
0
852
686
0
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
26,226
57
Minions Killed
44
0
Camps Cleared
0
498,525
Distance Traveled
449,685
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,567
1,113
6
1
0
91,951
0
L
Ymir
5,819
1,164
11
2
0
109,170
1
W
Xbalanque
5,348
1,070
6
1
0
87,064
0
W
Chaac
5,574
1,115
6
1
0
120,548
0
W
Nox
5,805
1,161
32
6
0
94,520
0
W
Hades
6,147
1,229
7
1
0
104,442
2
L
Hera
5,223
1,045
3
1
0
100,072
1
L
Cliodhna
5,180
1,036
3
1
0
106,862
0
L
Janus
5,635
1,127
23
5
0
96,971
0
L
Chaac
4,369
874
4
1
0
36,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role