Player Matchup

Ganesha
Ganesha
DARKJESTER1430
Ganesha
Level 47
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 2
Chaac
Chaac
DemonicCleaver
Chaac
Level 28
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 2
Baron Samedi
Baron Samedi
IMMAHBOSS2
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,050 Elo+
Party 2
Team Averages
Level 31
1,515 SR
1,184 Elo+

VS

Team Averages
Level 50
1,465 SR
1,285 Elo+
Fenrir
Fenrir
Animeisgod_1000
Fenrir
Level 67
God Stats
3W - 0L
1,780 SR
Queue Stats
72W - 107L
1,302 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Enraged_Sun
Cu Chulainn
Level 68
God Stats
2W - 2L
1,286 SR
Queue Stats
54W - 50L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
LuvAnthony999
Aphrodite
Level 16
God Stats
5W - 8L
1,328 SR
Queue Stats
17W - 35L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 8
12,794
582
11,943
22,984
39,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
1 / 4 / 6
13,243
602
13,869
26,679
23,951
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
IMMAHBOSS2
Baron Samedi
20
7 / 4 / 1
15,503
705
38,372
22,862
20,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
13,234
602
17,542
30,356
25,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Enraged_Sun
Cu Chulainn
20
5 / 4 / 4
15,286
695
34,490
30,963
36,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LuvAnthony999
Aphrodite
20
1 / 1 / 8
14,875
676
8,947
20,776
20,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
9
9
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
0
1
8
4
L
1
4
6
1
W
Cu Chulainn
Enraged_Sun
Cu Chulainn
5
4
4
1.75
L
Baron Samedi
IMMAHBOSS2
Baron Samedi
7
4
1
1.88
W
Aphrodite
LuvAnthony999
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,184
Damage
60,979
72,525
Taken
82,095
84,560
Mitigated
82,131
23,173
Healing
33,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,542
4,969
469
3,621
30,356
25,614
1,372
18,405
11,951
0
51,802
L
11,943
1,796
1,098
1,262
22,984
39,997
15
4,176
17,832
37,234
0
L
13,869
3,447
0
4,536
26,679
23,951
406
2,679
23,333
33
34,535
W
Cu Chulainn
Enraged_Sun
Cu Chulainn
34,490
10,137
568
6,773
30,963
36,113
1,748
17,224
13,739
0
103,560
L
Baron Samedi
IMMAHBOSS2
Baron Samedi
38,372
2,822
7,966
8,311
22,862
20,612
685
2,321
19,703
123,678
0
W
Aphrodite
LuvAnthony999
Aphrodite
8,947
984
12,196
10,346
20,776
20,404
452
14,799
5,977
36,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
43,395
229
Minions Killed
232
0
Camps Cleared
0
1,147,401
Distance Traveled
1,169,852
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,234
602
48
2
0
406,262
0
L
Ganesha
12,794
582
6
0
0
397,602
3
L
Chaac
13,243
602
45
2
0
390,123
3
W
Cu Chulainn
15,286
695
119
5
0
388,089
0
L
Baron Samedi
15,503
705
178
8
0
359,676
3
W
Aphrodite
14,875
676
65
3
0
375,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role