Player Matchup

Jing Wei
Jing Wei
Beubow
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 140L
1,391 Elo+
Party 1
Thanatos
Thanatos
BigSunshine
Thanatos
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,416 Elo+
Solo
Zeus
Zeus
RamDoulah8245
Zeus
Level 54
God Stats
30W - 25L
1,641 SR
Queue Stats
193W - 181L
1,420 Elo+
Party 2
Lancelot
Lancelot
SydraToR
Lancelot
Level 86
God Stats
32W - 32L
1,512 SR
Queue Stats
463W - 491L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
rayanhms
Gilgamesh
Level 107
God Stats
16W - 15L
1,552 SR
Queue Stats
260W - 249L
1,429 Elo+
Party 2
Team Averages
Level 78
1,541 SR
1,423 Elo+

VS

Team Averages
Level 127
1,468 SR
1,468 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Alesskickboxer
Athena
Level 117
God Stats
5W - 7L
1,496 SR
Queue Stats
242W - 255L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Cyken84
Kuzenbo
Level 154
God Stats
84W - 96L
1,450 SR
Queue Stats
555W - 659L
1,373 Elo+
Solo
Heimdallr
Heimdallr
Juggernaut13641
Heimdallr
Level 113
God Stats
3W - 5L
1,453 SR
Queue Stats
151W - 161L
1,471 Elo+
Solo
Mulan
Mulan
davidron76
Mulan
Level 144
God Stats
1W - 9L
1,443 SR
Queue Stats
644W - 715L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beubow
Jing Wei
14
4 / 1 / 2
8,198
512
8,497
13,134
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
BigSunshine
Thanatos
14
4 / 1 / 4
8,090
506
7,207
11,558
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
8,177
511
11,083
7,628
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SydraToR
Lancelot
15
9 / 3 / 3
9,138
571
17,667
16,470
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
rayanhms
Gilgamesh
13
0 / 4 / 8
7,687
480
5,822
16,267
13,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 5 / 3
8,293
518
6,694
9,579
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 3
8,438
527
10,152
16,281
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Cyken84
Kuzenbo
12
2 / 1 / 2
7,898
494
4,575
12,994
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Juggernaut13641
Heimdallr
12
0 / 5 / 1
7,244
453
10,506
12,513
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
14
3 / 5 / 1
9,086
568
8,772
15,183
10,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
10
10
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
3
0.5
L
4
3
3
1.83
W
Jing Wei
Beubow
Jing Wei
4
1
2
5
W
Thanatos
BigSunshine
Thanatos
4
1
4
6
L
Kuzenbo
Cyken84
Kuzenbo
2
1
2
3
L
Heimdallr
Juggernaut13641
Heimdallr
0
5
1
0.1
W
2
1
5
4.5
W
Lancelot
SydraToR
Lancelot
9
3
3
3.5
L
Mulan
3
5
1
0.7
W
Gilgamesh
rayanhms
Gilgamesh
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,276
Damage
40,699
65,057
Taken
66,550
34,559
Mitigated
38,995
26,804
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,694
2,902
0
625
9,579
3,811
0
4,271
5,308
67,577
0
L
10,152
2,074
0
3,520
16,281
8,061
60
3,256
13,025
55,867
0
W
Jing Wei
Beubow
Jing Wei
8,497
7,073
0
7,455
13,134
4,788
0
2,107
11,027
0
62,994
W
Thanatos
BigSunshine
Thanatos
7,207
1,645
0
9,804
11,558
5,653
374
781
10,777
0
39,094
L
Kuzenbo
Cyken84
Kuzenbo
4,575
1,634
152
5,206
12,994
11,539
28
3,268
9,726
29,177
0
L
Heimdallr
Juggernaut13641
Heimdallr
10,506
5,564
0
2,999
12,513
5,092
0
99
12,414
0
55,002
W
11,083
1,132
0
1,984
7,628
3,133
460
5,645
1,983
68,731
0
W
Lancelot
SydraToR
Lancelot
17,667
5,702
0
3,266
16,470
7,884
210
6,824
9,646
0
74,393
L
Mulan
8,772
1,434
0
4,048
15,183
10,492
195
542
14,641
0
49,002
W
Gilgamesh
rayanhms
Gilgamesh
5,822
1,272
1,996
2,299
16,267
13,101
10
6,064
10,203
353
31,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
40,959
441
Minions Killed
441
0
Camps Cleared
0
1,607,437
Distance Traveled
1,459,032
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,293
518
111
7
0
274,414
0
L
Athena
8,438
527
93
6
0
367,108
1
W
Jing Wei
8,198
512
87
5
0
289,154
4
W
Thanatos
8,090
506
75
5
0
328,916
5
L
Kuzenbo
7,898
494
45
3
0
301,491
0
L
Heimdallr
7,244
453
89
6
0
251,947
2
W
Zeus
8,177
511
137
9
0
293,122
5
W
Lancelot
9,138
571
99
6
0
387,244
2
L
Mulan
9,086
568
103
6
0
264,072
2
W
Gilgamesh
7,687
480
43
3
0
309,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role