Player Matchup

Danzaburou
Danzaburou
Finlearson
Danzaburou
Level 147
God Stats
17W - 9L
1,628 SR
Queue Stats
366W - 385L
1,505 Elo+
Solo
Chaac
Chaac
Master8laze
Chaac
Level 154
God Stats
6W - 1L
1,857 SR
Queue Stats
455W - 319L
1,576 Elo+
Solo
Discordia
Discordia
Xein917
Discordia
Level 131
God Stats
2W - 0L
1,517 SR
Queue Stats
26W - 46L
1,338 Elo+
Solo
Team Averages
Level 144
1,667 SR
1,473 Elo+

VS

Team Averages
Level 108
1,575 SR
1,496 Elo+
Arachne
Arachne
Akaju
Arachne
Level 88
God Stats
4W - 5L
1,664 SR
Queue Stats
79W - 64L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 127
God Stats
131W - 159L
1,502 SR
Queue Stats
266W - 388L
1,404 Elo+
Solo
Bacchus
Bacchus
RevanVolrath
Bacchus
Level 109
God Stats
24W - 15L
1,559 SR
Queue Stats
75W - 59L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Finlearson
Danzaburou
10
2 / 0 / 1
5,860
837
4,085
3,676
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 2
5,476
782
3,470
4,280
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Discordia
Xein917
Discordia
8
0 / 0 / 3
4,978
711
1,937
2,530
823
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akaju
Arachne
9
0 / 2 / 0
4,977
711
2,092
6,016
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
10
0 / 1 / 0
5,269
753
3,816
4,269
1,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
RevanVolrath
Bacchus
6
0 / 0 / 0
4,625
661
849
2,574
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Akaju
Arachne
0
2
0
0
L
Nu Wa
0
1
0
0
W
Danzaburou
Finlearson
Danzaburou
2
0
1
2.5
W
1
0
2
2
L
Bacchus
RevanVolrath
Bacchus
0
0
0
0
W
Discordia
Xein917
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,492
Damage
6,757
10,486
Taken
12,859
5,271
Mitigated
7,044
3,977
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Akaju
Arachne
2,092
991
0
1,763
6,016
3,955
0
843
5,005
0
11,011
L
Nu Wa
3,816
2,039
0
1,670
4,269
1,321
0
769
3,345
24,807
0
W
Danzaburou
Finlearson
Danzaburou
4,085
1,386
0
1,500
3,676
1,429
402
1,849
1,827
0
27,353
W
3,470
448
0
1,951
4,280
3,019
131
2,145
2,135
0
17,492
L
Bacchus
RevanVolrath
Bacchus
849
98
0
250
2,574
1,768
0
339
2,132
1,904
0
W
Discordia
Xein917
Discordia
1,937
27
0
526
2,530
823
0
728
1,802
10,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,314
Gold Earned
14,871
118
Minions Killed
75
0
Camps Cleared
0
384,243
Distance Traveled
349,021
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,977
711
24
3
0
155,153
3
L
Nu Wa
5,269
753
48
7
0
120,159
3
W
Danzaburou
5,860
837
66
9
0
136,258
2
W
Chaac
5,476
782
35
5
0
152,272
4
L
Bacchus
4,625
661
3
0
0
73,709
1
W
Discordia
4,978
711
17
2
0
95,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role