Player Matchup

Shiva
Shiva
Dominator5424
Shiva
Level 68
God Stats
3W - 8L
1,266 SR
Queue Stats
23W - 27L
1,332 Elo+
Solo
Jing Wei
Jing Wei
HeldStarfish134
Jing Wei
Level 114
God Stats
3W - 1L
1,680 SR
Queue Stats
433W - 475L
1,340 Elo+
Solo
Ymir
Ymir
IleTonnerre
Ymir
Level 99
God Stats
27W - 25L
1,469 SR
Queue Stats
126W - 140L
1,365 Elo+
Solo
Ravana
Ravana
dirtysocks77
Ravana
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 40L
1,387 Elo+
Solo
Anubis
Anubis
nickreaper1990
Anubis
Level 113
God Stats
6W - 10L
1,146 SR
Queue Stats
400W - 427L
1,479 Elo+
Solo
Team Averages
Level 88
1,412 SR
1,381 Elo+

VS

Team Averages
Level 67
1,510 SR
1,366 Elo+
Bacchus
Bacchus
Leamaus
Bacchus
Level 69
God Stats
2W - 1L
1,774 SR
Queue Stats
79W - 97L
1,333 Elo+
Solo
Cupid
Cupid
Munahigi
Cupid
Level 45
God Stats
18W - 26L
1,500 SR
Queue Stats
51W - 87L
1,333 Elo+
Solo
Fenrir
Fenrir
VinceMoone
Fenrir
Level 59
God Stats
2W - 3L
1,414 SR
Queue Stats
61W - 72L
1,366 Elo+
Solo
Chaac
Chaac
dragga75
Chaac
Level 107
God Stats
15W - 13L
1,569 SR
Queue Stats
438W - 493L
1,411 Elo+
Solo
Poseidon
Poseidon
ruben_vallecass
Poseidon
Level 55
God Stats
6W - 10L
1,294 SR
Queue Stats
20W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,195
487
11,924
17,503
11,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
17
5 / 3 / 7
11,581
504
15,751
16,405
8,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 7
12,019
523
11,784
26,599
39,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
19
4 / 1 / 6
12,494
543
9,451
10,458
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 2
12,948
563
13,615
11,979
6,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leamaus
Bacchus
14
0 / 7 / 1
8,139
354
5,189
17,689
14,116
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cupid
Munahigi
Cupid
16
1 / 4 / 1
9,963
433
15,223
17,481
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
VinceMoone
Fenrir
18
6 / 4 / 1
11,930
519
9,861
22,860
10,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
dragga75
Chaac
14
0 / 2 / 2
9,132
397
5,161
21,803
15,441
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
16
1 / 2 / 3
10,128
440
9,983
8,713
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
8
8
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Jing Wei
5
3
7
2.83
W
4
1
7
7.5
L
Bacchus
Leamaus
Bacchus
0
7
1
0.07
L
Cupid
Munahigi
Cupid
1
4
1
0.38
L
Fenrir
VinceMoone
Fenrir
6
4
1
1.63
W
Ravana
4
1
6
7
L
Chaac
dragga75
Chaac
0
2
2
0.5
W
5
1
2
6
L
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,525
Damage
45,417
82,944
Taken
88,546
72,358
Mitigated
50,492
33,550
Healing
35,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,924
2,069
301
5,518
17,503
11,527
1,299
3,267
14,236
0
71,160
W
Jing Wei
15,751
9,786
0
3,756
16,405
8,919
5,700
3,543
12,862
0
98,680
W
11,784
2,705
3,895
6,747
26,599
39,466
0
3,708
22,891
52,959
0
L
Bacchus
Leamaus
Bacchus
5,189
559
267
4,655
17,689
14,116
550
6,228
11,461
21,517
0
L
Cupid
Munahigi
Cupid
15,223
10,569
308
9,644
17,481
7,219
3,002
3,412
14,069
0
86,686
L
Fenrir
VinceMoone
Fenrir
9,861
2,675
0
6,149
22,860
10,577
1,555
6,040
16,820
0
88,065
W
Ravana
9,451
3,959
0
4,558
10,458
5,610
0
1,328
9,130
0
102,851
L
Chaac
dragga75
Chaac
5,161
1,542
42
13,129
21,803
15,441
0
5,158
16,645
0
37,758
W
13,615
636
0
8,775
11,979
6,836
1,561
3,708
8,271
113,437
0
L
Poseidon
9,983
978
0
1,440
8,713
3,139
0
4,561
4,152
75,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
49,292
594
Minions Killed
459
0
Camps Cleared
0
2,117,889
Distance Traveled
1,891,252
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,195
487
95
4
0
485,984
4
W
Jing Wei
11,581
504
126
5
0
330,984
5
W
Ymir
12,019
523
50
2
0
371,238
4
L
Bacchus
8,139
354
25
1
0
358,412
0
L
Cupid
9,963
433
128
6
0
346,989
5
L
Fenrir
11,930
519
137
6
0
431,431
5
W
Ravana
12,494
543
157
7
0
520,037
2
L
Chaac
9,132
397
54
2
0
385,259
5
W
Anubis
12,948
563
166
7
0
409,646
1
L
Poseidon
10,128
440
115
5
0
369,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role