Player Matchup

Morgan Le Fay
Morgan Le Fay
Cyber End Demon
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,513 SR
Queue Stats
61W - 57L
1,580 Elo+
Party 1
Horus
Horus
RapidXxAUSTINxX
Horus
Level 46
God Stats
4W - 0L
1,804 SR
Queue Stats
8W - 6L
1,431 Elo+
Party 1
Fafnir
Fafnir
Yaekimoorah
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,500 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,504 Elo+

VS

Team Averages
Level 101
1,421 SR
1,218 Elo+
King Arthur
King Arthur
HOTBOX-8A04
King Arthur
Level 68
God Stats
30W - 62L
1,396 SR
Queue Stats
67W - 125L
1,211 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zayadaplaya
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,026 Elo+
Solo
Hel
Hel
f1nalb3ast
Hel
Level 128
God Stats
10W - 12L
1,367 SR
Queue Stats
613W - 677L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cyber End Demon
Morgan Le Fay
14
4 / 1 / 9
8,220
822
17,177
7,281
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 10
8,237
824
4,505
7,282
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fafnir
14
7 / 0 / 5
8,692
869
8,277
8,864
11,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HOTBOX-8A04
King Arthur
11
0 / 5 / 1
6,415
642
4,053
14,789
10,731
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Zayadaplaya
Tsukuyomi
11
1 / 3 / 0
7,048
705
6,099
11,745
5,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 2
6,685
669
4,451
10,358
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
1
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cyber End Demon
Morgan Le Fay
4
1
9
8.5
L
King Arthur
HOTBOX-8A04
King Arthur
0
5
1
0.1
W
2
1
10
7
W
Fafnir
7
0
5
9.5
L
Tsukuyomi
Zayadaplaya
Tsukuyomi
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
14,603
23,427
Taken
36,892
21,209
Mitigated
20,297
10,031
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cyber End Demon
Morgan Le Fay
17,177
2,037
0
1,129
7,281
3,633
1,355
970
6,311
45,097
0
L
King Arthur
HOTBOX-8A04
King Arthur
4,053
403
303
1,437
14,789
10,731
34
9,439
5,350
0
15,550
W
4,505
1,747
2,423
2,956
7,282
6,141
580
2,150
5,132
256
11,504
W
Fafnir
8,277
3,392
0
3,523
8,864
11,435
578
1,354
7,510
21,905
0
L
Tsukuyomi
Zayadaplaya
Tsukuyomi
6,099
1,001
234
1,306
11,745
5,180
0
8,280
3,465
0
18,668
L
4,451
208
3,543
3,925
10,358
4,386
0
8,021
2,337
23,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
20,148
108
Minions Killed
92
0
Camps Cleared
0
516,174
Distance Traveled
536,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,220
822
68
7
0
190,279
1
L
King Arthur
6,415
642
23
2
0
188,442
0
W
Horus
8,237
824
14
1
0
172,926
0
W
Fafnir
8,692
869
26
3
0
152,969
0
L
Tsukuyomi
7,048
705
21
2
0
177,091
2
L
Hel
6,685
669
48
5
0
171,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role