Player Matchup

Merlin
Merlin
AlmightyCloud
Merlin
Level 29
God Stats
23W - 1L
2,104 SR
Queue Stats
74W - 9L
1,911 Elo+
Party 1
Tiamat
Tiamat
CaptChrono
Tiamat
Level 158
God Stats
1,170W - 569L
1,876 SR
Queue Stats
1,307W - 636L
1,850 Elo+
Party 1
Ares
Ares
Guserranoch16
Ares
Level 98
God Stats
1W - 1L
1,392 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 4
Ishtar
Ishtar
Mookelele
Ishtar
Level 126
God Stats
88W - 31L
1,841 SR
Queue Stats
555W - 286L
1,833 Elo+
Party 1
Thanatos
Thanatos
Paulovinch
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 84
1,743 SR
1,685 Elo+

VS

Team Averages
Level 59
1,402 SR
1,469 Elo+
Thanatos
Thanatos
Dagkar01
Thanatos
Level 44
God Stats
2W - 4L
1,631 SR
Queue Stats
96W - 93L
1,476 Elo+
Party 2
Merlin
Merlin
Defender4123
Merlin
Level 48
God Stats
3W - 5L
1,360 SR
Queue Stats
57W - 57L
1,509 Elo+
Party 3
Odin
Odin
gengar96
Odin
Level 155
God Stats
0W - 2L
1,323 SR
Queue Stats
108W - 110L
1,458 Elo+
Party 2
Neith
Neith
hookzilla
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,518 Elo+
Party 3
Khepri
Khepri
lolbiter28
Khepri
Level 32
God Stats
0W - 3L
1,197 SR
Queue Stats
4W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
10,995
1,100
20,238
5,947
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
CaptChrono
Tiamat
18
9 / 0 / 13
14,326
1,433
33,317
10,981
14,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 2 / 14
11,992
1,199
10,522
16,403
23,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Mookelele
Ishtar
18
9 / 2 / 13
12,723
1,272
24,033
11,759
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Paulovinch
Thanatos
16
0 / 5 / 8
9,324
932
3,906
12,889
8,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

243

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dagkar01
Thanatos
16
2 / 7 / 5
10,088
1,009
10,728
20,412
10,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
16
3 / 7 / 5
10,469
1,047
18,705
16,931
8,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
16
2 / 4 / 6
10,512
1,051
9,992
21,518
18,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
hookzilla
Neith
16
2 / 6 / 6
10,309
1,031
8,411
17,468
8,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
lolbiter28
Khepri
16
0 / 2 / 7
10,833
1,083
5,011
18,985
25,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
26
Kills
9
9
Deaths
26
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Tiamat
CaptChrono
Tiamat
9
0
13
15.5
L
Thanatos
Dagkar01
Thanatos
2
7
5
0.64
L
Merlin
3
7
5
0.79
W
3
2
14
5
W
Ishtar
Mookelele
Ishtar
9
2
13
7.75
W
Thanatos
Paulovinch
Thanatos
0
5
8
0.8
L
Odin
2
4
6
1.25
L
Neith
hookzilla
Neith
2
6
6
0.83
L
Khepri
lolbiter28
Khepri
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,016
Damage
52,847
57,979
Taken
95,314
56,018
Mitigated
71,981
18,083
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,238
873
533
1,055
5,947
3,283
0
2,236
3,711
31,332
0
W
Tiamat
CaptChrono
Tiamat
33,317
2,735
4,122
5,082
10,981
14,328
0
4,148
6,833
61,228
0
L
Thanatos
Dagkar01
Thanatos
10,728
2,325
0
5,741
20,412
10,791
0
14,986
5,254
0
18,755
L
Merlin
18,705
1,055
0
153
16,931
8,779
0
10,540
6,252
58,241
0
W
10,522
606
0
1,457
16,403
23,308
0
6,667
9,736
17,223
0
W
Ishtar
Mookelele
Ishtar
24,033
17,166
0
4,555
11,759
6,245
0
5,631
6,128
0
46,172
W
Thanatos
Paulovinch
Thanatos
3,906
1,180
0
1,279
12,889
8,854
0
5,034
7,855
0
7,325
L
Odin
9,992
2,184
0
270
21,518
18,458
0
14,466
6,716
0
26,474
L
Neith
hookzilla
Neith
8,411
3,663
0
981
17,468
8,342
0
11,363
5,884
0
24,285
L
Khepri
lolbiter28
Khepri
5,011
393
0
1,314
18,985
25,611
0
11,449
7,131
14,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
52,211
185
Minions Killed
195
4
Camps Cleared
3
1,119,853
Distance Traveled
1,012,722
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,995
1,100
35
4
0
227,729
3
W
Tiamat
14,326
1,433
65
7
3
258,659
9
L
Thanatos
10,088
1,009
13
1
3
221,836
0
L
Merlin
10,469
1,047
96
10
0
186,322
1
W
Ares
11,992
1,199
8
1
1
223,003
0
W
Ishtar
12,723
1,272
69
7
0
200,539
6
W
Thanatos
9,324
932
8
1
0
209,923
1
L
Odin
10,512
1,051
45
5
0
229,141
1
L
Neith
10,309
1,031
24
2
0
185,128
0
L
Khepri
10,833
1,083
17
2
0
190,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role