Player Matchup

Athena
Athena
Silver II
Ch35h1r3_n355
Athena
Silver II
Level 107
God Stats
7W - 10L
1,446 SR
Queue Stats
55W - 61L
1,100 MMR
Party 1
Medusa
Medusa
Silver III
GaRePXdrO
Medusa
Silver III
Level 63
God Stats
25W - 16L
1,575 SR
Queue Stats
209W - 225L
967 MMR
Party 2
Chang'e
Chang'e
Bronze III
INSPEKTOR_DINO
Chang'e
Bronze III
Level 106
God Stats
79W - 70L
1,508 SR
Queue Stats
346W - 379L
-3 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Vroomy69
Erlang Shen
Bronze I
Level 101
God Stats
16W - 15L
1,520 SR
Queue Stats
33W - 40L
1,084 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
xRealSXO
Zhong Kui
Gold V
Level 69
God Stats
3W - 2L
1,439 SR
Queue Stats
223W - 223L
1,249 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,498 SR
879 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,411 SR
723 MMR
Sol
Sol
Silver V
Albanczyk357
Sol
Silver V
Level 138
God Stats
6W - 9L
1,379 SR
Queue Stats
58W - 77L
1,095 MMR
Solo
Loki
Loki
Silver I
Burakboom
Loki
Silver I
Level 84
God Stats
4W - 10L
1,417 SR
Queue Stats
339W - 351L
1,245 MMR
Solo
Cthulhu
Cthulhu
Bronze III
HalbSteif93
Cthulhu
Bronze III
Level 66
God Stats
5W - 7L
1,427 SR
Queue Stats
95W - 139L
61 MMR
Solo
Danzaburou
Danzaburou
Silver I
charlielou1994
Danzaburou
Silver I
Level 96
God Stats
42W - 32L
1,520 SR
Queue Stats
114W - 121L
1,171 MMR
Solo
Awilix
Awilix
Bronze III
cysco30
Awilix
Bronze III
Level 160
God Stats
10W - 28L
1,314 SR
Queue Stats
118W - 156L
42 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
14,354
574
10,056
24,685
35,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
GaRePXdrO
Medusa
20
4 / 3 / 8
14,723
589
14,827
18,065
10,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 9
14,133
565
16,811
19,493
9,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Vroomy69
Erlang Shen
20
12 / 1 / 14
15,638
626
24,241
30,436
32,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xRealSXO
Zhong Kui
20
9 / 2 / 5
15,386
615
23,213
26,555
30,405
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangNu WaRavanaMulan

VS

Bans
CabrakanSkadiBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 0
12,162
486
13,320
22,881
10,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
18
3 / 4 / 1
12,004
480
13,261
23,733
31,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HalbSteif93
Cthulhu
15
2 / 7 / 1
10,555
422
8,685
26,820
36,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
charlielou1994
Danzaburou
14
1 / 6 / 3
9,477
379
9,541
16,695
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
cysco30
Awilix
15
1 / 11 / 2
10,113
405
10,926
28,234
11,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
36
Kills
8
8
Deaths
36
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Loki
3
4
1
0.88
W
4
1
23
15.5
W
Medusa
GaRePXdrO
Medusa
4
3
8
2.67
L
Cthulhu
HalbSteif93
Cthulhu
2
7
1
0.36
W
7
1
9
11.5
W
Erlang Shen
Vroomy69
Erlang Shen
12
1
14
19
L
Danzaburou
charlielou1994
Danzaburou
1
6
3
0.42
L
Awilix
cysco30
Awilix
1
11
2
0.18
W
Zhong Kui
xRealSXO
Zhong Kui
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,148
Damage
55,733
119,234
Taken
118,363
118,540
Mitigated
97,140
64,805
Healing
25,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,320
4,539
325
8,762
22,881
10,373
3,991
10,484
12,397
112,439
0
L
Loki
13,261
5,799
0
3,631
23,733
31,129
0
13,516
10,217
0
95,105
W
10,056
2,527
0
6,186
24,685
35,986
526
7,296
17,389
38,072
0
W
Medusa
GaRePXdrO
Medusa
14,827
8,412
0
7,406
18,065
10,432
10,469
2,197
15,868
0
133,310
L
Cthulhu
HalbSteif93
Cthulhu
8,685
1,027
307
2,516
26,820
36,669
0
10,140
16,680
48,870
0
W
16,811
0
8,553
11,246
19,493
9,446
1,729
7,938
11,555
135,710
0
W
Erlang Shen
Vroomy69
Erlang Shen
24,241
13,939
0
15,105
30,436
32,271
4,417
5,777
24,659
0
179,971
L
Danzaburou
charlielou1994
Danzaburou
9,541
4,631
0
3,739
16,695
7,382
520
6,190
10,505
0
67,912
L
Awilix
cysco30
Awilix
10,926
4,471
0
5,942
28,234
11,587
0
10,106
18,128
0
71,406
W
Zhong Kui
xRealSXO
Zhong Kui
23,213
4,273
0
16,309
26,555
30,405
2,077
4,139
22,416
122,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,234
Gold Earned
54,311
822
Minions Killed
604
0
Camps Cleared
0
2,473,916
Distance Traveled
2,107,984
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,162
486
170
7
0
401,024
11
L
Loki
12,004
480
171
7
0
476,221
2
W
Athena
14,354
574
47
2
0
541,530
4
W
Medusa
14,723
589
194
8
0
461,444
6
L
Cthulhu
10,555
422
61
2
0
388,174
1
W
Chang'e
14,133
565
189
8
0
496,667
3
W
Erlang Shen
15,638
626
202
8
0
543,380
3
L
Danzaburou
9,477
379
109
4
0
416,823
8
L
Awilix
10,113
405
93
4
0
425,742
1
W
Zhong Kui
15,386
615
190
8
0
430,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role