Player Matchup

Merlin
Merlin
RossTheBoss907
Merlin
Level 153
God Stats
8W - 9L
1,581 SR
Queue Stats
381W - 340L
1,613 Elo+
Solo
Ymir
Ymir
SuiGenerisDux
Ymir
Level 139
God Stats
3W - 8L
1,547 SR
Queue Stats
461W - 443L
1,618 Elo+
Solo
Mulan
Mulan
WarCry05
Mulan
Level 124
God Stats
2W - 5L
1,545 SR
Queue Stats
155W - 156L
1,574 Elo+
Solo
Neith
Neith
epic_ducky_07
Neith
Level 146
God Stats
1W - 4L
1,537 SR
Queue Stats
155W - 166L
1,647 Elo+
Solo
Thor
Thor
wexblind
Thor
Level 159
God Stats
3W - 3L
1,722 SR
Queue Stats
46W - 38L
1,679 Elo+
Solo
Team Averages
Level 144
1,587 SR
1,626 Elo+

VS

Team Averages
Level 143
1,631 SR
1,541 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Contopia02
Thor
Level 148
God Stats
7W - 1L
1,661 SR
Queue Stats
329W - 318L
1,468 Elo+
Solo
Neith
Neith
KingLuat
Neith
Level 157
God Stats
14W - 3L
1,685 SR
Queue Stats
137W - 104L
1,628 Elo+
Solo
Merlin
Merlin
TheMilkman
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,537 Elo+
Party 1
Cerberus
Cerberus
Wood1892
Cerberus
Level 128
God Stats
2W - 0L
1,810 SR
Queue Stats
24W - 20L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
10,202
567
11,109
11,431
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 9
8,314
462
8,980
20,469
24,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
WarCry05
Mulan
14
1 / 5 / 1
8,734
485
11,552
19,173
15,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 4 / 3
8,626
479
8,153
9,641
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
15
4 / 2 / 4
9,020
501
8,354
13,526
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 2 / 5
9,633
535
8,124
14,152
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 3
9,330
518
8,611
15,807
10,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
KingLuat
Neith
17
10 / 2 / 2
11,161
620
14,775
11,523
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TheMilkman
Merlin
13
2 / 4 / 6
8,666
481
10,747
9,475
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Wood1892
Cerberus
12
1 / 4 / 11
8,535
474
8,692
16,657
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
18
18
Deaths
14
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
5
3.75
W
0
2
3
0.75
W
Neith
KingLuat
Neith
10
2
2
5.5
L
6
4
6
2.25
L
2
3
9
2.17
W
Merlin
TheMilkman
Merlin
2
4
6
1.25
L
Mulan
WarCry05
Mulan
1
5
1
0.3
W
Cerberus
Wood1892
Cerberus
1
4
11
1.63
L
1
4
3
0.63
L
Thor
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,148
Damage
50,949
74,240
Taken
67,614
55,682
Mitigated
44,421
15,994
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,124
2,193
0
6,021
14,152
5,865
0
2,112
12,040
0
72,882
W
8,611
1,788
0
875
15,807
10,365
978
3,015
12,792
26
71,557
W
Neith
KingLuat
Neith
14,775
7,188
0
3,642
11,523
6,338
12
2,740
8,783
0
93,545
L
11,109
1,334
66
2,465
11,431
5,104
0
4,960
6,471
75,027
0
L
8,980
2,239
556
2,570
20,469
24,843
0
6,247
14,222
35,663
0
W
Merlin
TheMilkman
Merlin
10,747
414
0
625
9,475
4,300
0
4,408
5,067
63,818
0
L
Mulan
WarCry05
Mulan
11,552
1,457
0
4,013
19,173
15,874
0
4,054
15,119
0
66,576
W
Cerberus
Wood1892
Cerberus
8,692
1,810
0
4,025
16,657
17,553
0
7,814
8,843
22,478
1,680
L
8,153
3,355
0
1,778
9,641
4,357
1,125
1,332
8,309
0
68,025
L
Thor
8,354
879
0
4,546
13,526
5,504
0
2,775
10,751
0
66,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
47,325
475
Minions Killed
571
0
Camps Cleared
0
1,639,564
Distance Traveled
1,714,575
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,633
535
111
6
0
389,543
2
W
Thor
9,330
518
160
9
0
316,988
4
W
Neith
11,161
620
154
9
0
326,510
1
L
Merlin
10,202
567
118
7
0
317,522
5
L
Ymir
8,314
462
45
3
0
321,895
2
W
Merlin
8,666
481
110
6
0
338,497
3
L
Mulan
8,734
485
108
6
0
302,872
5
W
Cerberus
8,535
474
36
2
0
343,037
2
L
Neith
8,626
479
109
6
0
310,656
4
L
Thor
9,020
501
95
5
0
386,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role