Player Matchup

Loki
Loki
Cvsxr
Loki
Level 158
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 2L
1,753 Elo+
Solo
Ah Puch
Ah Puch
Rikamar
Ah Puch
Level 107
God Stats
2W - 3L
1,676 SR
Queue Stats
337W - 311L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
RiskyBiskut
Sun Wukong
Level 148
God Stats
93W - 66L
1,671 SR
Queue Stats
276W - 258L
1,639 Elo+
Solo
Terra
Terra
key Twinkie
Terra
Level 110
God Stats
4W - 4L
1,599 SR
Queue Stats
171W - 174L
1,538 Elo+
Solo
Team Averages
Level 131
1,651 SR
1,629 Elo+

VS

Team Averages
Level 136
1,591 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
BYG Jacob
Kumbhakarna
Level 160
God Stats
12W - 11L
1,606 SR
Queue Stats
264W - 232L
1,585 Elo+
Solo
Awilix
Awilix
LND_aRaBiAn_Skit
Awilix
Level 106
God Stats
1W - 0L
1,630 SR
Queue Stats
9W - 14L
1,362 Elo+
Solo
Scylla
Scylla
NichVic
Scylla
Level 147
God Stats
37W - 33L
1,628 SR
Queue Stats
316W - 330L
1,546 Elo+
Solo
Chaac
Chaac
ThePr0be
Chaac
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 112L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cvsxr
Loki
15
0 / 1 / 2
9,125
913
3,237
4,138
1,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Rikamar
Ah Puch
16
0 / 2 / 2
9,730
973
11,505
5,485
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
RiskyBiskut
Sun Wukong
15
1 / 1 / 3
9,327
933
6,839
7,926
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 2
11,023
1,102
8,221
11,416
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BYG Jacob
Kumbhakarna
16
0 / 1 / 7
10,669
1,067
3,099
10,661
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 3
9,417
942
5,161
11,039
5,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
NichVic
Scylla
16
4 / 0 / 3
10,714
1,071
12,935
4,086
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ThePr0be
Chaac
15
1 / 0 / 6
9,403
940
6,784
9,163
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
3
Kills
6
5
Deaths
3
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BYG Jacob
Kumbhakarna
0
1
7
3.5
L
Loki
Cvsxr
Loki
0
1
2
1
W
1
2
3
1.25
W
Scylla
NichVic
Scylla
4
0
3
5.5
L
Ah Puch
Rikamar
Ah Puch
0
2
2
0.5
L
Sun Wukong
RiskyBiskut
Sun Wukong
1
1
3
2.5
W
Chaac
ThePr0be
Chaac
1
0
6
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
27,979
28,965
Taken
34,949
23,179
Mitigated
28,756
6,677
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BYG Jacob
Kumbhakarna
3,099
0
0
1,266
10,661
12,161
0
3,566
6,949
7,905
0
L
Loki
Cvsxr
Loki
3,237
1,194
0
239
4,138
1,680
0
1,496
2,595
0
20,553
W
5,161
1,344
0
0
11,039
5,282
0
5,382
5,488
0
14,074
W
Scylla
NichVic
Scylla
12,935
560
0
553
4,086
1,872
0
1,784
2,255
41,421
0
L
Ah Puch
Rikamar
Ah Puch
11,505
352
0
279
5,485
2,507
0
2,984
2,453
36,972
0
L
Sun Wukong
RiskyBiskut
Sun Wukong
6,839
1,061
0
1,171
7,926
4,924
0
6,123
1,703
0
16,334
W
Chaac
ThePr0be
Chaac
6,784
556
0
4,474
9,163
9,441
0
3,787
5,100
0
12,658
L
8,221
255
1,391
3,597
11,416
14,068
0
6,338
4,895
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
40,203
125
Minions Killed
129
7
Camps Cleared
3
646,410
Distance Traveled
645,203
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,669
1,067
11
1
0
184,506
0
L
Loki
9,125
913
21
2
5
118,320
0
W
Awilix
9,417
942
20
2
2
191,706
0
W
Scylla
10,714
1,071
79
8
1
163,132
3
L
Ah Puch
9,730
973
62
6
1
189,286
2
L
Sun Wukong
9,327
933
20
2
0
127,858
2
W
Chaac
9,403
940
19
2
0
105,859
0
L
Terra
11,023
1,102
22
2
1
210,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role