Player Matchup

Thanatos
Thanatos
Flurian
Thanatos
Level 87
God Stats
7W - 2L
1,924 SR
Queue Stats
15W - 13L
1,554 Elo+
Party 1
Ares
Ares
JohnTrikone
Ares
Level 116
God Stats
6W - 3L
1,645 SR
Queue Stats
21W - 18L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
Minheabank
Heimdallr
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 11L
1,579 Elo+
Party 1
Ra
Ra
Tephulia
Ra
Level 47
God Stats
3W - 1L
1,555 SR
Queue Stats
9W - 8L
1,630 Elo+
Party 1
Horus
Horus
Vllaris
Horus
Level 78
God Stats
1W - 1L
1,621 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 1
Team Averages
Level 71
1,704 SR
1,577 Elo+

VS

Team Averages
Level 77
1,465 SR
1,454 Elo+
Shiva
Shiva
GallowsHumuor
Shiva
Level 123
God Stats
15W - 11L
1,386 SR
Queue Stats
513W - 524L
1,493 Elo+
Solo
Bakasura
Bakasura
Stemen001
Bakasura
Level 53
God Stats
4W - 6L
1,472 SR
Queue Stats
44W - 63L
1,391 Elo+
Solo
Neith
Neith
captainslop
Neith
Level 57
God Stats
7W - 16L
1,351 SR
Queue Stats
106W - 142L
1,382 Elo+
Solo
Chang'e
Chang'e
dibadgyal2
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 2
Hera
Hera
xAutumnReign
Hera
Level 88
God Stats
3W - 5L
1,617 SR
Queue Stats
89W - 93L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flurian
Thanatos
18
11 / 6 / 6
11,555
525
15,446
23,877
12,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 0 / 12
11,086
504
14,820
19,451
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Minheabank
Heimdallr
17
3 / 2 / 3
10,463
476
7,817
15,336
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 1 / 7
11,795
536
16,321
11,158
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Vllaris
Horus
16
2 / 2 / 8
10,503
477
11,775
18,748
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,431
429
8,961
21,277
20,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Stemen001
Bakasura
15
2 / 7 / 2
9,639
438
8,488
22,478
8,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 1
9,149
416
10,034
16,199
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
dibadgyal2
Chang'e
15
1 / 2 / 5
9,479
431
10,542
18,813
11,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 1
11,502
523
18,571
10,235
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
22
Kills
10
11
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Flurian
Thanatos
11
6
6
2.33
L
0
6
3
0.25
W
2
0
12
8
W
Heimdallr
Minheabank
Heimdallr
3
2
3
2.25
L
Bakasura
Stemen001
Bakasura
2
7
2
0.43
W
4
1
7
7.5
W
Horus
Vllaris
Horus
2
2
8
3
L
1
4
1
0.38
L
Chang'e
dibadgyal2
Chang'e
1
2
5
1.75
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,179
Damage
56,596
88,570
Taken
89,002
69,215
Mitigated
50,760
45,147
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Flurian
Thanatos
15,446
3,497
0
19,143
23,877
12,856
1,345
9,271
14,076
0
89,452
L
8,961
1,155
0
4,183
21,277
20,058
0
5,891
14,788
0
69,243
W
14,820
869
0
3,548
19,451
25,164
292
7,747
11,080
46,580
5,497
W
Heimdallr
Minheabank
Heimdallr
7,817
2,406
0
6,723
15,336
8,765
1,226
3,175
12,040
0
87,053
L
Bakasura
Stemen001
Bakasura
8,488
5,462
0
2,749
22,478
8,922
0
7,202
15,098
0
57,832
W
16,321
1,341
5,315
5,259
11,158
5,686
1,057
6,017
5,060
112,811
0
W
Horus
Vllaris
Horus
11,775
5,202
1,110
4,049
18,748
16,744
761
3,305
14,610
0
64,311
L
10,034
4,143
0
2,749
16,199
6,814
1,512
6,499
9,591
0
64,024
L
Chang'e
dibadgyal2
Chang'e
10,542
1,036
2,567
9,767
18,813
11,278
60
7,993
10,768
59,963
0
L
18,571
4,731
0
327
10,235
3,688
816
3,366
6,770
96,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
49,200
600
Minions Killed
566
0
Camps Cleared
0
2,145,440
Distance Traveled
2,044,119
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,555
525
113
5
0
438,243
1
L
Shiva
9,431
429
106
5
0
350,752
6
W
Ares
11,086
504
55
3
0
471,119
7
W
Heimdallr
10,463
476
126
6
0
375,279
1
L
Bakasura
9,639
438
115
5
0
451,031
3
W
Ra
11,795
536
192
9
0
438,853
1
W
Horus
10,503
477
114
5
0
421,946
1
L
Neith
9,149
416
104
5
0
407,618
0
L
Chang'e
9,479
431
83
4
0
415,895
0
L
Hera
11,502
523
158
7
0
418,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role