Player Matchup

Kukulkan
Kukulkan
Eli102899
Kukulkan
Level 68
God Stats
16W - 34L
1,327 SR
Queue Stats
131W - 206L
1,310 Elo+
Party 1
Xing Tian
Xing Tian
Koloroko
Xing Tian
Level 128
God Stats
0W - 2L
1,591 SR
Queue Stats
31W - 19L
1,552 Elo+
Solo
Achilles
Achilles
YungTticTac
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 196L
1,315 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,392 Elo+

VS

Team Averages
Level 106
1,558 SR
1,577 Elo+
Rama
Rama
EliteGuNNeR3600
Rama
Level 129
God Stats
15W - 16L
1,562 SR
Queue Stats
203W - 189L
1,539 Elo+
Solo
Horus
Horus
OG-Marksu
Horus
Level 126
God Stats
16W - 7L
1,817 SR
Queue Stats
239W - 147L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
Simian_Or_Lizard
Kukulkan
Level 62
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eli102899
Kukulkan
14
1 / 6 / 5
9,477
677
8,027
12,624
5,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Koloroko
Xing Tian
15
3 / 3 / 3
10,190
728
10,466
16,950
24,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
YungTticTac
Achilles
14
3 / 5 / 4
9,411
672
12,316
17,488
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
11,915
851
15,733
13,492
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
OG-Marksu
Horus
16
4 / 2 / 7
10,459
747
15,340
16,924
20,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 4
9,108
651
6,616
8,234
4,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
14
14
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Eli102899
Kukulkan
1
6
5
0.58
W
9
2
4
5.5
L
Xing Tian
Koloroko
Xing Tian
3
3
3
1.5
W
Horus
OG-Marksu
Horus
4
2
7
3.75
W
1
3
4
1
L
Achilles
YungTticTac
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
37,689
47,062
Taken
38,650
40,724
Mitigated
31,751
8,901
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Eli102899
Kukulkan
8,027
1,599
0
1,818
12,624
5,404
0
1,932
10,692
32,864
0
W
15,733
10,449
0
4,788
13,492
6,903
964
5,458
7,594
0
64,296
L
Xing Tian
Koloroko
Xing Tian
10,466
1,215
640
3,331
16,950
24,378
0
2,530
14,420
33,211
0
W
Horus
OG-Marksu
Horus
15,340
5,405
2,529
5,756
16,924
20,707
185
8,977
7,463
0
34,318
W
6,616
568
0
767
8,234
4,141
152
4,157
3,812
26,882
0
L
Achilles
YungTticTac
Achilles
12,316
3,262
0
3,112
17,488
10,942
0
2,196
15,292
0
29,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
31,482
127
Minions Killed
160
0
Camps Cleared
0
748,372
Distance Traveled
759,843
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,477
677
55
4
0
213,964
2
W
Rama
11,915
851
78
6
0
254,586
6
L
Xing Tian
10,190
728
43
3
0
262,912
0
W
Horus
10,459
747
34
2
0
262,157
2
W
Kukulkan
9,108
651
48
3
0
243,100
0
L
Achilles
9,411
672
29
2
0
271,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role