Player Matchup

Bacchus
Bacchus
GirlKiller69420
Bacchus
Level 85
God Stats
16W - 8L
1,820 SR
Queue Stats
238W - 220L
1,413 Elo+
Party 2
Yemoja
Yemoja
Join_chat_bert
Yemoja
Level 18
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 2
Medusa
Medusa
Mme-VoDkA-
Medusa
Level 44
God Stats
76W - 100L
1,447 SR
Queue Stats
77W - 100L
1,412 Elo+
Party 3
Sol
Sol
Terichimo
Sol
Level 126
God Stats
14W - 26L
1,335 SR
Queue Stats
691W - 726L
1,485 Elo+
Solo
Hades
Hades
the_toxe_greck13
Hades
Level 45
God Stats
24W - 24L
1,480 SR
Queue Stats
82W - 104L
1,427 Elo+
Party 3
Team Averages
Level 64
1,464 SR
1,404 Elo+

VS

Team Averages
Level 81
1,517 SR
1,486 Elo+
Kukulkan
Kukulkan
DG THE RUIZ
Kukulkan
Level 95
God Stats
10W - 6L
1,402 SR
Queue Stats
473W - 473L
1,467 Elo+
Solo
Anubis
Anubis
Demian92
Anubis
Level 154
God Stats
4W - 4L
1,551 SR
Queue Stats
97W - 95L
1,461 Elo+
Solo
Loki
Loki
SillyWabbbit381
Loki
Level 29
God Stats
4W - 0L
1,638 SR
Queue Stats
12W - 5L
1,583 Elo+
Party 1
Chiron
Chiron
ToXiC SpEaRz
Chiron
Level 84
God Stats
14W - 11L
1,494 SR
Queue Stats
247W - 247L
1,479 Elo+
Party 1
Fafnir
Fafnir
iStay Yellin
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,675
868
1,063
938
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 0
8,388
839
0
4,084
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Mme-VoDkA-
Medusa
15
0 / 7 / 0
9,276
928
7,574
20,970
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 5 / 0
9,666
967
14,794
17,178
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 0
8,742
874
4,198
8,170
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

131

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DG THE RUIZ
Kukulkan
16
2 / 0 / 7
10,223
1,022
12,107
4,180
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Demian92
Anubis
16
2 / 0 / 6
10,001
1,000
5,992
4,786
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 0 / 3
11,292
1,129
12,899
5,521
2,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
16
2 / 1 / 5
9,920
992
10,949
9,768
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
0 / 0 / 9
10,961
1,096
5,390
6,389
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
14
14
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DG THE RUIZ
Kukulkan
2
0
7
5.5
W
Anubis
Demian92
Anubis
2
0
6
5
L
0
0
0
0
L
0
1
0
0
L
Medusa
Mme-VoDkA-
Medusa
0
7
0
0
W
8
0
3
9.5
L
1
5
0
0.2
W
Chiron
2
1
5
4.5
W
Fafnir
0
0
9
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
47,337
51,340
Taken
30,644
20,992
Mitigated
21,696
5,234
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DG THE RUIZ
Kukulkan
12,107
592
0
0
4,180
2,506
0
2,794
1,386
32,774
0
W
Anubis
Demian92
Anubis
5,992
0
0
1,578
4,786
3,051
0
2,071
2,715
34,709
0
L
1,063
0
0
7
938
534
0
375
563
5,557
0
L
0
0
45
0
4,084
1,809
0
2,513
1,481
0
0
L
Medusa
Mme-VoDkA-
Medusa
7,574
2,338
0
1,022
20,970
7,577
0
7,027
13,831
0
34,528
W
12,899
3,834
0
398
5,521
2,749
0
3,439
2,024
0
32,734
L
14,794
5,360
0
3,503
17,178
6,352
0
8,440
8,555
36,652
3,971
W
Chiron
10,949
5,742
662
1,996
9,768
5,035
0
6,303
3,447
0
23,561
W
Fafnir
5,390
1,582
336
2,718
6,389
8,355
0
3,960
2,389
12,597
0
L
4,198
85
72
585
8,170
4,720
0
4,607
3,421
11,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
52,397
146
Minions Killed
231
4
Camps Cleared
11
573,517
Distance Traveled
954,838
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,223
1,022
65
7
1
192,540
0
W
Anubis
10,001
1,000
82
8
1
165,098
0
L
Bacchus
8,675
868
13
1
0
107,139
0
L
Yemoja
8,388
839
0
0
0
11,917
0
L
Medusa
9,276
928
45
5
1
185,671
0
W
Loki
11,292
1,129
28
3
8
196,109
0
L
Sol
9,666
967
75
8
3
157,161
1
W
Chiron
9,920
992
36
4
0
205,791
0
W
Fafnir
10,961
1,096
20
2
1
195,300
0
L
Hades
8,742
874
13
1
0
111,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role