Player Matchup

Thanatos
Thanatos
DaTurbanTwister
Thanatos
Level 105
God Stats
63W - 62L
1,505 SR
Queue Stats
287W - 313L
1,369 Elo+
Solo
Maui
Maui
ErSerPer
Maui
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 141L
1,350 Elo+
Party 2
Atlas
Atlas
NathyDoll3
Atlas
Level 106
God Stats
5W - 2L
1,671 SR
Queue Stats
127W - 118L
1,400 Elo+
Party 2
Nox
Nox
NymphsGarden
Nox
Level 50
God Stats
8W - 7L
1,278 SR
Queue Stats
134W - 187L
1,329 Elo+
Party 2
Medusa
Medusa
yagura_sanbi2250
Medusa
Level 105
God Stats
6W - 13L
1,197 SR
Queue Stats
494W - 511L
1,334 Elo+
Solo
Team Averages
Level 83
1,430 SR
1,356 Elo+

VS

Team Averages
Level 63
1,493 SR
1,285 Elo+
Artemis
Artemis
Astradeus69
Artemis
Level 45
God Stats
13W - 16L
1,586 SR
Queue Stats
23W - 37L
1,256 Elo+
Party 1
Tiamat
Tiamat
DEADSAW242
Tiamat
Level 61
God Stats
2W - 2L
1,461 SR
Queue Stats
152W - 149L
1,364 Elo+
Party 1
Athena
Athena
Il0nGID0nGlI
Athena
Level 116
God Stats
3W - 2L
1,501 SR
Queue Stats
41W - 55L
1,303 Elo+
Solo
Nemesis
Nemesis
Sayianpride24
Nemesis
Level 6
God Stats
0W - 3L
1,280 SR
Queue Stats
50W - 56L
1,064 Elo+
Party 1
Bellona
Bellona
lilmann2225
Bellona
Level 88
God Stats
4W - 2L
1,635 SR
Queue Stats
53W - 44L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
2 / 1 / 0
4,659
466
1,764
7,605
2,402
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
8
0 / 2 / 0
4,732
473
847
5,730
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
8
0 / 0 / 0
4,952
495
1,994
6,935
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,878
488
2,390
3,622
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,730
473
4,055
3,467
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astradeus69
Artemis
8
0 / 1 / 0
4,599
460
3,352
6,109
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
DEADSAW242
Tiamat
9
0 / 0 / 0
5,122
512
2,709
3,857
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
6
0 / 0 / 0
4,491
449
1,931
6,216
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
2
0 / 4 / 0
3,651
365
0
4,128
772
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
lilmann2225
Bellona
10
2 / 0 / 1
5,928
593
4,739
6,665
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
3
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Astradeus69
Artemis
0
1
0
0
L
Tiamat
DEADSAW242
Tiamat
0
0
0
0
W
Thanatos
2
1
0
2
W
Maui
0
2
0
0
L
Athena
0
0
0
0
W
Atlas
0
0
0
0
W
0
0
0
0
L
Nemesis
0
4
0
0
L
Bellona
lilmann2225
Bellona
2
0
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
12,731
27,359
Taken
26,975
11,720
Mitigated
13,694
12,353
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Astradeus69
Artemis
3,352
1,279
0
2,372
6,109
2,124
0
1,032
5,077
0
23,779
L
Tiamat
DEADSAW242
Tiamat
2,709
428
0
1,014
3,857
1,775
0
1,237
2,414
26,117
0
W
Thanatos
1,764
491
162
5,217
7,605
2,402
0
939
6,576
0
27,475
W
Maui
847
245
0
1,694
5,730
3,502
523
0
5,730
19,189
3,671
L
Athena
1,931
713
0
2,232
6,216
3,450
0
1,422
4,774
14,167
0
W
Atlas
1,994
936
139
3,753
6,935
3,589
0
1,304
5,631
12,643
0
W
2,390
133
0
250
3,622
1,296
800
1,759
1,619
24,474
0
L
Nemesis
0
0
0
0
4,128
772
0
0
4,128
0
9,032
L
Bellona
lilmann2225
Bellona
4,739
962
0
2,178
6,665
5,573
44
1,179
5,426
0
31,288
W
4,055
2,309
0
1,138
3,467
931
456
304
3,163
0
28,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
23,791
219
Minions Killed
188
0
Camps Cleared
0
923,062
Distance Traveled
832,840
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,599
460
44
4
0
153,125
0
L
Tiamat
5,122
512
54
5
0
178,474
2
W
Thanatos
4,659
466
54
5
0
219,748
3
W
Maui
4,732
473
44
4
0
167,085
1
L
Athena
4,491
449
19
2
0
160,183
4
W
Atlas
4,952
495
15
2
0
175,947
3
W
Nox
4,878
488
54
5
0
188,026
5
L
Nemesis
3,651
365
11
1
0
160,342
1
L
Bellona
5,928
593
60
6
0
180,716
0
W
Medusa
4,730
473
52
5
0
172,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role