Player Matchup

Izanami
Izanami
GodlyFlare
Izanami
Level 73
God Stats
1W - 2L
1,684 SR
Queue Stats
4W - 9L
1,454 Elo+
Party 2
Vamana
Vamana
ILUVITWENTHEYDIE
Vamana
Level 123
God Stats
2W - 7L
1,449 SR
Queue Stats
396W - 368L
1,461 Elo+
Solo
Sol
Sol
InfectedDuck
Sol
Level 40
God Stats
2W - 1L
1,873 SR
Queue Stats
14W - 14L
1,600 Elo+
Party 2
Agni
Agni
L00kaMainus
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
NV Madman
Nu Wa
Level 128
God Stats
5W - 4L
1,599 SR
Queue Stats
431W - 440L
1,502 Elo+
Solo
Team Averages
Level 85
1,621 SR
1,495 Elo+

VS

Team Averages
Level 124
1,623 SR
1,485 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JarlJorgamundr
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,469 Elo+
Party 1
Poseidon
Poseidon
PrimordialMoose
Poseidon
Level 140
God Stats
1W - 0L
1,661 SR
Queue Stats
13W - 11L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
TheOneThatIsMe
Cabrakan
Level 142
God Stats
2W - 0L
1,790 SR
Queue Stats
10W - 9L
1,430 Elo+
Party 1
Medusa
Medusa
YannMFbruyere
Medusa
Level 69
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodlyFlare
Izanami
13
0 / 4 / 1
6,797
680
4,425
9,800
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
6,843
684
7,684
11,249
9,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 3
7,180
718
7,565
8,588
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 3
6,554
655
3,568
9,158
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NV Madman
Nu Wa
12
2 / 4 / 1
7,005
701
9,180
7,823
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 1 / 13
9,364
936
19,483
6,702
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 14
7,476
748
5,851
10,509
8,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
16
9 / 1 / 8
9,146
915
9,526
5,407
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
13
0 / 1 / 14
8,023
802
3,454
11,066
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 0 / 13
8,371
837
5,111
6,741
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
4
Kills
19
19
Deaths
6
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
1
13
12.5
L
Izanami
GodlyFlare
Izanami
0
4
1
0.13
L
1
1
2
2
L
1
4
3
0.63
W
1
3
14
2.67
L
0
6
3
0.25
L
Nu Wa
NV Madman
Nu Wa
2
4
1
0.63
W
Poseidon
9
1
8
13
W
Cabrakan
0
1
14
7
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
43,425
46,618
Taken
40,425
22,584
Mitigated
34,936
15,238
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
19,483
139
992
2,606
6,702
4,010
328
3,001
3,427
42,990
0
L
Izanami
GodlyFlare
Izanami
4,425
3,038
1,217
2,512
9,800
3,583
0
7,297
2,503
0
17,618
L
7,684
2,586
1,264
4,845
11,249
9,909
0
5,588
5,661
0
14,557
L
7,565
1,849
216
2,341
8,588
3,261
0
5,644
2,944
18,806
0
W
5,851
431
1,583
1,051
10,509
8,353
0
3,554
6,633
0
8,431
L
3,568
599
635
862
9,158
3,178
0
7,173
1,985
9,351
0
L
Nu Wa
NV Madman
Nu Wa
9,180
2,274
625
721
7,823
2,653
0
6,761
1,062
13,157
0
W
Poseidon
9,526
694
4,001
1,809
5,407
2,914
467
2,537
2,496
23,106
0
W
Cabrakan
3,454
276
1,509
2,374
11,066
15,793
0
5,645
5,040
7,293
0
W
5,111
2,026
379
2,293
6,741
3,866
1,318
3,824
2,516
0
19,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
42,380
106
Minions Killed
127
0
Camps Cleared
0
882,423
Distance Traveled
1,056,159
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,364
936
42
4
0
210,678
4
L
Izanami
6,797
680
50
5
0
166,202
0
L
Vamana
6,843
684
13
1
0
226,607
0
L
Sol
7,180
718
20
2
0
154,556
0
W
Da Ji
7,476
748
2
0
0
194,207
2
L
Agni
6,554
655
9
1
0
172,616
0
L
Nu Wa
7,005
701
14
1
0
162,442
1
W
Poseidon
9,146
915
41
4
0
211,845
1
W
Cabrakan
8,023
802
6
1
0
211,103
0
W
Medusa
8,371
837
36
4
0
228,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role