Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Eltonpcn
Nemesis
Level 88
God Stats
3W - 6L
1,410 SR
Queue Stats
155W - 160L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
PleaseBanMeAgain
Baron Samedi
Level 10
God Stats
4W - 3L
1,491 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 3
King Arthur
King Arthur
Ray5679
King Arthur
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
47W - 38L
1,532 Elo+
Party 1
Artemis
Artemis
nufstrvs
Artemis
Level 95
God Stats
0W - 5L
1,039 SR
Queue Stats
301W - 343L
1,533 Elo+
Party 3
Team Averages
Level 72
1,346 SR
1,510 Elo+

VS

Team Averages
Level 33
1,596 SR
1,626 Elo+
Discordia
Discordia
CazologyV2
Discordia
Level 40
God Stats
2W - 0L
1,631 SR
Queue Stats
30W - 33L
1,318 Elo+
Solo
Jormungandr
Jormungandr
HirÈzisFÃcist
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 26L
1,809 Elo+
Party 2
Cernunnos
Cernunnos
MrDisappointment
Cernunnos
Level 46
God Stats
4W - 4L
1,400 SR
Queue Stats
78W - 75L
1,451 Elo+
Solo
Susano
Susano
ShadowAgron
Susano
Level 27
God Stats
130W - 38L
1,950 SR
Queue Stats
263W - 89L
1,807 Elo+
Party 2
Camazotz
Camazotz
StankiGank
Camazotz
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 46L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 2
8,860
492
9,109
11,827
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Eltonpcn
Nemesis
13
4 / 5 / 2
8,237
458
9,920
18,212
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PleaseBanMeAgain
Baron Samedi
12
0 / 4 / 5
7,259
403
4,527
11,659
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ray5679
King Arthur
12
1 / 4 / 0
7,839
436
10,716
21,344
19,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nufstrvs
Artemis
16
2 / 4 / 0
9,128
507
7,533
13,257
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CazologyV2
Discordia
16
6 / 4 / 7
10,530
585
10,998
9,779
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
HirÈzisFÃcist
Jormungandr
17
5 / 1 / 4
11,080
616
19,212
19,324
16,166
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
16
1 / 1 / 3
10,521
585
5,558
11,403
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
16
5 / 1 / 8
10,731
596
12,205
17,608
16,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Camazotz
StankiGank
Camazotz
15
4 / 2 / 4
9,756
542
9,762
17,233
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
21
21
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
W
Discordia
CazologyV2
Discordia
6
4
7
2.38
L
Nemesis
Eltonpcn
Nemesis
4
5
2
1
W
Jormungandr
HirÈzisFÃcist
Jormungandr
5
1
4
7
W
Cernunnos
1
1
3
2.5
L
Baron Samedi
PleaseBanMeAgain
Baron Samedi
0
4
5
0.63
L
King Arthur
Ray5679
King Arthur
1
4
0
0.25
W
Susano
5
1
8
9
W
Camazotz
StankiGank
Camazotz
4
2
4
3
L
Artemis
nufstrvs
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
57,735
76,299
Taken
75,347
45,239
Mitigated
46,818
17,014
Healing
25,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,109
835
132
1,838
11,827
4,529
0
5,128
6,699
87,397
0
W
Discordia
CazologyV2
Discordia
10,998
677
0
921
9,779
3,507
51
3,145
6,524
69,894
0
L
Nemesis
Eltonpcn
Nemesis
9,920
3,800
0
3,370
18,212
7,937
0
5,871
12,341
0
52,205
W
Jormungandr
HirÈzisFÃcist
Jormungandr
19,212
7,445
0
5,438
19,324
16,166
0
1,162
18,162
89,903
0
W
Cernunnos
5,558
1,641
0
5,671
11,403
4,844
2,845
1,530
9,683
0
113,906
L
Baron Samedi
PleaseBanMeAgain
Baron Samedi
4,527
312
432
2,383
11,659
7,962
132
1,961
9,698
28,465
0
L
King Arthur
Ray5679
King Arthur
10,716
1,341
0
3,338
21,344
19,886
0
14,580
6,764
200
59,203
W
Susano
12,205
2,700
2,881
3,410
17,608
16,089
206
5,377
11,990
101
50,682
W
Camazotz
StankiGank
Camazotz
9,762
2,065
0
6,799
17,233
6,212
0
2,463
14,690
0
80,575
L
Artemis
nufstrvs
Artemis
7,533
4,332
0
5,521
13,257
4,925
608
2,771
10,486
0
81,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
52,618
541
Minions Killed
624
0
Camps Cleared
0
1,605,865
Distance Traveled
1,704,699
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,860
492
155
9
0
321,848
1
W
Discordia
10,530
585
114
6
0
340,103
3
L
Nemesis
8,237
458
75
4
0
362,497
3
W
Jormungandr
11,080
616
150
8
0
319,788
1
W
Cernunnos
10,521
585
178
10
0
317,068
3
L
Baron Samedi
7,259
403
68
4
0
267,092
4
L
King Arthur
7,839
436
106
6
0
329,113
1
W
Susano
10,731
596
72
4
0
363,384
2
W
Camazotz
9,756
542
110
6
0
364,356
2
L
Artemis
9,128
507
137
8
0
325,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role