Player Matchup

Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DOOMSDAY20
Jing Wei
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 100L
1,654 Elo+
Solo
Ishtar
Ishtar
DaBigYetii
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,666 Elo+
Solo
Ganesha
Ganesha
Dustystar
Ganesha
Level 160
God Stats
4W - 2L
1,664 SR
Queue Stats
213W - 210L
1,554 Elo+
Solo
Atlas
Atlas
ThatPersonGuy0
Atlas
Level 92
God Stats
6W - 3L
1,774 SR
Queue Stats
381W - 392L
1,566 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,588 Elo+

VS

Team Averages
Level 152
1,443 SR
1,533 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Melky84
Bellona
Level 158
God Stats
5W - 7L
1,417 SR
Queue Stats
389W - 388L
1,566 Elo+
Solo
Khepri
Khepri
Ryunο
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 39L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
extrawa
Sylvanus
Level 120
God Stats
2W - 2L
1,299 SR
Queue Stats
162W - 133L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 6
8,467
770
10,786
11,480
9,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DOOMSDAY20
Jing Wei
17
7 / 8 / 1
9,896
900
17,201
17,878
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
DaBigYetii
Ishtar
12
0 / 6 / 6
7,451
677
11,888
12,529
5,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Dustystar
Ganesha
15
0 / 5 / 9
7,948
723
10,860
17,084
20,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 7
8,434
767
12,305
21,637
24,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 2 / 18
10,425
948
28,457
13,585
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
 
Agni
17
7 / 2 / 17
10,252
932
17,937
9,800
5,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Melky84
Bellona
16
5 / 2 / 17
10,168
924
10,948
21,873
25,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Ryunο
Khepri
16
5 / 2 / 16
10,150
923
6,922
18,936
20,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
extrawa
Sylvanus
16
5 / 2 / 13
10,027
912
9,286
18,194
21,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
10
Kills
28
29
Deaths
10
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
6
1.25
W
Chernobog
 
Chernobog
6
2
18
7.5
W
Agni
 
Agni
7
2
17
7.75
L
Jing Wei
DOOMSDAY20
Jing Wei
7
8
1
0.94
L
Ishtar
DaBigYetii
Ishtar
0
6
6
0.5
L
Ganesha
Dustystar
Ganesha
0
5
9
0.9
W
Bellona
Melky84
Bellona
5
2
17
6.75
W
Khepri
Ryunο
Khepri
5
2
16
6.5
L
1
6
7
0.75
W
Sylvanus
extrawa
Sylvanus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,040
Damage
73,550
80,608
Taken
82,388
69,034
Mitigated
83,814
24,799
Healing
41,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,786
1,127
6,706
4,268
11,480
9,671
521
5,462
6,018
25,312
0
W
Chernobog
 
Chernobog
28,457
12,243
3,595
3,948
13,585
9,790
3,098
6,413
7,172
0
55,601
W
Agni
 
Agni
17,937
2,106
1,510
1,786
9,800
5,968
2,631
6,484
3,316
32,594
0
L
Jing Wei
DOOMSDAY20
Jing Wei
17,201
10,483
763
2,157
17,878
9,279
1,171
8,305
9,573
0
27,739
L
Ishtar
DaBigYetii
Ishtar
11,888
6,848
927
1,598
12,529
5,525
556
5,926
6,603
0
19,932
L
Ganesha
Dustystar
Ganesha
10,860
1,307
1,088
2,429
17,084
20,177
519
6,991
10,093
17,002
0
W
Bellona
Melky84
Bellona
10,948
1,424
3,249
3,687
21,873
25,887
887
8,530
13,343
0
14,663
W
Khepri
Ryunο
Khepri
6,922
771
4,182
4,146
18,936
20,479
778
7,042
11,894
13,226
0
L
12,305
4,992
2,637
2,226
21,637
24,382
241
7,461
14,176
19,618
0
W
Sylvanus
extrawa
Sylvanus
9,286
2,790
8,503
6,515
18,194
21,690
1,389
5,482
12,712
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
51,022
111
Minions Killed
118
0
Camps Cleared
0
964,804
Distance Traveled
1,018,543
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,467
770
32
3
0
212,514
0
W
Chernobog
10,425
948
52
5
0
188,330
3
W
Agni
10,252
932
41
4
0
216,020
0
L
Jing Wei
9,896
900
38
3
0
175,781
1
L
Ishtar
7,451
677
23
2
0
192,173
2
L
Ganesha
7,948
723
1
0
0
200,042
0
W
Bellona
10,168
924
7
1
0
227,136
1
W
Khepri
10,150
923
9
1
0
212,043
1
L
Atlas
8,434
767
17
2
0
184,294
1
W
Sylvanus
10,027
912
9
1
0
175,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role