Player Matchup

Osiris
Osiris
OWSanguine
Osiris
Level 131
God Stats
1W - 0L
1,294 SR
Queue Stats
29W - 14L
1,668 Elo+
Party 1
Sol
Sol
RO_Flof
Sol
Level 154
God Stats
3W - 7L
1,207 SR
Queue Stats
531W - 565L
1,481 Elo+
Solo
Ne Zha
Ne Zha
SinTheKing
Ne Zha
Level 107
God Stats
3W - 2L
1,577 SR
Queue Stats
140W - 157L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
TazerND
Sylvanus
Level 144
God Stats
2W - 1L
1,547 SR
Queue Stats
34W - 17L
1,658 Elo+
Party 1
Ishtar
Ishtar
monkeyD1312
Ishtar
Level 26
God Stats
2W - 2L
1,468 SR
Queue Stats
33W - 49L
1,419 Elo+
Party 2
Team Averages
Level 112
1,418 SR
1,529 Elo+

VS

Team Averages
Level 90
1,499 SR
1,469 Elo+
Ymir
Ymir
AdiJah
Ymir
Level 84
God Stats
4W - 4L
1,382 SR
Queue Stats
190W - 188L
1,508 Elo+
Solo
Chang'e
Chang'e
Aled556
Chang'e
Level 126
God Stats
2W - 2L
1,671 SR
Queue Stats
260W - 243L
1,499 Elo+
Party 3
Vulcan
Vulcan
GRIBnik48
Vulcan
Level 130
God Stats
13W - 14L
1,443 SR
Queue Stats
779W - 781L
1,471 Elo+
Party 3
Yu Huang
Yu Huang
Gerf0rd
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,345 Elo+
Party 4
King Arthur
King Arthur
d2cBenzo
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OWSanguine
Osiris
19
1 / 6 / 13
12,662
666
11,115
30,013
36,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
19
1 / 5 / 8
11,581
610
18,410
19,245
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
SinTheKing
Ne Zha
20
11 / 4 / 7
14,108
743
36,998
24,100
14,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
TazerND
Sylvanus
20
4 / 1 / 8
13,588
715
15,247
33,557
43,293
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
19
2 / 3 / 12
11,564
609
20,642
19,436
9,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AdiJah
Ymir
17
3 / 2 / 10
11,661
614
11,266
26,117
34,260
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Aled556
Chang'e
17
1 / 4 / 9
10,682
562
14,602
24,275
15,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
GRIBnik48
Vulcan
20
4 / 3 / 10
12,875
678
38,705
16,751
9,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
Gerf0rd
Yu Huang
20
7 / 5 / 9
13,205
695
30,071
21,833
13,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
d2cBenzo
King Arthur
18
4 / 5 / 9
11,332
596
7,279
29,869
36,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
66
19
Kills
19
19
Deaths
19
48
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
AdiJah
Ymir
3
2
10
4
L
Chang'e
Aled556
Chang'e
1
4
9
1.38
L
Vulcan
GRIBnik48
Vulcan
4
3
10
3
L
Yu Huang
Gerf0rd
Yu Huang
7
5
9
2.3
W
Osiris
OWSanguine
Osiris
1
6
13
1.25
W
Sol
1
5
8
1
W
Ne Zha
SinTheKing
Ne Zha
11
4
7
3.63
W
Sylvanus
TazerND
Sylvanus
4
1
8
8
L
King Arthur
d2cBenzo
King Arthur
4
5
9
1.7
W
Ishtar
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,412
Damage
101,923
126,351
Taken
118,845
112,618
Mitigated
109,431
68,286
Healing
48,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AdiJah
Ymir
11,266
621
2,008
4,436
26,117
34,260
174
8,549
17,568
19,629
0
L
Chang'e
Aled556
Chang'e
14,602
1,853
23,061
10,249
24,275
15,984
264
4,999
19,276
27,786
0
L
Vulcan
GRIBnik48
Vulcan
38,705
10,886
2,075
1,046
16,751
9,399
537
3,951
12,800
72,523
0
L
Yu Huang
Gerf0rd
Yu Huang
30,071
2,118
2,030
982
21,833
13,173
59
4,812
17,021
58,860
0
W
Osiris
OWSanguine
Osiris
11,115
3,920
5,370
4,541
30,013
36,048
371
23,419
6,594
0
30,174
W
Sol
18,410
4,879
1,244
4,313
19,245
9,717
4,761
15,288
3,957
45,874
0
W
Ne Zha
SinTheKing
Ne Zha
36,998
8,006
3,762
7,400
24,100
14,308
731
17,041
7,059
0
64,637
W
Sylvanus
TazerND
Sylvanus
15,247
2,373
19,213
15,783
33,557
43,293
2,736
22,699
10,858
36,094
0
L
King Arthur
d2cBenzo
King Arthur
7,279
1,502
1,199
1,790
29,869
36,615
268
11,346
18,523
570
11,242
W
Ishtar
20,642
12,942
2,109
4,551
19,436
9,252
0
16,747
2,689
0
44,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
59,755
239
Minions Killed
202
0
Camps Cleared
0
1,694,238
Distance Traveled
1,714,385
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,661
614
12
1
0
268,198
0
L
Chang'e
10,682
562
21
1
0
358,581
3
L
Vulcan
12,875
678
83
4
0
405,465
0
L
Yu Huang
13,205
695
74
4
0
323,235
4
W
Osiris
12,662
666
40
2
0
336,756
0
W
Sol
11,581
610
68
4
0
326,029
0
W
Ne Zha
14,108
743
35
2
0
361,607
0
W
Sylvanus
13,588
715
49
3
0
349,394
0
L
King Arthur
11,332
596
12
1
0
358,906
0
W
Ishtar
11,564
609
47
2
0
320,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role