Player Matchup

Ganesha
Ganesha
DerSizzler
Ganesha
Level 103
God Stats
23W - 19L
1,560 SR
Queue Stats
89W - 69L
1,547 Elo+
Solo
Bellona
Bellona
Fluffy_1310
Bellona
Level 141
God Stats
1W - 4L
1,563 SR
Queue Stats
256W - 227L
1,507 Elo+
Party 2
Skadi
Skadi
Luffy-Taro-
Skadi
Level 126
God Stats
5W - 5L
1,635 SR
Queue Stats
132W - 103L
1,541 Elo+
Party 2
Olorun
Olorun
P2BH
Olorun
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
326W - 325L
1,457 Elo+
Solo
Awilix
Awilix
TheGrumpyBat827
Awilix
Level 125
God Stats
4W - 8L
1,442 SR
Queue Stats
258W - 246L
1,481 Elo+
Party 2
Team Averages
Level 131
1,540 SR
1,507 Elo+

VS

Team Averages
Level 128
1,604 SR
1,527 Elo+
Set
Set
DRivera_13
Set
Level 149
God Stats
4W - 5L
1,751 SR
Queue Stats
48W - 40L
1,479 Elo+
Solo
Chang'e
Chang'e
Gaazhagens
Chang'e
Level 128
God Stats
7W - 3L
1,504 SR
Queue Stats
193W - 167L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Tazz_C21H30O2
Ao Kuang
Level 143
God Stats
7W - 10L
1,484 SR
Queue Stats
313W - 292L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Tony-_-Hawking
Danzaburou
Level 100
God Stats
1W - 0L
1,778 SR
Queue Stats
61W - 52L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
kei3-10_ahz
Baron Samedi
Level 120
God Stats
2W - 2L
1,501 SR
Queue Stats
107W - 98L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DerSizzler
Ganesha
8
0 / 4 / 2
5,100
464
1,740
11,869
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Fluffy_1310
Bellona
6
1 / 2 / 0
4,915
447
2,212
5,082
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 2
4,850
441
4,251
3,850
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
P2BH
Olorun
10
3 / 2 / 0
6,068
552
6,647
9,363
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 1
4,972
452
2,052
3,911
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,273
570
1,476
9,131
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Gaazhagens
Chang'e
11
2 / 2 / 2
6,408
583
5,996
8,110
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Tazz_C21H30O2
Ao Kuang
12
4 / 0 / 0
7,105
646
6,820
6,504
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tony-_-Hawking
Danzaburou
10
0 / 1 / 1
5,949
541
3,769
6,149
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
kei3-10_ahz
Baron Samedi
9
1 / 1 / 1
5,651
514
4,926
8,451
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
8
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Ganesha
DerSizzler
Ganesha
0
4
2
0.25
L
Bellona
Fluffy_1310
Bellona
1
2
0
0.5
W
Chang'e
Gaazhagens
Chang'e
2
2
2
1.5
L
0
0
2
1
L
Olorun
P2BH
Olorun
3
2
0
1.5
W
Ao Kuang
Tazz_C21H30O2
Ao Kuang
4
0
0
4
L
2
0
1
2.5
W
Danzaburou
Tony-_-Hawking
Danzaburou
0
1
1
0.5
W
Baron Samedi
kei3-10_ahz
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
22,987
34,075
Taken
38,345
18,029
Mitigated
16,454
10,685
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,476
616
0
2,232
9,131
3,531
0
926
8,205
0
44,965
L
Ganesha
DerSizzler
Ganesha
1,740
511
0
2,552
11,869
7,445
0
5,593
6,276
18,720
0
L
Bellona
Fluffy_1310
Bellona
2,212
1,149
0
2,191
5,082
3,771
0
3,055
2,027
0
19,836
W
Chang'e
Gaazhagens
Chang'e
5,996
982
328
3,422
8,110
3,103
0
3,757
4,353
47,314
0
L
4,251
1,545
0
500
3,850
1,190
0
1,192
2,658
0
28,319
L
Olorun
P2BH
Olorun
6,647
4,008
0
4,942
9,363
4,483
0
6,363
3,000
45,170
6,121
W
Ao Kuang
Tazz_C21H30O2
Ao Kuang
6,820
2,495
0
4,586
6,504
3,510
1,374
94
6,410
39,717
7,846
L
2,052
986
0
500
3,911
1,140
0
414
3,497
0
17,599
W
Danzaburou
Tony-_-Hawking
Danzaburou
3,769
1,700
0
2,690
6,149
1,972
199
445
5,704
0
44,511
W
Baron Samedi
kei3-10_ahz
Baron Samedi
4,926
954
1,677
3,577
8,451
4,338
0
1,810
6,641
20,039
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
31,386
247
Minions Killed
353
0
Camps Cleared
0
1,048,529
Distance Traveled
961,197
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,273
570
78
7
0
210,412
2
L
Ganesha
5,100
464
10
1
0
191,650
6
L
Bellona
4,915
447
35
3
0
246,559
1
W
Chang'e
6,408
583
88
8
0
213,226
0
L
Skadi
4,850
441
71
6
0
185,457
0
L
Olorun
6,068
552
91
8
0
164,267
0
W
Ao Kuang
7,105
646
75
7
0
189,380
1
L
Awilix
4,972
452
40
4
0
260,596
2
W
Danzaburou
5,949
541
82
7
0
178,129
2
W
Baron Samedi
5,651
514
30
3
0
170,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role