Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JellyTurtlePoo
Neith
Level 41
God Stats
4W - 1L
1,864 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 2
Pele
Pele
XGodBeard
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
vichyvatten
Baron Samedi
Level 50
God Stats
1W - 2L
1,630 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 2
Team Averages
Level 47
1,599 SR
1,521 Elo+

VS

Team Averages
Level 76
1,589 SR
1,654 Elo+
Hades
Hades
ASm00thCriminal
Hades
Level 105
God Stats
7W - 3L
1,684 SR
Queue Stats
303W - 207L
1,693 Elo+
Party 1
Ares
Ares
Skullma
Ares
Level 121
God Stats
2W - 1L
1,523 SR
Queue Stats
367W - 245L
1,686 Elo+
Party 1
Bellona
Bellona
THCinOCB
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,688 Elo+
Party 1
Chang'e
Chang'e
Tantlord
Chang'e
Level 76
God Stats
2W - 0L
1,741 SR
Queue Stats
349W - 385L
1,462 Elo+
Solo
Izanami
Izanami
faphro
Izanami
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 3 / 2
9,159
572
8,146
7,698
3,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
15
2 / 3 / 2
8,644
540
8,883
14,188
10,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 5
7,110
444
8,327
10,109
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
13
4 / 6 / 4
8,071
504
8,593
14,843
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
vichyvatten
Baron Samedi
9
0 / 4 / 4
5,923
370
5,248
8,749
4,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,942
621
9,914
14,049
8,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Skullma
Ares
13
2 / 2 / 9
9,208
576
6,472
15,354
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
THCinOCB
Bellona
16
7 / 3 / 1
9,576
599
9,052
13,976
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Tantlord
Chang'e
13
2 / 2 / 4
8,230
514
4,505
11,986
4,770
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
faphro
Izanami
17
7 / 1 / 2
10,546
659
9,906
10,906
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
21
21
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
3
2
2
L
Jormungandr
 
Jormungandr
2
3
2
1
W
3
3
2
1.33
L
0
5
5
0.5
W
Ares
Skullma
Ares
2
2
9
3.25
W
Bellona
THCinOCB
Bellona
7
3
1
2.5
W
Chang'e
Tantlord
Chang'e
2
2
4
2
L
Pele
4
6
4
1
W
Izanami
faphro
Izanami
7
1
2
8
L
Baron Samedi
vichyvatten
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,197
Damage
39,849
55,587
Taken
66,271
28,809
Mitigated
45,589
10,634
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,146
956
0
1,565
7,698
3,447
1,375
3,139
4,559
63,861
0
L
Jormungandr
 
Jormungandr
8,883
2,552
0
4,236
14,188
10,883
0
8,144
6,044
73,138
0
W
9,914
1,492
658
6,363
14,049
8,595
330
6,853
7,196
73,054
0
L
8,327
3,570
0
1,281
10,109
4,085
132
2,434
7,675
0
48,696
W
Ares
Skullma
Ares
6,472
481
0
3,192
15,354
17,150
127
4,352
11,002
22,583
1,257
W
Bellona
THCinOCB
Bellona
9,052
3,383
0
4,147
13,976
10,629
221
4,505
9,471
0
88,451
W
Chang'e
Tantlord
Chang'e
4,505
572
1,000
4,428
11,986
4,770
220
4,708
7,278
45,539
0
L
Pele
8,593
2,252
0
1,279
14,843
6,005
0
4,847
9,996
0
63,014
W
Izanami
faphro
Izanami
9,906
6,789
0
7,138
10,906
4,445
4,454
1,859
9,047
0
96,937
L
Baron Samedi
vichyvatten
Baron Samedi
5,248
762
607
1,666
8,749
4,389
0
1,849
6,900
19,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
47,502
448
Minions Killed
563
0
Camps Cleared
0
1,364,472
Distance Traveled
1,513,238
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,159
572
125
8
0
279,565
5
L
Jormungandr
8,644
540
124
8
0
254,351
0
W
Hades
9,942
621
155
10
0
266,478
2
L
Neith
7,110
444
82
5
0
255,091
6
W
Ares
9,208
576
39
2
0
320,959
5
W
Bellona
9,576
599
138
9
0
315,438
1
W
Chang'e
8,230
514
75
5
0
291,428
4
L
Pele
8,071
504
89
6
0
300,997
4
W
Izanami
10,546
659
156
10
0
318,935
3
L
Baron Samedi
5,923
370
28
2
0
274,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role