Player Matchup

Sun Wukong
Sun Wukong
Dragon wolf6959
Sun Wukong
Level 126
God Stats
12W - 22L
1,363 SR
Queue Stats
265W - 455L
1,245 Elo+
Party 1
Raijin
Raijin
Og Gab Yee
Raijin
Level 12
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 12L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
XxiamyngxX
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,369 Elo+
Solo
Team Averages
Level 68
1,359 SR
1,269 Elo+

VS

Team Averages
Level 50
1,435 SR
1,300 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
Level 49
God Stats
7W - 6L
1,417 SR
Queue Stats
25W - 44L
1,222 Elo+
Party 2
Fafnir
Fafnir
SAO_Kirito_Kun22
Fafnir
Level 90
God Stats
2W - 2L
1,389 SR
Queue Stats
166W - 142L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
Willhide
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragon wolf6959
Sun Wukong
15
3 / 1 / 3
9,363
669
13,713
17,483
13,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Og Gab Yee
Raijin
12
3 / 3 / 1
8,920
637
12,920
11,546
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
XxiamyngxX
Cthulhu
15
1 / 2 / 3
9,803
700
7,950
20,313
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
15
1 / 2 / 4
9,339
667
10,712
11,999
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 4
10,288
735
6,161
17,224
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Willhide
Baron Samedi
15
4 / 4 / 2
9,714
694
18,285
14,011
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
6
6
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
1
2
4
1.5
L
Sun Wukong
Dragon wolf6959
Sun Wukong
3
1
3
4.5
L
Raijin
Og Gab Yee
Raijin
3
3
1
1.17
W
1
1
4
3
W
Baron Samedi
Willhide
Baron Samedi
4
4
2
1.25
L
Cthulhu
XxiamyngxX
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
35,158
49,342
Taken
43,234
31,602
Mitigated
32,140
13,487
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeefeBoi
Ah Muzen Cab
10,712
5,178
419
4,479
11,999
5,127
2,364
5,843
6,156
0
37,364
L
Sun Wukong
Dragon wolf6959
Sun Wukong
13,713
5,851
0
6,237
17,483
13,345
271
8,388
9,095
0
51,351
L
Raijin
Og Gab Yee
Raijin
12,920
1,793
0
132
11,546
5,009
0
6,239
5,307
39,917
0
W
6,161
2,658
0
4,524
17,224
20,178
612
7,582
9,642
22,098
0
W
Baron Samedi
Willhide
Baron Samedi
18,285
2,433
3,222
5,774
14,011
6,835
501
7,484
6,527
41,738
0
L
Cthulhu
XxiamyngxX
Cthulhu
7,950
583
450
6,668
20,313
13,248
520
9,917
10,396
28,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
29,341
168
Minions Killed
104
0
Camps Cleared
0
699,097
Distance Traveled
741,900
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,339
667
31
2
0
250,067
0
L
Sun Wukong
9,363
669
58
4
0
238,717
3
L
Raijin
8,920
637
53
4
0
201,101
5
W
Fafnir
10,288
735
32
2
0
260,110
2
W
Baron Samedi
9,714
694
41
3
0
231,723
1
L
Cthulhu
9,803
700
57
4
0
259,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role