Player Matchup

Cerberus
Cerberus
CRG CHEEZE
Cerberus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 4L
1,670 Elo+
Party 1
Olorun
Olorun
SwiftColt321774
Olorun
Level 139
God Stats
4W - 2L
1,502 SR
Queue Stats
70W - 59L
1,518 Elo+
Party 1
King Arthur
King Arthur
WiryMeat4553
King Arthur
Level 158
God Stats
8W - 9L
1,616 SR
Queue Stats
105W - 102L
1,503 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,563 Elo+

VS

Team Averages
Level 75
1,482 SR
1,494 Elo+
Cernunnos
Cernunnos
Ax013otle1506
Cernunnos
Level 6
God Stats
2W - 3L
1,578 SR
Queue Stats
2W - 6L
1,746 Elo+
Party 2
Hades
Hades
G-Mun_513
Hades
Level 104
God Stats
11W - 13L
1,405 SR
Queue Stats
245W - 381L
1,334 Elo+
Solo
Mulan
Mulan
xParadox_Zerox
Mulan
Level 114
God Stats
12W - 21L
1,464 SR
Queue Stats
79W - 113L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRG CHEEZE
Cerberus
16
1 / 1 / 7
11,270
751
5,798
14,845
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 5
10,655
710
12,496
13,208
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WiryMeat4553
King Arthur
17
5 / 1 / 3
11,589
773
15,458
16,421
16,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ax013otle1506
Cernunnos
15
1 / 4 / 3
9,769
651
11,716
13,462
6,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
G-Mun_513
Hades
14
1 / 3 / 3
9,410
627
8,889
11,983
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 2
10,622
708
14,008
17,082
22,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ax013otle1506
Cernunnos
1
4
3
0.63
W
Cerberus
CRG CHEEZE
Cerberus
1
1
7
4.5
L
Hades
G-Mun_513
Hades
1
3
3
0.83
W
2
4
5
1.13
W
King Arthur
WiryMeat4553
King Arthur
5
1
3
6.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
34,613
44,474
Taken
42,527
44,894
Mitigated
36,314
17,272
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ax013otle1506
Cernunnos
11,716
4,916
0
1,263
13,462
6,920
1,061
4,755
8,707
0
37,165
W
Cerberus
CRG CHEEZE
Cerberus
5,798
917
0
5,123
14,845
20,859
35
2,697
11,660
20,294
0
L
Hades
G-Mun_513
Hades
8,889
187
320
2,656
11,983
6,586
293
4,827
7,156
31,219
0
W
12,496
5,185
1,637
4,543
13,208
7,740
2,909
3,066
9,760
58,985
7,616
W
King Arthur
WiryMeat4553
King Arthur
15,458
2,267
0
5,969
16,421
16,295
62
3,387
12,621
260
48,656
L
14,008
1,874
0
1,824
17,082
22,808
0
7,603
9,479
0
38,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
29,801
172
Minions Killed
135
0
Camps Cleared
0
848,270
Distance Traveled
755,320
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,769
651
43
3
0
241,527
2
W
Cerberus
11,270
751
39
3
0
298,679
0
L
Hades
9,410
627
45
3
0
220,600
0
W
Olorun
10,655
710
88
6
0
234,143
3
W
King Arthur
11,589
773
45
3
0
315,448
0
L
Mulan
10,622
708
47
3
0
293,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role