Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BearGoron281
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,083 Elo+
Party 1
Odin
Odin
CatfishCardio
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 163L
1,377 Elo+
Solo
Terra
Terra
DivineZiel
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,035 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,299 Elo+

VS

Team Averages
Level 83
1,463 SR
1,397 Elo+
Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BoundRdo
Tyr
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 205L
1,327 Elo+
Solo
Nemesis
Nemesis
FatF1shy
Nemesis
Level 63
God Stats
2W - 1L
1,380 SR
Queue Stats
107W - 118L
1,380 Elo+
Solo
Xing Tian
Xing Tian
HarborZ
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,448 Elo+
Solo
Anubis
Anubis
ThesScannorSama
Anubis
Level 49
God Stats
46W - 41L
1,436 SR
Queue Stats
75W - 87L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 6 / 0
4,727
473
2,249
8,793
3,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
 
Set
7
0 / 1 / 1
4,707
471
2,173
6,839
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
2 / 3 / 1
5,193
519
5,236
8,874
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,344
534
3,854
8,587
5,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
8
1 / 1 / 3
5,547
555
2,880
8,340
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
6 / 0 / 0
6,632
663
6,400
4,591
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 0
6,828
683
4,889
7,701
5,875
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
FatF1shy
Nemesis
9
0 / 1 / 1
5,490
549
3,488
8,531
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
HarborZ
Xing Tian
9
1 / 1 / 4
5,651
565
3,805
8,275
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 0
6,518
652
6,000
4,952
1,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
13
13
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
L
Set
 
Set
0
1
1
0.5
W
Hera
 
Hera
6
0
0
6
L
Apollo
2
3
1
0.83
W
2
0
0
2
L
0
2
0
0
L
Terra
1
1
3
2.5
W
Nemesis
FatF1shy
Nemesis
0
1
1
0.5
W
Xing Tian
HarborZ
Xing Tian
1
1
4
3
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
24,582
41,433
Taken
34,050
19,283
Mitigated
16,412
10,207
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,249
357
107
1,360
8,793
3,952
124
5,607
3,186
25,111
0
L
Set
 
Set
2,173
1,122
0
645
6,839
2,657
0
1,155
5,684
0
23,427
W
Hera
 
Hera
6,400
1,235
0
250
4,591
1,394
76
1,859
2,732
45,464
0
L
Apollo
5,236
3,620
0
2,904
8,874
2,105
0
5,105
3,769
0
23,499
W
4,889
894
0
2,358
7,701
5,875
0
0
7,701
0
42,794
L
3,854
1,132
0
840
8,587
5,799
0
0
8,587
0
32,402
L
Terra
2,880
1,174
667
3,684
8,340
4,770
0
4,338
4,002
17,521
0
W
Nemesis
FatF1shy
Nemesis
3,488
1,774
0
872
8,531
2,480
0
1,216
7,315
0
43,662
W
Xing Tian
HarborZ
Xing Tian
3,805
592
0
2,045
8,275
4,781
0
1,541
6,734
14,903
0
W
6,000
279
0
2,458
4,952
1,882
618
513
4,439
40,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
31,119
191
Minions Killed
339
0
Camps Cleared
0
973,310
Distance Traveled
1,013,153
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,727
473
35
4
0
175,426
0
L
Set
4,707
471
42
4
0
202,495
2
W
Hera
6,632
663
75
8
0
202,676
2
L
Apollo
5,193
519
33
3
0
182,123
1
W
Tyr
6,828
683
87
9
0
215,407
2
L
Odin
5,344
534
57
6
0
195,396
2
L
Terra
5,547
555
24
2
0
217,870
1
W
Nemesis
5,490
549
75
8
0
227,224
4
W
Xing Tian
5,651
565
21
2
0
184,911
4
W
Anubis
6,518
652
81
8
0
182,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role