Player Matchup

Ymir
Ymir
KaptenFeStiS
Ymir
Level 135
God Stats
70W - 71L
1,494 SR
Queue Stats
321W - 287L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
TaPåMig
Heimdallr
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 25L
1,621 Elo+
Party 2
Baba Yaga
Baba Yaga
Wahlkvist
Baba Yaga
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
439W - 377L
1,571 Elo+
Party 2
The Morrigan
The Morrigan
darkfiro
The Morrigan
Level 157
God Stats
3W - 0L
1,298 SR
Queue Stats
167W - 150L
1,623 Elo+
Party 2
Arachne
Arachne
sooka
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 68L
1,739 Elo+
Party 2
Team Averages
Level 111
1,458 SR
1,629 Elo+

VS

Team Averages
Level 78
1,532 SR
1,558 Elo+
Raijin
Raijin
 
Raijin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Grooysson
Odin
Level 157
God Stats
1W - 1L
1,691 SR
Queue Stats
63W - 64L
1,539 Elo+
Solo
Susano
Susano
JunglerOnAcid
Susano
Level 28
God Stats
1W - 1L
1,849 SR
Queue Stats
2W - 3L
1,795 Elo+
Party 1
Ullr
Ullr
inpernu13
Ullr
Level 124
God Stats
2W - 1L
1,520 SR
Queue Stats
30W - 36L
1,455 Elo+
Solo
Bacchus
Bacchus
馬女人槍
Bacchus
Level 44
God Stats
6W - 8L
1,099 SR
Queue Stats
239W - 254L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
10,566
480
6,226
20,998
19,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TaPåMig
Heimdallr
20
7 / 1 / 2
13,511
614
15,427
17,650
7,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Wahlkvist
Baba Yaga
20
12 / 3 / 2
13,617
619
16,900
16,381
8,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
darkfiro
The Morrigan
17
2 / 4 / 6
11,350
516
12,266
10,041
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
sooka
Arachne
18
5 / 7 / 4
11,974
544
10,961
29,377
14,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 6 / 4
9,878
449
11,874
15,842
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
14
0 / 7 / 2
9,119
415
4,973
17,914
12,733
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
12 / 6 / 3
11,648
529
17,490
22,025
10,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
16
3 / 3 / 2
10,070
458
8,598
17,283
7,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
馬女人槍
Bacchus
13
0 / 6 / 6
8,293
377
8,667
16,587
20,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
28
Kills
20
20
Deaths
28
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
6
4
1.17
L
Odin
0
7
2
0.14
L
12
6
3
2.25
W
2
5
10
1.4
W
Heimdallr
TaPåMig
Heimdallr
7
1
2
8
W
Baba Yaga
Wahlkvist
Baba Yaga
12
3
2
4.33
W
The Morrigan
darkfiro
The Morrigan
2
4
6
1.25
L
Ullr
3
3
2
1.33
W
Arachne
sooka
Arachne
5
7
4
1
L
Bacchus
馬女人槍
Bacchus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,780
Damage
51,602
94,447
Taken
89,651
54,786
Mitigated
58,167
28,131
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,874
539
0
2,373
15,842
6,551
0
7,330
8,509
67,402
0
L
Odin
4,973
1,159
0
2,705
17,914
12,733
0
10,215
7,699
0
58,425
L
17,490
5,909
0
2,390
22,025
10,695
0
6,592
15,433
0
106,214
W
6,226
1,261
0
2,164
20,998
19,353
147
6,430
14,568
36,265
1,914
W
Heimdallr
TaPåMig
Heimdallr
15,427
8,065
0
9,583
17,650
7,725
1,415
3,188
14,462
0
123,587
W
Baba Yaga
Wahlkvist
Baba Yaga
16,900
1,280
0
5,829
16,381
8,882
889
1,636
14,745
94,870
0
W
The Morrigan
darkfiro
The Morrigan
12,266
881
0
1,310
10,041
4,147
1,187
3,778
5,994
88,049
0
L
Ullr
8,598
4,130
0
1,163
17,283
7,348
0
3,479
13,804
0
84,885
W
Arachne
sooka
Arachne
10,961
8,201
0
9,245
29,377
14,679
1,992
6,853
22,524
0
119,606
L
Bacchus
馬女人槍
Bacchus
8,667
666
277
2,128
16,587
20,840
0
7,556
9,031
44,730
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
49,008
667
Minions Killed
554
0
Camps Cleared
0
2,083,195
Distance Traveled
2,103,831
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,878
449
108
5
0
394,805
6
L
Odin
9,119
415
115
5
0
390,206
2
L
Susano
11,648
529
144
7
0
508,346
1
W
Ymir
10,566
480
41
2
0
407,941
7
W
Heimdallr
13,511
614
197
9
0
400,300
2
W
Baba Yaga
13,617
619
154
7
0
427,177
3
W
The Morrigan
11,350
516
144
7
0
432,715
5
L
Ullr
10,070
458
136
6
0
383,270
6
W
Arachne
11,974
544
131
6
0
415,062
4
L
Bacchus
8,293
377
51
2
0
427,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role