Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
UnR3alGamer2045
Neith
Level 129
God Stats
18W - 31L
1,444 SR
Queue Stats
824W - 862L
1,297 Elo+
Solo
Zeus
Zeus
herida_lento
Zeus
Level 69
God Stats
1W - 1L
1,140 SR
Queue Stats
217W - 256L
1,326 Elo+
Solo
Atlas
Atlas
plasma000244
Atlas
Level 69
God Stats
3W - 0L
1,813 SR
Queue Stats
111W - 105L
1,352 Elo+
Solo
Lancelot
Lancelot
tmcrack07
Lancelot
Level 61
God Stats
6W - 10L
1,337 SR
Queue Stats
196W - 226L
1,210 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,337 Elo+

VS

Team Averages
Level 76
1,322 SR
1,231 Elo+
Chiron
Chiron
Arnorki
Chiron
Level 117
God Stats
9W - 8L
1,536 SR
Queue Stats
313W - 328L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eldritch_hobo
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 21L
1,235 Elo+
Party 1
Maui
Maui
Emmánuelður
Maui
Level 124
God Stats
7W - 10L
1,345 SR
Queue Stats
400W - 439L
1,298 Elo+
Solo
King Arthur
King Arthur
PrnkMaster
King Arthur
Level 61
God Stats
10W - 8L
1,332 SR
Queue Stats
65W - 82L
1,277 Elo+
Solo
Nemesis
Nemesis
Spitfire4727
Nemesis
Level 9
God Stats
0W - 5L
1,119 SR
Queue Stats
0W - 5L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 2
6,445
586
3,143
7,461
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 1 / 1
6,150
559
5,149
6,370
2,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 0
6,065
551
5,715
5,938
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 5
5,961
542
2,309
5,614
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
tmcrack07
Lancelot
12
3 / 0 / 2
6,624
602
4,685
6,471
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arnorki
Chiron
10
2 / 2 / 0
6,391
581
4,317
7,866
2,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Eldritch_hobo
Morgan Le Fay
10
3 / 1 / 0
5,996
545
4,793
7,707
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
5,265
479
1,498
8,494
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PrnkMaster
King Arthur
10
0 / 2 / 0
5,495
500
3,915
7,249
4,762
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Spitfire4727
Nemesis
8
0 / 4 / 1
4,970
452
2,109
7,508
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Chiron
Arnorki
Chiron
2
2
0
1
L
Morgan Le Fay
Eldritch_hobo
Morgan Le Fay
3
1
0
3
L
0
2
1
0.25
L
King Arthur
PrnkMaster
King Arthur
0
2
0
0
L
Nemesis
Spitfire4727
Nemesis
0
4
1
0.13
W
5
1
1
5.5
W
2
3
0
0.67
W
0
1
5
2.5
W
Lancelot
tmcrack07
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
16,632
31,854
Taken
38,824
16,182
Mitigated
17,728
8,179
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,143
987
0
3,036
7,461
5,870
748
353
7,108
0
37,392
L
Chiron
Arnorki
Chiron
4,317
744
262
2,211
7,866
2,682
75
1,001
6,865
0
45,966
L
Morgan Le Fay
Eldritch_hobo
Morgan Le Fay
4,793
206
0
730
7,707
3,024
630
4,047
3,660
27,795
0
L
1,498
428
0
1,645
8,494
5,181
0
2,452
6,042
15,947
428
L
King Arthur
PrnkMaster
King Arthur
3,915
388
0
265
7,249
4,762
93
287
6,962
0
31,963
L
Nemesis
Spitfire4727
Nemesis
2,109
931
0
233
7,508
2,079
0
237
7,271
0
18,643
W
5,149
1,486
0
1,756
6,370
2,083
0
27
6,343
0
30,282
W
5,715
475
0
893
5,938
2,413
711
4,427
1,511
35,517
0
W
2,309
1,072
0
1,220
5,614
3,179
476
845
4,769
22,908
0
W
Lancelot
tmcrack07
Lancelot
4,685
504
0
1,274
6,471
2,637
0
451
6,020
0
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
28,117
328
Minions Killed
245
0
Camps Cleared
0
1,050,740
Distance Traveled
1,112,951
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,445
586
78
7
0
203,186
3
L
Chiron
6,391
581
77
7
0
212,680
4
L
Morgan Le Fay
5,996
545
46
4
0
224,884
0
L
Maui
5,265
479
27
2
0
210,518
4
L
King Arthur
5,495
500
57
5
0
210,454
1
L
Nemesis
4,970
452
38
3
0
254,415
0
W
Neith
6,150
559
45
4
0
164,302
0
W
Zeus
6,065
551
70
6
0
212,810
0
W
Atlas
5,961
542
40
4
0
208,687
0
W
Lancelot
6,624
602
95
9
0
261,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role