Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
HoldDogecoins
Hercules
Level 66
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Cerberus
Cerberus
Jesasaurus
Cerberus
Level 144
God Stats
0W - 2L
1,427 SR
Queue Stats
55W - 66L
1,429 Elo+
Solo
Terra
Terra
VBHokies
Terra
Level 123
God Stats
3W - 9L
1,411 SR
Queue Stats
220W - 239L
1,467 Elo+
Party 1
Merlin
Merlin
ZippiZ
Merlin
Level 62
God Stats
6W - 8L
1,361 SR
Queue Stats
191W - 231L
1,440 Elo+
Solo
Team Averages
Level 105
1,374 SR
1,401 Elo+

VS

Team Averages
Level 102
1,495 SR
1,479 Elo+
Poseidon
Poseidon
Guim33L
Poseidon
Level 89
God Stats
2W - 3L
1,312 SR
Queue Stats
119W - 128L
1,445 Elo+
Solo
Ymir
Ymir
ShadowGamerC
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo
Set
Set
TheOriginalFNG
Set
Level 124
God Stats
1W - 2L
1,525 SR
Queue Stats
129W - 126L
1,477 Elo+
Solo
Hel
Hel
Wings_Of_Beauty
Hel
Level 132
God Stats
75W - 57L
1,588 SR
Queue Stats
337W - 350L
1,520 Elo+
Solo
Achilles
Achilles
XBLM F12X
Achilles
Level 101
God Stats
33W - 26L
1,552 SR
Queue Stats
407W - 432L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
3 / 6 / 0
12,572
967
20,394
28,713
12,160
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
HoldDogecoins
Hercules
17
0 / 4 / 2
11,470
882
10,564
31,995
17,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Jesasaurus
Cerberus
14
0 / 0 / 0
8,771
675
0
0
0
Terra
VBHokies
Terra
18
0 / 3 / 3
12,292
946
15,801
25,382
27,059
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ZippiZ
Merlin
14
0 / 0 / 0
8,756
674
0
0
0
Team 1 Tickets

100

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Guim33L
Poseidon
19
3 / 0 / 9
13,280
1,022
20,308
8,728
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 0 / 8
13,346
1,027
13,603
17,852
28,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 2 / 7
12,905
993
21,524
12,149
9,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 0 / 9
12,387
953
10,000
4,142
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
XBLM F12X
Achilles
18
2 / 1 / 4
12,433
956
12,802
12,926
16,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
13
13
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
0
0.5
W
Poseidon
Guim33L
Poseidon
3
0
9
7.5
L
Hercules
HoldDogecoins
Hercules
0
4
2
0.25
L
Cerberus
Jesasaurus
Cerberus
0
0
0
0
W
2
0
8
6
W
4
2
7
3.75
L
Terra
VBHokies
Terra
0
3
3
0.5
W
2
0
9
6.5
W
Achilles
XBLM F12X
Achilles
2
1
4
4
L
Merlin
ZippiZ
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,759
Damage
78,237
86,090
Taken
55,797
56,669
Mitigated
63,812
14,592
Healing
26,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
20,394
6,048
0
262
28,713
12,160
0
11,137
17,576
0
52,442
W
Poseidon
Guim33L
Poseidon
20,308
2,165
228
396
8,728
6,450
0
2,273
6,455
68,895
0
L
Hercules
HoldDogecoins
Hercules
10,564
3,022
0
8,173
31,995
17,450
0
19,061
12,934
0
23,248
L
Cerberus
Jesasaurus
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
13,603
3,231
0
4,691
17,852
28,813
0
5,859
11,645
21,217
0
W
21,524
9,165
0
2,408
12,149
9,644
0
2,986
9,163
0
43,104
L
Terra
VBHokies
Terra
15,801
355
2,360
3,797
25,382
27,059
0
13,713
11,669
48,572
0
W
10,000
411
15,492
3,236
4,142
2,744
0
1,452
2,690
25,018
0
W
Achilles
XBLM F12X
Achilles
12,802
7,318
0
301
12,926
16,161
0
3,231
9,180
0
31,939
L
Merlin
ZippiZ
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
64,351
170
Minions Killed
261
2
Camps Cleared
15
707,465
Distance Traveled
1,197,052
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,572
967
74
6
1
253,370
1
W
Poseidon
13,280
1,022
109
8
2
230,415
0
L
Hercules
11,470
882
30
2
1
203,302
1
L
Cerberus
8,771
675
0
0
0
0
0
W
Ymir
13,346
1,027
14
1
1
221,792
0
W
Set
12,905
993
59
5
3
219,415
0
L
Terra
12,292
946
66
5
0
250,793
1
W
Hel
12,387
953
38
3
0
270,469
0
W
Achilles
12,433
956
41
3
9
254,961
1
L
Merlin
8,756
674
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role