Player Matchup

Lancelot
Lancelot
Bronze III
JaeKAllDay
Lancelot
Bronze III
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,571 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Rcups
Jormungandr
Gold IV
Level 123
God Stats
0W - 2L
1,529 SR
Queue Stats
34W - 41L
1,512 MMR
Solo
Atlas
Atlas
Gold V
TheTrolleador
Atlas
Gold V
Level 158
God Stats
7W - 8L
1,497 SR
Queue Stats
47W - 54L
1,550 MMR
Solo
Heimdallr
Heimdallr
Bronze III
axelbryan
Heimdallr
Bronze III
Level 155
God Stats
0W - 1L
1,224 SR
Queue Stats
9W - 26L
1,544 MMR
Solo
Poseidon
Poseidon
Bronze III
rafinha21
Poseidon
Bronze III
Level 88
God Stats
8W - 4L
1,359 SR
Queue Stats
21W - 30L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,422 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,605 SR
1,521 MMR
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
DanielMacias7
Scylla
Gold II
Level 160
God Stats
12W - 10L
1,572 SR
Queue Stats
193W - 198L
1,565 MMR
Solo
Bakasura
Bakasura
Silver I
YungStank
Bakasura
Silver I
Level 41
God Stats
3W - 0L
1,950 SR
Queue Stats
27W - 19L
1,554 MMR
Solo
Cerberus
Cerberus
Silver II
pabblovva711
Cerberus
Silver II
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JaeKAllDay
Lancelot
10
2 / 4 / 1
6,128
557
2,010
10,105
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Rcups
Jormungandr
11
0 / 3 / 1
6,388
581
7,756
10,514
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 4 / 1
5,178
471
4,841
10,563
7,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
axelbryan
Heimdallr
10
1 / 1 / 0
5,782
526
2,530
4,130
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
rafinha21
Poseidon
10
0 / 3 / 1
5,723
520
2,601
5,236
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ThorCernunnosKhepriYemoja

VS

Bans
IzanamiAgniBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 4
7,284
662
7,593
11,486
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
 
Ullr
11
1 / 1 / 2
6,649
604
3,370
7,263
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 5
7,733
703
8,500
4,835
1,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
YungStank
Bakasura
11
2 / 3 / 8
6,948
632
5,083
10,112
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
pabblovva711
Cerberus
10
3 / 0 / 7
6,666
606
3,398
7,065
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
4
4
W
Ullr
 
Ullr
1
1
2
2
W
7
1
5
9.5
L
Lancelot
JaeKAllDay
Lancelot
2
4
1
0.63
L
Jormungandr
Rcups
Jormungandr
0
3
1
0.17
L
1
4
1
0.38
W
Bakasura
YungStank
Bakasura
2
3
8
2
L
Heimdallr
axelbryan
Heimdallr
1
1
0
1
W
Cerberus
pabblovva711
Cerberus
3
0
7
6.5
L
Poseidon
rafinha21
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
27,944
40,548
Taken
40,761
18,535
Mitigated
24,203
9,816
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,593
999
788
6,884
11,486
10,778
236
6,630
4,856
0
53,824
W
Ullr
 
Ullr
3,370
1,884
0
980
7,263
2,614
0
1,318
5,945
0
53,513
W
8,500
1,447
86
1,487
4,835
1,768
408
1,766
3,067
52,106
0
L
Lancelot
JaeKAllDay
Lancelot
2,010
260
0
3,708
10,105
3,578
0
2,942
6,822
0
34,246
L
Jormungandr
Rcups
Jormungandr
7,756
3,509
0
2,870
10,514
4,729
0
1,375
8,171
54,579
0
L
4,841
2,104
150
1,117
10,563
7,270
0
3,998
5,806
22,543
0
W
Bakasura
YungStank
Bakasura
5,083
3,144
0
1,586
10,112
4,048
24
3,316
6,796
0
44,548
L
Heimdallr
axelbryan
Heimdallr
2,530
1,156
0
1,471
4,130
1,423
0
1,082
2,932
0
32,066
W
Cerberus
pabblovva711
Cerberus
3,398
277
0
2,342
7,065
4,995
785
2,816
4,249
12,986
0
L
Poseidon
rafinha21
Poseidon
2,601
214
0
500
5,236
1,535
0
2,075
2,873
39,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
35,280
358
Minions Killed
411
0
Camps Cleared
0
1,013,902
Distance Traveled
1,153,728
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,284
662
101
9
0
235,726
5
W
Ullr
6,649
604
93
8
0
189,620
0
W
Scylla
7,733
703
95
9
0
257,180
6
L
Lancelot
6,128
557
67
6
0
233,066
2
L
Jormungandr
6,388
581
105
10
0
183,999
3
L
Atlas
5,178
471
27
2
0
205,041
0
W
Bakasura
6,948
632
94
9
0
242,858
3
L
Heimdallr
5,782
526
70
6
0
192,529
0
W
Cerberus
6,666
606
28
3
0
228,344
0
L
Poseidon
5,723
520
89
8
0
199,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role