Player Matchup

Cliodhna
Cliodhna
Diamond III
ASURABLADE122
Cliodhna
Diamond III
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
436W - 425L
2,201 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Efurys
Heimdallr
Diamond II
Level 73
God Stats
0W - 1L
1,764 SR
Queue Stats
189W - 171L
2,397 MMR
Solo
Mercury
Mercury
Diamond III
Gorilla990918
Mercury
Diamond III
Level 118
God Stats
18W - 9L
1,766 SR
Queue Stats
582W - 585L
2,070 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
KS DN0VAW0LF
Baba Yaga
Diamond IV
Level 160
God Stats
13W - 13L
1,726 SR
Queue Stats
789W - 781L
2,025 MMR
Solo
Ganesha
Ganesha
Diamond V
VooDoo_iVy
Ganesha
Diamond V
Level 127
God Stats
3W - 4L
1,773 SR
Queue Stats
158W - 144L
2,135 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,663 SR
2,166 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,741 SR
1,989 MMR
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
BoolLikeBaki
Fenrir
Platinum V
Level 126
God Stats
9W - 9L
1,646 SR
Queue Stats
27W - 18L
1,974 MMR
Solo
Ullr
Ullr
Gold I
Cuffin
Ullr
Gold I
Level 79
God Stats
3W - 1L
1,793 SR
Queue Stats
21W - 6L
1,967 MMR
Solo
Atlas
Atlas
Diamond II
Trulify--
Atlas
Diamond II
Level 142
God Stats
16W - 6L
1,909 SR
Queue Stats
85W - 75L
2,337 MMR
Solo
Amaterasu
Amaterasu
Diamond II
UWUsForDaddy
Amaterasu
Diamond II
Level 145
God Stats
15W - 7L
1,856 SR
Queue Stats
665W - 670L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ASURABLADE122
Cliodhna
8
0 / 2 / 0
4,478
448
3,718
5,827
2,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Efurys
Heimdallr
10
0 / 1 / 0
5,216
522
3,677
8,266
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
9
0 / 1 / 1
4,926
493
2,894
8,780
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
KS DN0VAW0LF
Baba Yaga
10
1 / 3 / 0
5,656
566
2,899
5,373
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
VooDoo_iVy
Ganesha
7
0 / 4 / 1
4,758
476
1,611
10,715
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LancelotGuan YuThorDa Ji

VS

Bans
AresSusanoHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 4
6,004
600
4,384
3,604
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
5 / 0 / 4
6,000
600
3,790
5,875
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Cuffin
Ullr
10
2 / 0 / 1
6,174
617
5,603
4,140
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Trulify--
Atlas
9
1 / 0 / 8
5,833
583
5,950
7,211
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
UWUsForDaddy
Amaterasu
10
1 / 1 / 1
5,846
585
3,909
9,625
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
Cliodhna
ASURABLADE122
Cliodhna
0
2
0
0
W
Fenrir
5
0
4
7
W
Ullr
Cuffin
Ullr
2
0
1
2.5
L
Heimdallr
Efurys
Heimdallr
0
1
0
0
L
Mercury
0
1
1
0.5
L
Baba Yaga
KS DN0VAW0LF
Baba Yaga
1
3
0
0.33
W
Atlas
Trulify--
Atlas
1
0
8
5
W
Amaterasu
UWUsForDaddy
Amaterasu
1
1
1
1.5
L
Ganesha
VooDoo_iVy
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,799
Damage
23,636
38,961
Taken
30,455
16,563
Mitigated
18,377
10,580
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,384
395
0
1,279
3,604
1,370
332
1,619
1,985
53,263
0
L
Cliodhna
ASURABLADE122
Cliodhna
3,718
927
0
1,128
5,827
2,462
0
217
5,610
0
22,805
W
Fenrir
3,790
952
0
3,780
5,875
2,187
0
110
5,765
0
29,858
W
Ullr
Cuffin
Ullr
5,603
2,648
0
1,308
4,140
1,755
0
243
3,897
0
43,849
L
Heimdallr
Efurys
Heimdallr
3,677
1,437
0
4,813
8,266
3,261
0
650
7,616
0
44,276
L
Mercury
2,894
1,585
0
1,250
8,780
2,864
0
1,681
7,099
0
31,893
L
Baba Yaga
KS DN0VAW0LF
Baba Yaga
2,899
225
0
1,028
5,373
2,405
0
3,466
1,907
39,621
0
W
Atlas
Trulify--
Atlas
5,950
2,295
0
2,242
7,211
5,640
0
1,737
5,474
18,172
3,771
W
Amaterasu
UWUsForDaddy
Amaterasu
3,909
1,380
0
5,114
9,625
7,425
0
801
8,824
0
35,123
L
Ganesha
VooDoo_iVy
Ganesha
1,611
453
0
2,361
10,715
5,571
0
3,343
7,372
12,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
29,857
260
Minions Killed
343
0
Camps Cleared
0
937,434
Distance Traveled
967,394
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,004
600
102
10
0
191,782
2
L
Cliodhna
4,478
448
41
4
0
195,596
2
W
Fenrir
6,000
600
59
6
0
223,130
3
W
Ullr
6,174
617
93
9
0
173,090
0
L
Heimdallr
5,216
522
75
8
0
164,865
3
L
Mercury
4,926
493
62
6
0
223,083
3
L
Baba Yaga
5,656
566
81
8
0
166,881
2
W
Atlas
5,833
583
22
2
0
181,038
4
W
Amaterasu
5,846
585
67
7
0
198,354
5
L
Ganesha
4,758
476
1
0
0
187,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role