Player Matchup

Xing Tian
Xing Tian
Dr Pleasure 79
Xing Tian
Level 87
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 23L
1,090 Elo+
Party 1
Charybdis
Charybdis
SlyTheHangedMan
Charybdis
Level 124
God Stats
11W - 10L
1,502 SR
Queue Stats
107W - 137L
1,329 Elo+
Party 1
Sol
Sol
hotkdawg
Sol
Level 29
God Stats
3W - 4L
1,370 SR
Queue Stats
8W - 23L
1,090 Elo+
Party 1
Team Averages
Level 80
1,537 SR
1,170 Elo+

VS

Team Averages
Level 28
1,392 SR
1,002 Elo+
Fenrir
Fenrir
EldestOdin66155
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,119 Elo+
Party 2
Aphrodite
Aphrodite
Relyks47
Aphrodite
Level 25
God Stats
0W - 1L
1,174 SR
Queue Stats
2W - 26L
816 Elo+
Party 2
Cthulhu
Cthulhu
SheRa717
Cthulhu
Level 45
God Stats
2W - 2L
1,502 SR
Queue Stats
7W - 29L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dr Pleasure 79
Xing Tian
15
2 / 2 / 16
8,790
799
7,053
18,408
13,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
SlyTheHangedMan
Charybdis
15
8 / 0 / 10
9,606
873
17,667
8,085
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 0 / 8
9,879
898
9,764
7,760
2,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,735
612
4,332
14,626
8,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Relyks47
Aphrodite
11
1 / 5 / 1
7,139
649
4,888
11,518
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
SheRa717
Cthulhu
12
0 / 4 / 2
7,555
687
8,242
16,573
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dr Pleasure 79
Xing Tian
2
2
16
5
L
1
10
0
0.1
L
Aphrodite
Relyks47
Aphrodite
1
5
1
0.3
L
Cthulhu
SheRa717
Cthulhu
0
4
2
0.25
W
Charybdis
SlyTheHangedMan
Charybdis
8
0
10
13
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
17,462
34,253
Taken
42,717
20,323
Mitigated
32,139
15,363
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dr Pleasure 79
Xing Tian
7,053
1,241
466
6,697
18,408
13,817
42
8,030
10,378
16,008
0
L
4,332
1,067
0
949
14,626
8,567
0
4,551
10,075
0
13,121
L
Aphrodite
Relyks47
Aphrodite
4,888
1,073
1,877
3,420
11,518
7,407
0
5,394
6,124
14,995
0
L
Cthulhu
SheRa717
Cthulhu
8,242
833
399
1,438
16,573
16,165
0
6,872
9,701
22,120
0
W
Charybdis
SlyTheHangedMan
Charybdis
17,667
10,210
0
4,116
8,085
3,530
1,614
2,960
5,125
0
46,829
W
9,764
3,944
869
3,215
7,760
2,976
686
2,189
5,571
29,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
21,429
112
Minions Killed
66
0
Camps Cleared
0
578,326
Distance Traveled
503,532
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,790
799
20
2
0
181,463
0
L
Fenrir
6,735
612
14
1
0
170,496
5
L
Aphrodite
7,139
649
21
2
0
135,694
0
L
Cthulhu
7,555
687
31
3
0
197,342
0
W
Charybdis
9,606
873
48
4
0
192,583
3
W
Sol
9,879
898
44
4
0
204,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role