Player Matchup

Set
Set
MKXFanatic
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Mooo46572
Khepri
Level 29
God Stats
0W - 1L
1,732 SR
Queue Stats
53W - 70L
1,359 Elo+
Solo
Terra
Terra
SaltyBoiJesus
Terra
Level 111
God Stats
1W - 1L
1,725 SR
Queue Stats
116W - 99L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
lI Gally Il
Kuzenbo
Level 103
God Stats
0W - 1L
1,642 SR
Queue Stats
30W - 37L
1,271 Elo+
Party 1
Neith
Neith
yuhboi
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Team Averages
Level 55
1,620 SR
1,395 Elo+

VS

Team Averages
Level 99
1,511 SR
1,483 Elo+
Cernunnos
Cernunnos
Babelincoln92
Cernunnos
Level 41
God Stats
6W - 6L
1,172 SR
Queue Stats
236W - 277L
1,420 Elo+
Party 3
Sobek
Sobek
anonymousninja93
Sobek
Level 67
God Stats
4W - 2L
1,482 SR
Queue Stats
55W - 63L
1,475 Elo+
Party 2
Skadi
Skadi
buckwazowski
Skadi
Level 103
God Stats
10W - 10L
1,395 SR
Queue Stats
515W - 538L
1,451 Elo+
Party 3
Medusa
Medusa
castaron1
Medusa
Level 127
God Stats
4W - 0L
1,939 SR
Queue Stats
89W - 87L
1,506 Elo+
Party 2
Terra
Terra
krazyking360_
Terra
Level 155
God Stats
8W - 6L
1,569 SR
Queue Stats
297W - 302L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
5,656
566
458
1,383
683
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Mooo46572
Khepri
14
1 / 4 / 6
7,709
771
4,202
12,590
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 6
7,608
761
6,373
12,603
16,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
lI Gally Il
Kuzenbo
13
2 / 4 / 5
7,578
758
5,779
15,038
25,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
yuhboi
Neith
15
3 / 5 / 3
7,690
769
12,453
10,345
5,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Babelincoln92
Cernunnos
14
1 / 2 / 12
7,994
799
5,291
9,889
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 10
8,333
833
2,758
14,670
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 6
9,318
932
12,827
10,330
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
castaron1
Medusa
18
5 / 1 / 10
10,309
1,031
17,925
8,088
4,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 10
8,445
845
8,433
14,804
13,388
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
9
Kills
16
16
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Babelincoln92
Cernunnos
1
2
12
3.5
L
0
1
1
0.5
L
Khepri
Mooo46572
Khepri
1
4
6
1
L
3
2
6
3
W
0
4
10
1.25
W
7
2
6
5
W
Medusa
castaron1
Medusa
5
1
10
10
W
3
5
10
1.6
L
Kuzenbo
lI Gally Il
Kuzenbo
2
4
5
1.13
L
Neith
yuhboi
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
47,234
51,959
Taken
57,781
59,173
Mitigated
43,816
16,122
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Babelincoln92
Cernunnos
5,291
2,316
811
2,418
9,889
4,914
416
3,535
6,354
0
13,440
L
458
144
0
13
1,383
683
0
451
932
0
902
L
Khepri
Mooo46572
Khepri
4,202
367
1,867
2,060
12,590
10,298
0
2,382
10,208
11,164
0
L
6,373
1,318
3,366
4,651
12,603
16,782
0
3,092
9,511
15,200
0
W
2,758
175
912
3,374
14,670
16,290
589
3,257
11,413
5,084
0
W
12,827
7,932
1,400
3,097
10,330
5,131
2,086
3,943
6,387
0
27,535
W
Medusa
castaron1
Medusa
17,925
7,642
2,189
1,847
8,088
4,093
2,899
1,805
6,283
0
40,990
W
8,433
170
4,591
2,848
14,804
13,388
210
3,814
10,990
15,319
0
L
Kuzenbo
lI Gally Il
Kuzenbo
5,779
1,705
887
1,885
15,038
25,530
0
3,099
11,939
9,158
0
L
Neith
yuhboi
Neith
12,453
5,433
0
1,393
10,345
5,880
0
2,167
8,178
0
27,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
44,399
64
Minions Killed
124
0
Camps Cleared
0
714,497
Distance Traveled
930,062
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,994
799
15
2
0
190,055
0
L
Set
5,656
566
1
0
0
17,282
1
L
Khepri
7,709
771
12
1
0
174,264
3
L
Terra
7,608
761
17
2
0
192,427
1
W
Sobek
8,333
833
6
1
0
196,029
0
W
Skadi
9,318
932
34
3
0
174,397
1
W
Medusa
10,309
1,031
56
6
0
193,923
0
W
Terra
8,445
845
13
1
0
175,658
0
L
Kuzenbo
7,578
758
1
0
0
176,622
1
L
Neith
7,690
769
33
3
0
153,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role