Player Matchup

Skadi
Skadi
CHoFo221
Skadi
Level 131
God Stats
4W - 2L
1,668 SR
Queue Stats
156W - 150L
1,495 Elo+
Solo
Hel
Hel
GayofSpades
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 73L
1,653 Elo+
Solo
Camazotz
Camazotz
Kaoz Belmont
Camazotz
Level 145
God Stats
9W - 9L
1,573 SR
Queue Stats
176W - 152L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SSJ AbIlItY
Ah Muzen Cab
Level 146
God Stats
5W - 5L
1,462 SR
Queue Stats
485W - 529L
1,447 Elo+
Solo
Chiron
Chiron
Zocux
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,366 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,491 Elo+

VS

Team Averages
Level 118
1,595 SR
1,536 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ImTrin
Heimdallr
Level 136
God Stats
3W - 0L
1,826 SR
Queue Stats
86W - 79L
1,507 Elo+
Solo
Hel
Hel
NickRexsi
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,657 Elo+
Solo
Chaac
Chaac
Twan110
Chaac
Level 143
God Stats
11W - 4L
1,691 SR
Queue Stats
281W - 289L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
wannasmo
Sun Wukong
Level 155
God Stats
1W - 1L
1,460 SR
Queue Stats
150W - 143L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CHoFo221
Skadi
17
3 / 8 / 6
10,438
652
18,459
18,541
8,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 8
9,728
608
14,113
17,283
9,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Kaoz Belmont
Camazotz
17
3 / 3 / 8
9,969
623
10,105
30,775
17,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SSJ AbIlItY
Ah Muzen Cab
20
6 / 6 / 4
12,604
788
18,874
17,971
8,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Zocux
Chiron
16
1 / 5 / 7
9,468
592
15,165
20,502
8,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
9 / 2 / 14
12,375
773
29,188
14,641
9,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ImTrin
Heimdallr
18
5 / 4 / 15
11,788
737
15,466
17,757
10,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 17
11,473
717
20,184
21,970
15,644
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Twan110
Chaac
17
3 / 3 / 19
10,921
683
20,215
30,206
43,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
wannasmo
Sun Wukong
18
4 / 6 / 16
11,336
709
13,160
26,353
32,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
16
Kills
27
27
Deaths
16
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
9
2
14
8
L
Skadi
CHoFo221
Skadi
3
8
6
0.75
L
3
5
8
1.4
W
Heimdallr
ImTrin
Heimdallr
5
4
15
3.13
L
Camazotz
Kaoz Belmont
Camazotz
3
3
8
2.33
W
6
1
17
14.5
L
Ah Muzen Cab
SSJ AbIlItY
Ah Muzen Cab
6
6
4
1.33
W
Chaac
Twan110
Chaac
3
3
19
4.17
L
Chiron
Zocux
Chiron
1
5
7
0.9
W
Sun Wukong
wannasmo
Sun Wukong
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,716
Damage
98,213
105,072
Taken
110,927
53,087
Mitigated
112,263
49,363
Healing
54,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
29,188
1,602
1,524
1,070
14,641
9,401
1,400
762
13,879
48,880
0
L
Skadi
CHoFo221
Skadi
18,459
7,562
376
1,350
18,541
8,460
640
10,482
7,717
0
39,173
L
14,113
1,117
12,892
8,045
17,283
9,753
0
8,588
8,447
19,761
0
W
Heimdallr
ImTrin
Heimdallr
15,466
3,763
1,080
3,512
17,757
10,918
1,174
4,279
13,478
0
34,097
L
Camazotz
Kaoz Belmont
Camazotz
10,105
844
1,681
13,137
30,775
17,643
68
12,574
17,889
0
19,923
W
20,184
623
19,180
14,479
21,970
15,644
1,692
2,064
19,906
38,174
0
L
Ah Muzen Cab
SSJ AbIlItY
Ah Muzen Cab
18,874
8,604
0
4,148
17,971
8,500
962
7,504
10,207
0
45,279
W
Chaac
Twan110
Chaac
20,215
2,463
1,725
8,809
30,206
43,917
2,682
3,340
26,866
0
33,813
L
Chiron
Zocux
Chiron
15,165
6,636
1,434
6,300
20,502
8,731
0
8,790
11,440
0
25,958
W
Sun Wukong
wannasmo
Sun Wukong
13,160
1,451
822
2,490
26,353
32,383
1,038
3,668
22,685
0
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
57,893
146
Minions Killed
171
0
Camps Cleared
0
1,388,012
Distance Traveled
1,545,400
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,375
773
47
3
0
289,616
3
L
Skadi
10,438
652
40
3
0
255,843
3
L
Hel
9,728
608
13
1
0
260,832
0
W
Heimdallr
11,788
737
46
3
0
314,540
2
L
Camazotz
9,969
623
14
1
0
358,833
0
W
Hel
11,473
717
43
3
0
346,775
0
L
Ah Muzen Cab
12,604
788
48
3
0
272,684
2
W
Chaac
10,921
683
23
1
0
305,576
0
L
Chiron
9,468
592
31
2
0
239,820
0
W
Sun Wukong
11,336
709
12
1
0
288,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role