Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigCrimp614
Hercules
Level 127
God Stats
3W - 1L
1,285 SR
Queue Stats
59W - 96L
1,378 Elo+
Party 1
Bellona
Bellona
ErMinue
Bellona
Level 148
God Stats
1W - 0L
1,604 SR
Queue Stats
24W - 22L
1,497 Elo+
Solo
Ah Puch
Ah Puch
LEARNSxFROMxPAIN
Ah Puch
Level 120
God Stats
9W - 5L
1,793 SR
Queue Stats
372W - 390L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tahki
Morgan Le Fay
Level 104
God Stats
2W - 3L
1,254 SR
Queue Stats
259W - 291L
1,435 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,463 Elo+

VS

Team Averages
Level 85
1,581 SR
1,524 Elo+
Mercury
Mercury
Pollytogus
Mercury
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 90L
1,457 Elo+
Solo
Sylvanus
Sylvanus
REO_Aerosmith
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 2
Charybdis
Charybdis
XFire YaBoiRage
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,603 Elo+
Party 3
Bellona
Bellona
wolph-flow
Bellona
Level 115
God Stats
0W - 1L
1,698 SR
Queue Stats
40W - 39L
1,552 Elo+
Party 2
Scylla
Scylla
x Shaiden x
Scylla
Level 65
God Stats
0W - 1L
1,707 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 7 / 12
13,266
698
16,293
25,829
15,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BigCrimp614
Hercules
20
7 / 2 / 21
13,784
725
15,104
27,234
28,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ErMinue
Bellona
20
8 / 4 / 16
14,358
756
18,450
28,139
37,178
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 5 / 15
12,865
677
22,199
20,996
10,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Morgan Le Fay
Tahki
Morgan Le Fay
20
10 / 3 / 17
14,161
745
32,954
19,416
12,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pollytogus
Mercury
15
2 / 10 / 4
9,988
526
11,931
19,402
8,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
REO_Aerosmith
Sylvanus
18
1 / 4 / 12
11,035
581
9,010
24,595
41,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
XFire YaBoiRage
Charybdis
20
5 / 8 / 7
12,041
634
29,715
25,068
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
wolph-flow
Bellona
17
2 / 9 / 8
11,677
615
18,831
29,040
31,086
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
9 / 7 / 6
12,564
661
26,111
18,270
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
56
38
Kills
19
21
Deaths
38
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
7
12
2.14
W
Hercules
BigCrimp614
Hercules
7
2
21
8.75
W
Bellona
ErMinue
Bellona
8
4
16
4
W
4
5
15
2.3
L
Mercury
Pollytogus
Mercury
2
10
4
0.4
L
Sylvanus
REO_Aerosmith
Sylvanus
1
4
12
1.75
W
Morgan Le Fay
Tahki
Morgan Le Fay
10
3
17
6.17
L
Charybdis
XFire YaBoiRage
Charybdis
5
8
7
1.06
L
Bellona
wolph-flow
Bellona
2
9
8
0.67
L
Scylla
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,000
Damage
95,598
121,614
Taken
116,375
104,377
Mitigated
104,698
49,275
Healing
33,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,293
470
9,561
7,234
25,829
15,084
1,172
5,214
20,497
36,483
0
W
Hercules
BigCrimp614
Hercules
15,104
3,682
1,960
7,839
27,234
28,948
1,337
9,484
17,750
0
28,894
W
Bellona
ErMinue
Bellona
18,450
6,100
4,783
6,631
28,139
37,178
908
8,380
19,759
5,721
26,247
W
22,199
515
782
4,141
20,996
10,769
2,142
7,673
13,323
35,128
0
L
Mercury
Pollytogus
Mercury
11,931
2,685
875
1,578
19,402
8,994
0
12,170
7,048
0
25,198
L
Sylvanus
REO_Aerosmith
Sylvanus
9,010
946
5,670
7,684
24,595
41,328
0
13,938
10,299
12,108
0
W
Morgan Le Fay
Tahki
Morgan Le Fay
32,954
3,571
2,401
3,943
19,416
12,398
1,962
5,290
13,971
65,938
0
L
Charybdis
XFire YaBoiRage
Charybdis
29,715
14,594
1,158
5,282
25,068
13,687
39
14,660
10,160
0
62,261
L
Bellona
wolph-flow
Bellona
18,831
3,667
3,868
3,859
29,040
31,086
110
18,512
10,010
1,097
32,620
L
Scylla
26,111
3,932
1,573
2,292
18,270
9,603
108
13,172
4,696
44,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,434
Gold Earned
57,305
224
Minions Killed
186
0
Camps Cleared
0
1,854,408
Distance Traveled
1,608,900
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,266
698
34
2
0
372,794
0
W
Hercules
13,784
725
43
2
0
397,423
0
W
Bellona
14,358
756
28
1
0
371,736
0
W
Ah Puch
12,865
677
30
2
0
332,412
0
L
Mercury
9,988
526
26
1
0
333,883
0
L
Sylvanus
11,035
581
8
0
0
360,293
2
W
Morgan Le Fay
14,161
745
89
5
0
380,043
4
L
Charybdis
12,041
634
73
4
0
282,305
0
L
Bellona
11,677
615
23
1
0
319,736
1
L
Scylla
12,564
661
56
3
0
312,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role