Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Jupp_Schmirgel
Vulcan
Level 131
God Stats
78W - 70L
1,471 SR
Queue Stats
420W - 459L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Rizυmi
Cliodhna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 48L
1,687 Elo+
Party 2
Team Averages
Level 145
1,490 SR
1,551 Elo+

VS

Team Averages
Level 46
1,168 SR
1,220 Elo+
Ah Puch
Ah Puch
Les-BiG-Brothers
Ah Puch
Level 100
God Stats
0W - 2L
1,066 SR
Queue Stats
65W - 133L
1,305 Elo+
Party 1
Pele
Pele
didzou_06
Pele
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
18W - 52L
1,175 Elo+
Party 1
Yemoja
Yemoja
djo_lcrnv
Yemoja
Level 26
God Stats
0W - 3L
1,145 SR
Queue Stats
1W - 13L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 2 / 4
10,631
759
13,094
12,813
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 2
11,240
803
10,779
4,082
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Rizυmi
Cliodhna
16
2 / 2 / 4
10,103
722
9,547
12,378
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,651
689
7,648
10,106
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
1 / 4 / 1
8,631
617
2,122
8,905
4,020
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
djo_lcrnv
Yemoja
16
1 / 1 / 2
10,416
744
4,980
16,755
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
4
2.5
W
3
0
2
4
L
2
3
2
1
W
Cliodhna
Rizυmi
Cliodhna
2
2
4
2
L
Pele
1
4
1
0.38
L
Yemoja
djo_lcrnv
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
14,750
29,273
Taken
35,766
16,828
Mitigated
26,046
10,541
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,094
9,218
0
3,628
12,813
6,013
2,151
5,301
7,512
0
77,199
W
10,779
4,651
0
2,243
4,082
1,986
752
2,488
1,594
60,344
0
L
7,648
286
0
333
10,106
5,281
0
2,714
7,253
57,190
0
W
Cliodhna
Rizυmi
Cliodhna
9,547
414
0
4,670
12,378
8,829
744
4,866
7,512
0
29,767
L
Pele
2,122
140
0
534
8,905
4,020
0
1,415
7,243
0
19,049
L
Yemoja
djo_lcrnv
Yemoja
4,980
985
509
2,880
16,755
16,745
0
6,698
9,643
25,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
28,698
231
Minions Killed
171
0
Camps Cleared
0
833,293
Distance Traveled
775,064
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,631
759
97
7
0
245,040
1
W
Vulcan
11,240
803
103
7
0
298,358
2
L
Ah Puch
9,651
689
123
9
0
252,090
8
W
Cliodhna
10,103
722
31
2
0
289,895
2
L
Pele
8,631
617
25
2
0
259,281
0
L
Yemoja
10,416
744
23
2
0
263,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role